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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/


#include <com/sun/star/text/HoriOrientation.hpp>
#include <hintids.hxx>
#include <vcl/sound.hxx>
#include <vcl/lazydelete.hxx>
#include <tools/poly.hxx>
#include <svx/xoutbmp.hxx>
#include <sfx2/progress.hxx>
#include <editeng/brshitem.hxx>
#include <editeng/opaqitem.hxx>
#include <editeng/prntitem.hxx>
#include <editeng/boxitem.hxx>
#include <editeng/shaditem.hxx>
#include <editeng/ulspitem.hxx>
#include <svx/framelink.hxx>
#include <vcl/graph.hxx>
#include <svx/svdpagv.hxx>
#include <tgrditem.hxx>
#include <switerator.hxx>
#include <fmtsrnd.hxx>
#include <fmtclds.hxx>
#include <comcore.hrc>
#include <swmodule.hxx>
#include <rootfrm.hxx>
#include <pagefrm.hxx>
#include <cntfrm.hxx>
#include <viewsh.hxx>
#include <section.hxx>
#include <sectfrm.hxx>
#include <doc.hxx>
#include <viewimp.hxx>
#include <dflyobj.hxx>
#include <flyfrm.hxx>
#include <frmtool.hxx>
#include <viewopt.hxx>
#include <dview.hxx>
#include <dcontact.hxx>
#include <txtfrm.hxx>
#include <ftnfrm.hxx>
#include <tabfrm.hxx>
#include <rowfrm.hxx>
#include <cellfrm.hxx>
#include <notxtfrm.hxx>
#include <swregion.hxx>
#include <layact.hxx>
#include <pagedesc.hxx>
#include <ptqueue.hxx>
#include <noteurl.hxx>
#include <virtoutp.hxx>
#include <lineinfo.hxx>
#include <dbg_lay.hxx>
#include <accessibilityoptions.hxx>
#include <docsh.hxx>
#include <svx/svdogrp.hxx>
#include <sortedobjs.hxx>
#include <EnhancedPDFExportHelper.hxx>
#include <bodyfrm.hxx>
#include <hffrm.hxx>
#include <colfrm.hxx>
#include <PageBreakWin.hxx>
// <--
// --> OD #i76669#
#include <svx/sdr/contact/viewobjectcontactredirector.hxx>
#include <svx/sdr/contact/viewobjectcontact.hxx>
#include <svx/sdr/contact/viewcontact.hxx>
// <--

#include <ndole.hxx>
#include <svtools/chartprettypainter.hxx>
#include <PostItMgr.hxx>
#include <vcl/svapp.hxx>

#define COL_NOTES_SIDEPANE                  RGB_COLORDATA(230,230,230)
#define COL_NOTES_SIDEPANE_BORDER           RGB_COLORDATA(200,200,200)
#define COL_NOTES_SIDEPANE_SCROLLAREA       RGB_COLORDATA(230,230,220)

#include <svtools/borderhelper.hxx> //Need for svtools::DrawLine
#include <swtable.hxx> //Need for svtools::DrawLine

#include "pagefrm.hrc"
#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <svx/sdr/contact/objectcontacttools.hxx>
#include <svx/unoapi.hxx>
#include <comphelper/sequenceasvector.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/color/bcolortools.hxx>

#include <vector>
#include <algorithm>
#include <wrtsh.hxx>
#include <edtwin.hxx>
#include <view.hxx>

using namespace ::editeng;
using namespace ::com::sun::star;
using ::drawinglayer::primitive2d::BorderLinePrimitive2D;
using ::std::pair;
using ::std::make_pair;

//subsidiary lines enabled?
#define IS_SUBS_TABLE \
    (pGlobalShell->GetViewOptions()->IsTable() && \
    !pGlobalShell->GetViewOptions()->IsPagePreview()&&\
    !pGlobalShell->GetViewOptions()->IsReadonly()&&\
    !pGlobalShell->GetViewOptions()->IsFormView() &&\
     SwViewOption::IsTableBoundaries())
//other subsidiary lines enabled?
#define IS_SUBS (!pGlobalShell->GetViewOptions()->IsPagePreview() && \
        !pGlobalShell->GetViewOptions()->IsReadonly() && \
        !pGlobalShell->GetViewOptions()->IsFormView() &&\
         SwViewOption::IsDocBoundaries())
//subsidiary lines for sections
#define IS_SUBS_SECTION (!pGlobalShell->GetViewOptions()->IsPagePreview() && \
                         !pGlobalShell->GetViewOptions()->IsReadonly()&&\
                         !pGlobalShell->GetViewOptions()->IsFormView() &&\
                          SwViewOption::IsSectionBoundaries())
#define IS_SUBS_FLYS (!pGlobalShell->GetViewOptions()->IsPagePreview() && \
                      !pGlobalShell->GetViewOptions()->IsReadonly()&&\
                      !pGlobalShell->GetViewOptions()->IsFormView() &&\
                       SwViewOption::IsObjectBoundaries())

//Class declaration; here because they are only used in this file

#define SUBCOL_PAGE     0x01    //Helplines of the page
#define SUBCOL_TAB      0x08    //Helplines inside tables
#define SUBCOL_FLY      0x10    //Helplines inside fly frames
#define SUBCOL_SECT     0x20    //Helplines inside sections

// Classes collecting the border lines and help lines
class SwLineRect : public SwRect
{
    Color aColor;
    SvxBorderStyle  nStyle;
    const SwTabFrm *pTab;
          sal_uInt8     nSubColor;  //colorize subsidiary lines
          sal_Bool      bPainted;   //already painted?
          sal_uInt8     nLock;      //To distinguish the line and the hell layer.
public:
    SwLineRect( const SwRect &rRect, const Color *pCol, const SvxBorderStyle nStyle,
                const SwTabFrm *pT , const sal_uInt8 nSCol );

    const Color         *GetColor() const { return &aColor;}
    SvxBorderStyle       GetStyle() const { return nStyle; }
    const SwTabFrm      *GetTab()   const { return pTab;  }
    void  SetPainted()                    { bPainted = sal_True; }
    void  Lock( sal_Bool bLock )              { if ( bLock )
                                                ++nLock;
                                            else if ( nLock )
                                                --nLock;
                                          }
    sal_Bool  IsPainted()               const { return bPainted; }
    sal_Bool  IsLocked()                const { return nLock != 0;  }
    sal_uInt8  GetSubColor()                const { return nSubColor;}

    sal_Bool MakeUnion( const SwRect &rRect );
};

class SwLineRects : public std::vector< SwLineRect >
{
    size_t nLastCount;  //avoid unnecessary cycles in PaintLines
public:
    SwLineRects() : nLastCount( 0 ) {}
    void AddLineRect( const SwRect& rRect,  const Color *pColor, const SvxBorderStyle nStyle,
                      const SwTabFrm *pTab, const sal_uInt8 nSCol );
    void ConnectEdges( OutputDevice *pOut );
    void PaintLines  ( OutputDevice *pOut );
    void LockLines( sal_Bool bLock );

    //Limit lines to 100
    bool isFull() const { return this->size()>100 ? true : false; }
};

class SwSubsRects : public SwLineRects
{
    void RemoveSuperfluousSubsidiaryLines( const SwLineRects &rRects );
public:
    void PaintSubsidiary( OutputDevice *pOut, const SwLineRects *pRects );

    inline void Ins( const SwRect &rRect, const sal_uInt8 nSCol );
};

class BorderLines
{
    typedef ::comphelper::SequenceAsVector<
        ::rtl::Reference<BorderLinePrimitive2D> > Lines_t;
    Lines_t m_Lines;
public:
    void AddBorderLine(::rtl::Reference<BorderLinePrimitive2D> const& xLine);
    drawinglayer::primitive2d::Primitive2DSequence GetBorderLines_Clear()
    {
        ::comphelper::SequenceAsVector<
            ::drawinglayer::primitive2d::Primitive2DReference> lines;
        for (Lines_t::const_iterator it = m_Lines.begin(); it != m_Lines.end();
                ++it)
        {
            lines.push_back(it->get());
        }
        m_Lines.clear();
        return lines.getAsConstList();
    }
};

//----------------- End of classes for border lines ----------------------

static ViewShell *pGlobalShell = 0;

//Only repaint the Fly content as well as the background of the Fly content if
//a metafile is taken of the Fly.
static sal_Bool bFlyMetafile = sal_False;
static OutputDevice *pFlyMetafileOut = 0;

//Retouch for transparent Flys is done by the background of the Flys.
//The Fly itself should certainly not be spared out. See PaintBackground and
//lcl_SubtractFlys()
static SwFlyFrm *pRetoucheFly  = 0;
static SwFlyFrm *pRetoucheFly2 = 0;

// Sizes of a pixel and the corresponding halves. Will be reset when
// entering SwRootFrm::Paint
static long nPixelSzW = 0, nPixelSzH = 0;
static long nHalfPixelSzW = 0, nHalfPixelSzH = 0;
static long nMinDistPixelW = 0, nMinDistPixelH = 0;

// Current zoom factor
static double aScaleX = 1.0;
static double aScaleY = 1.0;
static double aMinDistScale = 0.73;
static double aEdgeScale = 0.5;

// The borders will be collected in pLines during the Paint and later
// possibly merge them.
// The help lines will be collected and merged in pSubsLines. These will
// be compared with pLines before the work in order to avoid help lines
// to hide borders.
// bTablines is sal_True during the Paint of a table.
static BorderLines *g_pBorderLines = 0;
static SwLineRects *pLines = 0;
static SwSubsRects *pSubsLines = 0;
// global variable for sub-lines of body, header, footer, section and footnote frames.
static SwSubsRects *pSpecSubsLines = 0;

static SfxProgress *pProgress = 0;

static SwFlyFrm *pFlyOnlyDraw = 0;

//So the flys can also be painted right for the hack.
static sal_Bool bTableHack = sal_False;

//To optimize the expensive RetouchColor determination
Color aGlobalRetoucheColor;

// Set borders alignment statics.
// adjustment for 'small' twip-to-pixel relations:
// For 'small' twip-to-pixel relations (less then 2:1)
// values of <nHalfPixelSzW> and <nHalfPixelSzH> are set to ZERO.
void SwCalcPixStatics( OutputDevice *pOut )
{
    // determine 'small' twip-to-pixel relation
    sal_Bool bSmallTwipToPxRelW = sal_False;
    sal_Bool bSmallTwipToPxRelH = sal_False;
    {
        Size aCheckTwipToPxRelSz( pOut->PixelToLogic( Size( 100, 100 )) );
        if ( (aCheckTwipToPxRelSz.Width()/100.0) < 2.0 )
        {
            bSmallTwipToPxRelW = sal_True;
        }
        if ( (aCheckTwipToPxRelSz.Height()/100.0) < 2.0 )
        {
            bSmallTwipToPxRelH = sal_True;
        }
    }

    Size aSz( pOut->PixelToLogic( Size( 1,1 )) );

    nPixelSzW = aSz.Width();
    if( !nPixelSzW )
        nPixelSzW = 1;
    nPixelSzH = aSz.Height();
    if( !nPixelSzH )
        nPixelSzH = 1;

    // consider 'small' twip-to-pixel relations
    if ( !bSmallTwipToPxRelW )
    {
        nHalfPixelSzW = nPixelSzW / 2 + 1;
    }
    else
    {
        nHalfPixelSzW = 0;
    }
    // consider 'small' twip-to-pixel relations
    if ( !bSmallTwipToPxRelH )
    {
        nHalfPixelSzH = nPixelSzH / 2 + 1;
    }
    else
    {
        nHalfPixelSzH = 0;
    }

    nMinDistPixelW = nPixelSzW * 2 + 1;
    nMinDistPixelH = nPixelSzH * 2 + 1;

    const MapMode &rMap = pOut->GetMapMode();
    aScaleX = rMap.GetScaleX();
    aScaleY = rMap.GetScaleY();
}

//To be able to save the statics so the paint is more or lees reentrant.
class SwSavePaintStatics
{
    sal_Bool            bSFlyMetafile,
                        bSPageOnly;
    ViewShell          *pSGlobalShell;
    OutputDevice       *pSFlyMetafileOut;
    SwFlyFrm           *pSRetoucheFly,
                       *pSRetoucheFly2,
                       *pSFlyOnlyDraw;
    BorderLines        *pBLines;
    SwLineRects        *pSLines;
    SwSubsRects        *pSSubsLines;
    SwSubsRects*        pSSpecSubsLines;
    SfxProgress        *pSProgress;
    long                nSPixelSzW,
                        nSPixelSzH,
                        nSHalfPixelSzW,
                        nSHalfPixelSzH,
                        nSMinDistPixelW,
                        nSMinDistPixelH;
    Color               aSGlobalRetoucheColor;
    double              aSScaleX,
                        aSScaleY;
public:
    SwSavePaintStatics();
    ~SwSavePaintStatics();
};

SwSavePaintStatics::SwSavePaintStatics() :
    bSFlyMetafile       ( bFlyMetafile      ),
    pSGlobalShell       ( pGlobalShell      ),
    pSFlyMetafileOut    ( pFlyMetafileOut   ),
    pSRetoucheFly       ( pRetoucheFly      ),
    pSRetoucheFly2      ( pRetoucheFly2     ),
    pSFlyOnlyDraw       ( pFlyOnlyDraw      ),
    pBLines             ( g_pBorderLines    ),
    pSLines             ( pLines            ),
    pSSubsLines         ( pSubsLines        ),
    pSSpecSubsLines     ( pSpecSubsLines    ),
    pSProgress          ( pProgress         ),
    nSPixelSzW          ( nPixelSzW         ),
    nSPixelSzH          ( nPixelSzH         ),
    nSHalfPixelSzW      ( nHalfPixelSzW     ),
    nSHalfPixelSzH      ( nHalfPixelSzH     ),
    nSMinDistPixelW     ( nMinDistPixelW    ),
    nSMinDistPixelH     ( nMinDistPixelH    ),
    aSGlobalRetoucheColor( aGlobalRetoucheColor ),
    aSScaleX            ( aScaleX           ),
    aSScaleY            ( aScaleY           )
{
    bFlyMetafile = sal_False;
    pFlyMetafileOut = 0;
    pRetoucheFly  = 0;
    pRetoucheFly2 = 0;
    nPixelSzW = nPixelSzH =
    nHalfPixelSzW = nHalfPixelSzH =
    nMinDistPixelW = nMinDistPixelH = 0;
    aScaleX = aScaleY = 1.0;
    aMinDistScale = 0.73;
    aEdgeScale = 0.5;
    g_pBorderLines = 0;
    pLines = 0;
    pSubsLines = 0;
    pSpecSubsLines = 0L;
    pProgress = 0;
}

SwSavePaintStatics::~SwSavePaintStatics()
{
    pGlobalShell       = pSGlobalShell;
    bFlyMetafile       = bSFlyMetafile;
    pFlyMetafileOut    = pSFlyMetafileOut;
    pRetoucheFly       = pSRetoucheFly;
    pRetoucheFly2      = pSRetoucheFly2;
    pFlyOnlyDraw       = pSFlyOnlyDraw;
    g_pBorderLines     = pBLines;
    pLines             = pSLines;
    pSubsLines         = pSSubsLines;
    pSpecSubsLines     = pSSpecSubsLines;
    pProgress          = pSProgress;
    nPixelSzW          = nSPixelSzW;
    nPixelSzH          = nSPixelSzH;
    nHalfPixelSzW      = nSHalfPixelSzW;
    nHalfPixelSzH      = nSHalfPixelSzH;
    nMinDistPixelW     = nSMinDistPixelW;
    nMinDistPixelH     = nSMinDistPixelH;
    aGlobalRetoucheColor = aSGlobalRetoucheColor;
    aScaleX            = aSScaleX;
    aScaleY            = aSScaleY;
}

//----------------- Implementation for the table borders --------------

static pair<bool, pair<double, double> >
lcl_TryMergeLines(pair<double, double> const mergeA,
                  pair<double, double> const mergeB)
{
    double const fMergeGap(nPixelSzW + nHalfPixelSzW); // NOT static!
    if (   (mergeA.second + fMergeGap >= mergeB.first )
        && (mergeA.first  - fMergeGap <= mergeB.second))
    {
        return make_pair(true, make_pair(
                                std::min(mergeA.first, mergeB.first),
                                std::max(mergeA.second, mergeB.second)));
    }
    return make_pair(false, make_pair(0, 0));
}

static ::rtl::Reference<BorderLinePrimitive2D>
lcl_MergeBorderLines(
    BorderLinePrimitive2D const& rLine, BorderLinePrimitive2D const& rOther,
    basegfx::B2DPoint const& rStart, basegfx::B2DPoint const& rEnd)
{
    return new BorderLinePrimitive2D(rStart, rEnd,
                rLine.getLeftWidth(),
                rLine.getDistance(),
                rLine.getRightWidth(),
                rLine.getExtendLeftStart(),
                rOther.getExtendLeftEnd(),
                rLine.getExtendRightStart(),
                rOther.getExtendRightEnd(),
                rLine.getRGBColorLeft(),
                rLine.getRGBColorGap(),
                rLine.getRGBColorRight(),
                rLine.hasGapColor(),
                rLine.getStyle());
}

static ::rtl::Reference<BorderLinePrimitive2D>
lcl_TryMergeBorderLine(BorderLinePrimitive2D const& rThis,
                       BorderLinePrimitive2D const& rOther)
{
    assert(rThis.getEnd().getX() >= rThis.getStart().getX());
    assert(rThis.getEnd().getY() >= rThis.getStart().getY());
    assert(rOther.getEnd().getX() >= rOther.getStart().getX());
    assert(rOther.getEnd().getY() >= rOther.getStart().getY());
    double thisHeight = rThis.getEnd().getY() - rThis.getStart().getY();
    double thisWidth  = rThis.getEnd().getX() - rThis.getStart().getX();
    double otherHeight = rOther.getEnd().getY() -  rOther.getStart().getY();
    double otherWidth  = rOther.getEnd().getX() -  rOther.getStart().getX();
    // check for same orientation, same line width and matching colors
    if (    ((thisHeight > thisWidth) == (otherHeight > otherWidth))
        &&  (rThis.getLeftWidth()     == rOther.getLeftWidth())
        &&  (rThis.getDistance()      == rOther.getDistance())
        &&  (rThis.getRightWidth()    == rOther.getRightWidth())
        &&  (rThis.getRGBColorLeft()  == rOther.getRGBColorLeft())
        &&  (rThis.getRGBColorRight() == rOther.getRGBColorRight())
        &&  (rThis.hasGapColor()      == rOther.hasGapColor())
        &&  (!rThis.hasGapColor() ||
             (rThis.getRGBColorGap()  == rOther.getRGBColorGap())))
    {
        if (thisHeight > thisWidth) // vertical line
        {
            if (rThis.getStart().getX() == rOther.getStart().getX())
            {
                assert(rThis.getEnd().getX() == rOther.getEnd().getX());
                pair<bool, pair<double, double> > const res = lcl_TryMergeLines(
                    make_pair(rThis.getStart().getY(), rThis.getEnd().getY()),
                    make_pair(rOther.getStart().getY(),rOther.getEnd().getY()));
                if (res.first) // merge them
                {
                    basegfx::B2DPoint const start(
                            rThis.getStart().getX(), res.second.first);
                    basegfx::B2DPoint const end(
                            rThis.getStart().getX(), res.second.second);
                    return lcl_MergeBorderLines(rThis, rOther, start, end);
                }
            }
        }
        else // horizontal line
        {
            if (rThis.getStart().getY() == rOther.getStart().getY())
            {
                assert(rThis.getEnd().getY() == rOther.getEnd().getY());
                pair<bool, pair<double, double> > const res = lcl_TryMergeLines(
                    make_pair(rThis.getStart().getX(), rThis.getEnd().getX()),
                    make_pair(rOther.getStart().getX(),rOther.getEnd().getX()));
                if (res.first) // merge them
                {
                    basegfx::B2DPoint const start(
                            res.second.first, rThis.getStart().getY());
                    basegfx::B2DPoint const end(
                            res.second.second, rThis.getEnd().getY());
                    return lcl_MergeBorderLines(rThis, rOther, start, end);
                }
            }
        }
    }
    return 0;
}

void BorderLines::AddBorderLine(
        rtl::Reference<BorderLinePrimitive2D> const& xLine)
{
    for (Lines_t::reverse_iterator it = m_Lines.rbegin(); it != m_Lines.rend();
         ++it)
    {
        ::rtl::Reference<BorderLinePrimitive2D> const xMerged =
            lcl_TryMergeBorderLine(**it, *xLine);
        if (xMerged.is())
        {
            *it = xMerged; // replace existing line with merged
            return;
        }
    }
    m_Lines.push_back(xLine);
}


SwLineRect::SwLineRect( const SwRect &rRect, const Color *pCol, const SvxBorderStyle nStyl,
                        const SwTabFrm *pT, const sal_uInt8 nSCol ) :
    SwRect( rRect ),
    nStyle( nStyl ),
    pTab( pT ),
    nSubColor( nSCol ),
    bPainted( sal_False ),
    nLock( 0 )
{
    if ( pCol != NULL )
        aColor = *pCol;
}

sal_Bool SwLineRect::MakeUnion( const SwRect &rRect )
{
    // It has already been tested outside, whether the rectangles have
    // the same orientation (horizontal or vertical), color, etc.
    if ( Height() > Width() ) //Vertical line
    {
        if ( Left()  == rRect.Left() && Width() == rRect.Width() )
        {
            // Merge when there is no gap between the lines
            const long nAdd = nPixelSzW + nHalfPixelSzW;
            if ( Bottom() + nAdd >= rRect.Top() &&
                 Top()    - nAdd <= rRect.Bottom()  )
            {
                Bottom( Max( Bottom(), rRect.Bottom() ) );
                Top   ( Min( Top(),    rRect.Top()    ) );
                return sal_True;
            }
        }
    }
    else
    {
        if ( Top()  == rRect.Top() && Height() == rRect.Height() )
        {
            // Merge when there is no gap between the lines
            const long nAdd = nPixelSzW + nHalfPixelSzW;
            if ( Right() + nAdd >= rRect.Left() &&
                 Left()  - nAdd <= rRect.Right() )
            {
                Right( Max( Right(), rRect.Right() ) );
                Left ( Min( Left(),  rRect.Left()  ) );
                return sal_True;
            }
        }
    }
    return sal_False;
}

void SwLineRects::AddLineRect( const SwRect &rRect, const Color *pCol, const SvxBorderStyle nStyle,
                               const SwTabFrm *pTab, const sal_uInt8 nSCol )
{
    //Rueckwaerts durch, weil Linien die zusammengefasst werden koennen i.d.R.
    //im gleichen Kontext gepaintet werden.

    //Loop backwards because lines which can be combined, can usually be painted
    //in the same context.

    for (SwLineRects::reverse_iterator it = this->rbegin(); it != this->rend();
         ++it)
    {
        SwLineRect &rLRect = (*it);
        // Test for the orientation, color, table
        if ( rLRect.GetTab() == pTab &&
             !rLRect.IsPainted() && rLRect.GetSubColor() == nSCol &&
             (rLRect.Height() > rLRect.Width()) == (rRect.Height() > rRect.Width()) &&
             ((!rLRect.GetColor() && !pCol) ||
              (rLRect.GetColor() && pCol && *rLRect.GetColor() == *pCol)) )
        {
            if ( rLRect.MakeUnion( rRect ) )
                return;
        }
    }
    this->push_back( SwLineRect( rRect, pCol, nStyle, pTab, nSCol ) );
}

void SwLineRects::ConnectEdges( OutputDevice *pOut )
{
    if ( pOut->GetOutDevType() != OUTDEV_PRINTER )
    {
        // I'm not doing anything for a too small zoom
        if ( aScaleX < aEdgeScale || aScaleY < aEdgeScale )
            return;
    }

    static const long nAdd = 20;

    SvPtrarr   aCheck( 64 );

    for (size_t i = 0; i < this->size(); ++i)
    {
        SwLineRect &rL1 = (*this)[i];
        if ( !rL1.GetTab() || rL1.IsPainted() || rL1.IsLocked() )
            continue;

        aCheck.Remove( 0, aCheck.Count() );

        const sal_Bool bVert = rL1.Height() > rL1.Width();
        long nL1a, nL1b, nL1c, nL1d;

        if ( bVert )
        {
            nL1a = rL1.Top();   nL1b = rL1.Left();
            nL1c = rL1.Right(); nL1d = rL1.Bottom();
        }
        else
        {
            nL1a = rL1.Left();   nL1b = rL1.Top();
            nL1c = rL1.Bottom(); nL1d = rL1.Right();
        }

        // Collect all lines to possibly link with i1
        for (SwLineRects::iterator it2 = this->begin(); it2 != this->end(); ++it2)
        {
            SwLineRect &rL2 = (*it2);
            if ( rL2.GetTab() != rL1.GetTab() ||
                 rL2.IsPainted()              ||
                 rL2.IsLocked()               ||
                 (bVert == (rL2.Height() > rL2.Width())) )
                continue;

            long nL2a, nL2b, nL2c, nL2d;
            if ( bVert )
            {
                nL2a = rL2.Top();   nL2b = rL2.Left();
                nL2c = rL2.Right(); nL2d = rL2.Bottom();
            }
            else
            {
                nL2a = rL2.Left();   nL2b = rL2.Top();
                nL2c = rL2.Bottom(); nL2d = rL2.Right();
            }

            if ( (nL1a - nAdd < nL2d && nL1d + nAdd > nL2a) &&
                  ((nL1b >  nL2b && nL1c        < nL2c) ||
                   (nL1c >= nL2c && nL1b - nAdd < nL2c) ||
                   (nL1b <= nL2b && nL1c + nAdd > nL2b)) )
            {
                SwLineRect *pMSC = &rL2;
                aCheck.Insert( pMSC, aCheck.Count() );
            }
        }
        if ( aCheck.Count() < 2 )
            continue;

        sal_Bool bRemove = sal_False;

        // For each line test all following ones.
        for ( sal_uInt16 k = 0; !bRemove && k < aCheck.Count(); ++k )
        {
            SwLineRect &rR1 = (SwLineRect&)*(SwLineRect*)aCheck[k];<--- C-style pointer casting

            for ( sal_uInt16 k2 = k+1; !bRemove && k2 < aCheck.Count(); ++k2 )
            {
                SwLineRect &rR2 = (SwLineRect&)*(SwLineRect*)aCheck[k2];<--- C-style pointer casting
                if ( bVert )
                {
                    SwLineRect *pLA = 0;
                    SwLineRect *pLB = 0;
                    if ( rR1.Top() < rR2.Top() )
                    {
                        pLA = &rR1; pLB = &rR2;
                    }
                    else if ( rR1.Top() > rR2.Top() )
                    {
                        pLA = &rR2; pLB = &rR1;
                    }
                    // are k1 and k2 describing a double line?
                    if ( pLA && pLA->Bottom() + 60 > pLB->Top() )
                    {
                        if ( rL1.Top() < pLA->Top() )
                        {
                            if ( rL1.Bottom() == pLA->Bottom() )
                                continue;    //Small mistake (where?)

                            SwRect aIns( rL1 );
                            aIns.Bottom( pLA->Bottom() );
                            if ( !rL1.IsInside( aIns ) )
                                continue;
                            this->push_back( SwLineRect( aIns, rL1.GetColor(), SOLID,
                                        rL1.GetTab(), SUBCOL_TAB ) );
                            if ( isFull() )
                            {
                                --i;
                                k = aCheck.Count();
                                break;
                            }
                        }

                        if ( rL1.Bottom() > pLB->Bottom() )
                            rL1.Top( pLB->Top() );  // extend i1 on the top
                        else
                            bRemove = sal_True;     //stopping, remove i1
                    }
                }
                else
                {
                    SwLineRect *pLA = 0;
                    SwLineRect *pLB = 0;
                    if ( rR1.Left() < rR2.Left() )
                    {
                        pLA = &rR1; pLB = &rR2;
                    }
                    else if ( rR1.Left() > rR2.Left() )
                    {
                        pLA = &rR2; pLB = &rR1;
                    }
                    // Is it double line?
                    if ( pLA && pLA->Right() + 60 > pLB->Left() )
                    {
                        if ( rL1.Left() < pLA->Left() )
                        {
                            if ( rL1.Right() == pLA->Right() )
                                continue;    //small error

                            SwRect aIns( rL1 );
                            aIns.Right( pLA->Right() );
                            if ( !rL1.IsInside( aIns ) )
                                continue;
                            this->push_back( SwLineRect( aIns, rL1.GetColor(), SOLID,
                                        rL1.GetTab(), SUBCOL_TAB ) );
                            if ( isFull() )
                            {
                                --i;
                                k = aCheck.Count();
                                break;
                            }
                        }
                        if ( rL1.Right() > pLB->Right() )
                            rL1.Left( pLB->Left() );
                        else
                            bRemove = sal_True;
                    }
                }
            }
        }
        if ( bRemove )
        {
            this->erase(this->begin() + i);
            --i;
        }
    }
}

inline void SwSubsRects::Ins( const SwRect &rRect, const sal_uInt8 nSCol )
{
    // Lines that are shorted than the largest line width won't be inserted
    if ( rRect.Height() > DEF_LINE_WIDTH_4 || rRect.Width() > DEF_LINE_WIDTH_4 )
        this->push_back( SwLineRect( rRect, 0, SOLID, 0, nSCol ) );
}

void SwSubsRects::RemoveSuperfluousSubsidiaryLines( const SwLineRects &rRects )
{
    // All help lines that are covered by any border will be removed or split

    for (size_t i = 0; i < this->size(); ++i)
    {
        // get a copy instead of a reference, because an <insert> may destroy
        // the object due to a necessary array resize.
        const SwLineRect aSubsLineRect = SwLineRect((*this)[i]);

        // add condition <aSubsLineRect.IsLocked()> in order to consider only
        // border lines, which are *not* locked.
        if ( aSubsLineRect.IsPainted() ||
             aSubsLineRect.IsLocked() )
            continue;

        const bool bVerticalSubs = aSubsLineRect.Height() > aSubsLineRect.Width();
        SwRect aSubsRect( aSubsLineRect );
        if ( bVerticalSubs )
        {
            aSubsRect.Left  ( aSubsRect.Left()  - (nPixelSzW+nHalfPixelSzW) );
            aSubsRect.Right ( aSubsRect.Right() + (nPixelSzW+nHalfPixelSzW) );
        }
        else
        {
            aSubsRect.Top   ( aSubsRect.Top()    - (nPixelSzH+nHalfPixelSzH) );
            aSubsRect.Bottom( aSubsRect.Bottom() + (nPixelSzH+nHalfPixelSzH) );
        }
        for (SwLineRects::const_iterator itK = rRects.begin(); itK != rRects.end(); ++itK)
        {
            const SwLineRect &rLine = *itK;

            // do *not* consider painted or locked border lines.
            // #i1837# - locked border lines have to be considered.
            if ( rLine.IsLocked () )
                continue;

            if ( !bVerticalSubs == ( rLine.Height() > rLine.Width() ) ) //same direction?
                continue;

            if ( aSubsRect.IsOver( rLine ) )
            {
                if ( bVerticalSubs ) // Vertical?
                {
                    if ( aSubsRect.Left()  <= rLine.Right() &&
                         aSubsRect.Right() >= rLine.Left() )
                    {
                        long nTmp = rLine.Top()-(nPixelSzH+1);
                        if ( aSubsLineRect.Top() < nTmp )
                        {
                            SwRect aNewSubsRect( aSubsLineRect );
                            aNewSubsRect.Bottom( nTmp );
                            this->push_back( SwLineRect( aNewSubsRect, 0, aSubsLineRect.GetStyle(), 0,
                                                aSubsLineRect.GetSubColor() ) );
                        }
                        nTmp = rLine.Bottom()+nPixelSzH+1;
                        if ( aSubsLineRect.Bottom() > nTmp )
                        {
                            SwRect aNewSubsRect( aSubsLineRect );
                            aNewSubsRect.Top( nTmp );
                            this->push_back( SwLineRect( aNewSubsRect, 0, aSubsLineRect.GetStyle(), 0,
                                                aSubsLineRect.GetSubColor() ) );
                        }
                        this->erase(this->begin() + i);
                        --i;
                        break;
                    }
                }
                else                                    //horizontal
                {
                    if ( aSubsRect.Top() <= rLine.Bottom() &&
                         aSubsRect.Bottom() >= rLine.Top() )
                    {
                        long nTmp = rLine.Left()-(nPixelSzW+1);
                        if ( aSubsLineRect.Left() < nTmp )
                        {
                            SwRect aNewSubsRect( aSubsLineRect );
                            aNewSubsRect.Right( nTmp );
                            this->push_back( SwLineRect( aNewSubsRect, 0, aSubsLineRect.GetStyle(), 0,
                                                aSubsLineRect.GetSubColor() ) );
                        }
                        nTmp = rLine.Right()+nPixelSzW+1;
                        if ( aSubsLineRect.Right() > nTmp )
                        {
                            SwRect aNewSubsRect( aSubsLineRect );
                            aNewSubsRect.Left( nTmp );
                            this->push_back(  SwLineRect( aNewSubsRect, 0, aSubsLineRect.GetStyle(), 0,
                                                aSubsLineRect.GetSubColor() ) );
                        }
                        this->erase(this->begin() + i);
                        --i;
                        break;
                    }
                }
            }
        }
    }
}

void SwLineRects::LockLines( sal_Bool bLock )
{
    for (SwLineRects::iterator it = this->begin(); it != this->end(); ++it)
       (*it).Lock( bLock );
}

void lcl_DrawDashedRect( OutputDevice * pOut, SwLineRect & rLRect )
{
    double nHalfLWidth = rLRect.Height(  );
    if ( nHalfLWidth > 1 )
    {
        nHalfLWidth = nHalfLWidth / 2;
    }
    else
    {
        nHalfLWidth = 1;
    }

    long startX = rLRect.Left(  );
    long startY = rLRect.Top(  ) + static_cast<long>(nHalfLWidth);
    long endX = rLRect.Left(  ) + rLRect.Width(  );
    long endY = rLRect.Top(  ) + static_cast<long>(nHalfLWidth);

    if ( rLRect.Height(  ) > rLRect.Width(  ) )
    {
        nHalfLWidth = rLRect.Width(  );
        if ( nHalfLWidth > 1 )
        {
            nHalfLWidth = nHalfLWidth / 2;
        }
        else
        {
            nHalfLWidth = 1;
        }
        startX = rLRect.Left(  ) + static_cast<long>(nHalfLWidth);
        startY = rLRect.Top(  );
        endX = rLRect.Left(  ) + static_cast<long>(nHalfLWidth);
        endY = rLRect.Top(  ) + rLRect.Height(  );
    }

    svtools::DrawLine( *pOut, Point( startX, startY ), Point( endX, endY ),
            sal_uInt32( nHalfLWidth * 2 ), rLRect.GetStyle( ) );
}

void SwLineRects::PaintLines( OutputDevice *pOut )
{
    // Paint the borders. Sadly two passes are needed.
    // Once for the inside and once for the outside edges of tables
    if ( this->size() != nLastCount )
    {
        // #i16816# tagged pdf support
        SwTaggedPDFHelper aTaggedPDFHelper( 0, 0, 0, *pOut );

        pOut->Push( PUSH_FILLCOLOR|PUSH_LINECOLOR );
        pOut->SetFillColor();
        pOut->SetLineColor();
        ConnectEdges( pOut );
        const Color *pLast = 0;

        sal_Bool bPaint2nd = sal_False;
        size_t nMinCount = this->size();

        for ( size_t i = 0; i < size(); ++i )
        {
            SwLineRect &rLRect = operator[](i);

            if ( rLRect.IsPainted() )
                continue;

            if ( rLRect.IsLocked() )
            {
                nMinCount = Min( nMinCount, i );
                continue;
            }

            // Paint it now or in the second pass?
            sal_Bool bPaint = sal_True;
            if ( rLRect.GetTab() )
            {
                if ( rLRect.Height() > rLRect.Width() )
                {
                    // Vertical edge, overlapping with the table edge?
                    SwTwips nLLeft  = rLRect.Left()  - 30,
                            nLRight = rLRect.Right() + 30,
                            nTLeft  = rLRect.GetTab()->Frm().Left() + rLRect.GetTab()->Prt().Left(),
                            nTRight = rLRect.GetTab()->Frm().Left() + rLRect.GetTab()->Prt().Right();
                    if ( (nTLeft >= nLLeft && nTLeft <= nLRight) ||
                         (nTRight>= nLLeft && nTRight<= nLRight) )
                        bPaint = sal_False;
                }
                else
                {
                    // Horizontal edge, overlapping with the table edge?
                    SwTwips nLTop    = rLRect.Top()    - 30,
                            nLBottom = rLRect.Bottom() + 30,
                            nTTop    = rLRect.GetTab()->Frm().Top()  + rLRect.GetTab()->Prt().Top(),
                            nTBottom = rLRect.GetTab()->Frm().Top()  + rLRect.GetTab()->Prt().Bottom();
                    if ( (nTTop    >= nLTop && nTTop      <= nLBottom) ||
                         (nTBottom >= nLTop && nTBottom <= nLBottom) )
                        bPaint = sal_False;
                }
            }
            if ( bPaint )
            {
                if ( !pLast || *pLast != *rLRect.GetColor() )
                {
                    pLast = rLRect.GetColor();

                    sal_uLong nOldDrawMode = pOut->GetDrawMode();
                    if( pGlobalShell->GetWin() &&
                        Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
                        pOut->SetDrawMode( 0 );

                    pOut->SetLineColor( *pLast );
                    pOut->SetFillColor( *pLast );
                    pOut->SetDrawMode( nOldDrawMode );
                }

                if( !rLRect.IsEmpty() )
                    lcl_DrawDashedRect( pOut, rLRect );
                rLRect.SetPainted();
            }
            else
                bPaint2nd = sal_True;
        }
        if ( bPaint2nd )
        {
            for ( size_t i = 0; i < size(); ++i )
            {
                SwLineRect &rLRect = operator[](i);
                if ( rLRect.IsPainted() )
                    continue;

                if ( rLRect.IsLocked() )
                {
                    nMinCount = Min( nMinCount, i );
                    continue;
                }

                if ( !pLast || *pLast != *rLRect.GetColor() )
                {
                    pLast = rLRect.GetColor();

                    sal_uLong nOldDrawMode = pOut->GetDrawMode();
                    if( pGlobalShell->GetWin() &&
                        Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
                    {
                        pOut->SetDrawMode( 0 );
                    }

                    pOut->SetFillColor( *pLast );
                    pOut->SetDrawMode( nOldDrawMode );
                }
                if( !rLRect.IsEmpty() )
                    lcl_DrawDashedRect( pOut, rLRect );
                rLRect.SetPainted();
            }
        }
        nLastCount = nMinCount;
        pOut->Pop();
    }
}

void SwSubsRects::PaintSubsidiary( OutputDevice *pOut,
                                   const SwLineRects *pRects )
{
    if ( !this->empty() )
    {
        // #i16816# tagged pdf support
        SwTaggedPDFHelper aTaggedPDFHelper( 0, 0, 0, *pOut );

        // Remove all help line that are almost covered (tables)
        for (SwSubsRects::size_type i = 0; i != this->size(); ++i)
        {
            SwLineRect &rLi = (*this)[i];
            const bool bVerticalSubs = rLi.Height() > rLi.Width();

            for (SwSubsRects::size_type k = i + 1; k != this->size(); ++k)
            {
                SwLineRect &rLk = (*this)[k];
                if ( rLi.SSize() == rLk.SSize() )
                {
                    if ( bVerticalSubs == ( rLk.Height() > rLk.Width() ) )
                    {
                        if ( bVerticalSubs )
                        {
                            long nLi = rLi.Right();
                            long nLk = rLk.Right();
                            if ( rLi.Top() == rLk.Top() &&
                                 ((nLi < rLk.Left() && nLi+21 > rLk.Left()) ||
                                  (nLk < rLi.Left() && nLk+21 > rLi.Left())))
                            {
                                this->erase(this->begin() + k);
                                // don't continue with inner loop any more:
                                // the array may shrink!
                                --i;
                                break;
                            }
                        }
                        else
                        {
                            long nLi = rLi.Bottom();
                            long nLk = rLk.Bottom();
                            if ( rLi.Left() == rLk.Left() &&
                                 ((nLi < rLk.Top() && nLi+21 > rLk.Top()) ||
                                  (nLk < rLi.Top() && nLk+21 > rLi.Top())))
                            {
                                this->erase(this->begin() + k);
                                // don't continue with inner loop any more:
                                // the array may shrink!
                                --i;
                                break;
                            }
                        }
                    }
                }
            }
        }

        if ( pRects && (!pRects->empty()) )
            RemoveSuperfluousSubsidiaryLines( *pRects );

        if ( !this->empty() )
        {
            pOut->Push( PUSH_FILLCOLOR|PUSH_LINECOLOR );
            pOut->SetLineColor();

            // Reset draw mode in high contrast mode in order to get fill color
            // set at output device. Recover draw mode after draw of lines.
            // Necessary for the subsidiary lines painted by the fly frames.
            sal_uLong nOldDrawMode = pOut->GetDrawMode();
            if( pGlobalShell->GetWin() &&
                Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
            {
                pOut->SetDrawMode( 0 );
            }

            for (SwSubsRects::iterator it = this->begin(); it != this->end();
                 ++it)
            {
                SwLineRect &rLRect = (*it);
                // Add condition <!rLRect.IsLocked()> to prevent paint of locked subsidiary lines.
                if ( !rLRect.IsPainted() &&
                     !rLRect.IsLocked() )
                {
                    const Color *pCol = 0;
                    switch ( rLRect.GetSubColor() )
                    {
                        case SUBCOL_PAGE: pCol = &SwViewOption::GetDocBoundariesColor(); break;
                        case SUBCOL_FLY: pCol = &SwViewOption::GetObjectBoundariesColor(); break;
                        case SUBCOL_TAB: pCol = &SwViewOption::GetTableBoundariesColor(); break;
                        case SUBCOL_SECT: pCol = &SwViewOption::GetSectionBoundColor(); break;
                    }

                    if ( pOut->GetFillColor() != *pCol )
                        pOut->SetFillColor( *pCol );
                    pOut->DrawRect( rLRect.SVRect() );

                    rLRect.SetPainted();
                }
            }

            pOut->SetDrawMode( nOldDrawMode );

            pOut->Pop();
        }
    }
}

//-------------------------------------------------------------------------
//Diverse Functions die in diesem File so verwendet werden.

// Note: function <SwAlignRect(..)> also used outside this file.
// Correction: adjust rectangle on pixel level in order
//          to assure, that the border 'leaves its original pixel', if it has to.
//          No prior adjustments for odd relation between pixel and twip.
void SwAlignRect( SwRect &rRect, const ViewShell *pSh )
{
    if( !rRect.HasArea() )
        return;

    // Assure that view shell (parameter <pSh>) exists, if the output device
    // is taken from this view shell --> no output device, no alignment.
    // Output device taken from view shell <pSh>, if <bFlyMetafile> not set.
    if ( !bFlyMetafile && !pSh )
    {
        return;
    }

    const OutputDevice *pOut = bFlyMetafile ?
                        pFlyMetafileOut : pSh->GetOut();

    // Hold original rectangle in pixel
    const Rectangle aOrgPxRect = pOut->LogicToPixel( rRect.SVRect() );
    // Determine pixel-center rectangle in twip
    const SwRect aPxCenterRect( pOut->PixelToLogic( aOrgPxRect ) );

    // Perform adjustments on pixel level.
    SwRect aAlignedPxRect( aOrgPxRect );
    if ( rRect.Top() > aPxCenterRect.Top() )
    {
        // 'leave pixel overlapping on top'
        aAlignedPxRect.Top( aAlignedPxRect.Top() + 1 );
    }

    if ( rRect.Bottom() < aPxCenterRect.Bottom() )
    {
        // 'leave pixel overlapping on bottom'
        aAlignedPxRect.Bottom( aAlignedPxRect.Bottom() - 1 );
    }

    if ( rRect.Left() > aPxCenterRect.Left() )
    {
        // 'leave pixel overlapping on left'
        aAlignedPxRect.Left( aAlignedPxRect.Left() + 1 );
    }

    if ( rRect.Right() < aPxCenterRect.Right() )
    {
        // 'leave pixel overlapping on right'
        aAlignedPxRect.Right( aAlignedPxRect.Right() - 1 );
    }

    // Consider negative width/height check, if aligned SwRect has negative width/height.
    // If Yes, adjust it to width/height = 0 twip.
    // NOTE: A SwRect with negative width/height can occur, if the width/height
    //     of the given SwRect in twip was less than a pixel in twip and that
    //     the alignment calculates that the aligned SwRect should not contain
    //     the pixels the width/height is on.
    if ( aAlignedPxRect.Width() < 0 )
    {
        aAlignedPxRect.Width(0);
    }
    if ( aAlignedPxRect.Height() < 0 )
    {
        aAlignedPxRect.Height(0);
    }
    // Consider zero width/height for converting a rectangle from
    // pixel to logic it needs a width/height. Thus, set width/height
    // to one, if it's zero and correct this on the twip level after the conversion.
    sal_Bool bZeroWidth = sal_False;
    if ( aAlignedPxRect.Width() == 0 )
    {
        aAlignedPxRect.Width(1);
        bZeroWidth = sal_True;
    }
    sal_Bool bZeroHeight = sal_False;
    if ( aAlignedPxRect.Height() == 0 )
    {
        aAlignedPxRect.Height(1);
        bZeroHeight = sal_True;
    }

    rRect = pOut->PixelToLogic( aAlignedPxRect.SVRect() );

    // Consider zero width/height and adjust calculated aligned twip rectangle.
    // Reset width/height to zero; previous negative width/height haven't to be considered.
    if ( bZeroWidth )
    {
        rRect.Width(0);
    }
    if ( bZeroHeight )
    {
        rRect.Height(0);
    }
}

/** Helper method for twip adjustments on pixel base

    method compares the x- or y-pixel position of two twip-point. If the x-/y-pixel
    positions are the same, the x-/y-pixel position of the second twip point is
    adjusted by a given amount of pixels.

    @author OD
*/
void lcl_CompPxPosAndAdjustPos( const OutputDevice&  _rOut,
                                const Point&         _rRefPt,
                                Point&               _rCompPt,
                                const sal_Bool       _bChkXPos,
                                const sal_Int8       _nPxAdjustment )
{
    const Point aRefPxPt = _rOut.LogicToPixel( _rRefPt );
    Point aCompPxPt = _rOut.LogicToPixel( _rCompPt );

    if ( _bChkXPos )
    {
        if ( aCompPxPt.X() == aRefPxPt.X() )
        {
            aCompPxPt.X() += _nPxAdjustment ;
            const Point aAdjustedCompPt = _rOut.PixelToLogic( aCompPxPt );
            _rCompPt.X() = aAdjustedCompPt.X();
        }
    }
    else
    {
        if ( aCompPxPt.Y() == aRefPxPt.Y() )
        {
            aCompPxPt.Y() += _nPxAdjustment ;
            const Point aAdjustedCompPt = _rOut.PixelToLogic( aCompPxPt );
            _rCompPt.Y() = aAdjustedCompPt.Y();
        }
    }
}

/** Method to pixel-align rectangle for drawing graphic object

    Because for drawing a graphic left-top-corner and size coordinations are
    used, these coordinations have to be determined on pixel level.
    Thus, convert rectangle to pixel and then convert left-top-corner and
    size of pixel rectangle back to logic.
    This calculation is necessary, because there exists a different between
    the convert from logic to pixel of a normal rectangle with its left-top-
    and right-bottom-corner and the same convert of the same rectangle
    with left-top-corner and size.
    Call this method before each <GraphicObject.Draw(...)>

    @author OD
*/
void SwAlignGrfRect( SwRect *pGrfRect, const OutputDevice &rOut )
{
    Rectangle aPxRect = rOut.LogicToPixel( pGrfRect->SVRect() );
    pGrfRect->Pos( rOut.PixelToLogic( aPxRect.TopLeft() ) );
    pGrfRect->SSize( rOut.PixelToLogic( aPxRect.GetSize() ) );
}

long lcl_AlignWidth( const long nWidth )
{
    if ( nWidth )
    {
        const long nW = nWidth % nPixelSzW;

        if ( !nW || nW > nHalfPixelSzW )
            return Max(1L, nWidth - nHalfPixelSzW);
    }
    return nWidth;
}

long lcl_AlignHeight( const long nHeight )
{
    if ( nHeight )
    {
        const long nH = nHeight % nPixelSzH;

        if ( !nH || nH > nHalfPixelSzH )
            return Max(1L, nHeight - nHalfPixelSzH);
    }
    return nHeight;
}

long lcl_MinHeightDist( const long nDist )
{
    if ( aScaleX < aMinDistScale || aScaleY < aMinDistScale )
        return nDist;
    return ::lcl_AlignHeight( Max( nDist, nMinDistPixelH ));
}

long lcl_MinWidthDist( const long nDist )
{
    if ( aScaleX < aMinDistScale || aScaleY < aMinDistScale )
        return nDist;
    return ::lcl_AlignWidth( Max( nDist, nMinDistPixelW ));
}

//Calculate PrtArea plus surrounding plus shadow.
void lcl_CalcBorderRect( SwRect &rRect, const SwFrm *pFrm,
                                        const SwBorderAttrs &rAttrs,
                                        const sal_Bool bShadow )
{
    // Special handling for cell frames.
    // The printing area of a cell frame is completely enclosed in the frame area
    // and a cell frame has no shadow. Thus, for cell frames the calculated
    // area equals the frame area.
    // Notes: Borders of cell frames in R2L text direction will switch its side
    //        - left border is painted on the right; right border on the left.
    //        See <lcl_PaintLeftLine> and <lcl_PaintRightLine>.
    if( pFrm->IsSctFrm() )
    {
        rRect = pFrm->Prt();
        rRect.Pos() += pFrm->Frm().Pos();
    }
    else if ( pFrm->IsCellFrm() )
        rRect = pFrm->Frm();
    else
    {
        rRect = pFrm->Prt();
        rRect.Pos() += pFrm->Frm().Pos();

        if ( rAttrs.IsLine() || rAttrs.IsBorderDist() ||
             (bShadow && rAttrs.GetShadow().GetLocation() != SVX_SHADOW_NONE) )
        {
            //Badaa: 2008-04-18 * Support for Classical Mongolian Script (SCMS) joint with Jiayanmin
            SwRectFn fnRect = pFrm->IsVertical() ? ( pFrm->IsVertLR() ? fnRectVertL2R : fnRectVert ) : fnRectHori;

            const SvxBoxItem &rBox = rAttrs.GetBox();
            const sal_Bool bTop = 0 != (pFrm->*fnRect->fnGetTopMargin)();
            if ( bTop )
            {
                SwTwips nDiff = rBox.GetTop() ?
                    rBox.CalcLineSpace( BOX_LINE_TOP ) :
                    ( rAttrs.IsBorderDist() ?
                      // Increase of distance by one twip is incorrect.
                      rBox.GetDistance( BOX_LINE_TOP ) : 0 );
                if( nDiff )
                    (rRect.*fnRect->fnSubTop)( nDiff );
            }

            const sal_Bool bBottom = 0 != (pFrm->*fnRect->fnGetBottomMargin)();
            if ( bBottom )
            {
                SwTwips nDiff = 0;
                // #i29550#
                if ( pFrm->IsTabFrm() &&
                     ((SwTabFrm*)pFrm)->IsCollapsingBorders() )
                {
                    // For collapsing borders, we have to add the height of
                    // the height of the last line
                    nDiff = ((SwTabFrm*)pFrm)->GetBottomLineSize();
                }
                else
                {
                    nDiff = rBox.GetBottom() ?
                    rBox.CalcLineSpace( BOX_LINE_BOTTOM ) :
                    ( rAttrs.IsBorderDist() ?
                      // Increase of distance by one twip is incorrect.
                      rBox.GetDistance( BOX_LINE_BOTTOM ) : 0 );
                }
                if( nDiff )
                    (rRect.*fnRect->fnAddBottom)( nDiff );
            }

            if ( rBox.GetLeft() )
                (rRect.*fnRect->fnSubLeft)( rBox.CalcLineSpace( BOX_LINE_LEFT ) );
            else if ( rAttrs.IsBorderDist() )
                 // Increase of distance by one twip is incorrect.
                (rRect.*fnRect->fnSubLeft)( rBox.GetDistance( BOX_LINE_LEFT ) );

            if ( rBox.GetRight() )
                (rRect.*fnRect->fnAddRight)( rBox.CalcLineSpace( BOX_LINE_RIGHT ) );
            else if ( rAttrs.IsBorderDist() )
                 // Increase of distance by one twip is incorrect.
                (rRect.*fnRect->fnAddRight)( rBox.GetDistance( BOX_LINE_RIGHT ) );

            if ( bShadow && rAttrs.GetShadow().GetLocation() != SVX_SHADOW_NONE )
            {
                const SvxShadowItem &rShadow = rAttrs.GetShadow();
                if ( bTop )
                    (rRect.*fnRect->fnSubTop)(rShadow.CalcShadowSpace(SHADOW_TOP));
                (rRect.*fnRect->fnSubLeft)(rShadow.CalcShadowSpace(SHADOW_LEFT));
                if ( bBottom )
                    (rRect.*fnRect->fnAddBottom)
                                    (rShadow.CalcShadowSpace( SHADOW_BOTTOM ));
                (rRect.*fnRect->fnAddRight)(rShadow.CalcShadowSpace(SHADOW_RIGHT));
            }
        }
    }

    ::SwAlignRect( rRect, pGlobalShell );
}

void lcl_ExtendLeftAndRight( SwRect&                _rRect,
                                         const SwFrm&           _rFrm,
                                         const SwBorderAttrs&   _rAttrs,
                                         const SwRectFn&        _rRectFn )
{
    // Extend left/right border/shadow rectangle to bottom of previous frame/to
    // top of next frame, if border/shadow is joined with previous/next frame.
    if ( _rAttrs.JoinedWithPrev( _rFrm ) )
    {
        const SwFrm* pPrevFrm = _rFrm.GetPrev();
        (_rRect.*_rRectFn->fnSetTop)( (pPrevFrm->*_rRectFn->fnGetPrtBottom)() );
    }
    if ( _rAttrs.JoinedWithNext( _rFrm ) )
    {
        const SwFrm* pNextFrm = _rFrm.GetNext();
        (_rRect.*_rRectFn->fnSetBottom)( (pNextFrm->*_rRectFn->fnGetPrtTop)() );
    }
}

void lcl_SubtractFlys( const SwFrm *pFrm, const SwPageFrm *pPage,
                           const SwRect &rRect, SwRegionRects &rRegion )
{
    const SwSortedObjs& rObjs = *pPage->GetSortedObjs();
    const SwFlyFrm* pSelfFly = pFrm->IsInFly() ? pFrm->FindFlyFrm() : pRetoucheFly2;
    if ( !pRetoucheFly )
        pRetoucheFly = pRetoucheFly2;

    for ( sal_uInt16 j = 0; (j < rObjs.Count()) && rRegion.Count(); ++j )
    {
        const SwAnchoredObject* pAnchoredObj = rObjs[j];
        const SdrObject* pSdrObj = pAnchoredObj->GetDrawObj();

        // Do not consider invisible objects
        if ( !pPage->GetFmt()->GetDoc()->IsVisibleLayerId( pSdrObj->GetLayer() ) )
            continue;

        if ( !pAnchoredObj->ISA(SwFlyFrm) )
            continue;

        const SwFlyFrm *pFly = static_cast<const SwFlyFrm*>(pAnchoredObj);

        if ( pSelfFly == pFly || pRetoucheFly == pFly || !rRect.IsOver( pFly->Frm() ) )
            continue;

        if ( !pFly->GetFmt()->GetPrint().GetValue() &&
                (OUTDEV_PRINTER == pGlobalShell->GetOut()->GetOutDevType() ||
                pGlobalShell->IsPreView()))
            continue;

        const sal_Bool bLowerOfSelf = pSelfFly && pFly->IsLowerOf( pSelfFly ) ?
                                            sal_True : sal_False;

        //For character bound Flys only examine those Flys in which it is not
        //anchored itself.
        //Why only for character bound ones you may ask? It never makes sense to
        //subtract frames in which it is anchored itself right?
        if ( pSelfFly && pSelfFly->IsLowerOf( pFly ) )
            continue;

        //Any why does it not apply for the RetoucheFly too?
        if ( pRetoucheFly && pRetoucheFly->IsLowerOf( pFly ) )
            continue;

#if OSL_DEBUG_LEVEL > 0
        //Flys who are anchored inside their own one, must have a bigger OrdNum
        //or be character bound.
        if ( pSelfFly && bLowerOfSelf )
        {
            OSL_ENSURE( pFly->IsFlyInCntFrm() ||
                    pSdrObj->GetOrdNumDirect() > pSelfFly->GetVirtDrawObj()->GetOrdNumDirect(),
                    "Fly with wrong z-Order" );
        }
#endif

        sal_Bool bStopOnHell = sal_True;
        if ( pSelfFly )
        {
            const SdrObject *pTmp = pSelfFly->GetVirtDrawObj();
            if ( pSdrObj->GetLayer() == pTmp->GetLayer() )
            {
                if ( pSdrObj->GetOrdNumDirect() < pTmp->GetOrdNumDirect() )
                    //In the same layer we only observe those that are above.
                    continue;
            }
            else
            {
                if ( !bLowerOfSelf && !pFly->GetFmt()->GetOpaque().GetValue() )
                    //From other layers we are only interested in non
                    //transparent ones or those that are internal
                    continue;
                bStopOnHell = sal_False;
            }
        }
        if ( pRetoucheFly )
        {
            const SdrObject *pTmp = pRetoucheFly->GetVirtDrawObj();
            if ( pSdrObj->GetLayer() == pTmp->GetLayer() )
            {
                if ( pSdrObj->GetOrdNumDirect() < pTmp->GetOrdNumDirect() )
                    //In the same layer we only observe those that are above.
                    continue;
            }
            else
            {
                if ( !pFly->IsLowerOf( pRetoucheFly ) && !pFly->GetFmt()->GetOpaque().GetValue() )
                    //From other layers we are only interested in non
                    //transparent ones or those that are internal
                    continue;
                bStopOnHell = sal_False;
            }
        }

        //If the content of the Fly is transparent, we subtract it only if it's
        //contained in the hell layer.
        const IDocumentDrawModelAccess* pIDDMA = pFly->GetFmt()->getIDocumentDrawModelAccess();
        sal_Bool bHell = pSdrObj->GetLayer() == pIDDMA->GetHellId();
        if ( (bStopOnHell && bHell) ||
             /// Change internal order of condition
             ///    first check "!bHell", then "..->Lower()" and "..->IsNoTxtFrm()"
             ///    have not to be performed, if frame is in "Hell"
             ( !bHell && pFly->Lower() && pFly->Lower()->IsNoTxtFrm() &&
               ( ((SwNoTxtFrm*)pFly->Lower())->IsTransparent() ||
                 ((SwNoTxtFrm*)pFly->Lower())->HasAnimation() ||
                 pFly->GetFmt()->GetSurround().IsContour()
               )
             )
           )
            continue;

        // Own if-statements for transparent background/shadow of fly frames
        // in order to handle special conditions.
        if ( pFly->IsBackgroundTransparent() )
        {
            // Background <pFly> is transparent drawn. Thus normally, its region
            // have not to be substracted from given region.
            // But, if method is called for a fly frame and
            // <pFly> is a direct lower of this fly frame and
            // <pFly> inherites its transparent background brush from its parent,
            // then <pFly> frame area have to be subtracted from given region.
            // NOTE: Because in Status Quo transparent backgrounds can only be
            //     assigned to fly frames, the handle of this special case
            //     avoids drawing of transparent areas more than once, if
            //     a fly frame inherites a transparent background from its
            //     parent fly frame.
            if ( pFrm->IsFlyFrm() &&
                 (pFly->GetAnchorFrm()->FindFlyFrm() == pFrm) &&
                 static_cast<const SwFlyFrmFmt*>(pFly->GetFmt())->IsBackgroundBrushInherited()
               )
            {
                SwRect aRect;
                SwBorderAttrAccess aAccess( SwFrm::GetCache(), (SwFrm*)pFly );
                const SwBorderAttrs &rAttrs = *aAccess.Get();
                ::lcl_CalcBorderRect( aRect, pFly, rAttrs, sal_True );
                rRegion -= aRect;
                continue;
            }
            else
            {
                continue;
            }
        }
        if ( pFly->IsShadowTransparent() )
        {
            continue;
        }

        if ( bHell && pFly->GetAnchorFrm()->IsInFly() )
        {
            //So the border won't get dismantled by the background of the other
            //Fly.
            SwRect aRect;
            SwBorderAttrAccess aAccess( SwFrm::GetCache(), (SwFrm*)pFly );
            const SwBorderAttrs &rAttrs = *aAccess.Get();
            ::lcl_CalcBorderRect( aRect, pFly, rAttrs, sal_True );
            rRegion -= aRect;
        }
        else
        {
            SwRect aRect( pFly->Prt() );
            aRect += pFly->Frm().Pos();
            rRegion -= aRect;
        }
    }
    if ( pRetoucheFly == pRetoucheFly2 )
        pRetoucheFly = 0;
}

//---------------- Output for BrushItem ----------------

/** lcl_DrawGraphicBackgrd - local help method to draw a background for a graphic

    Under certain circumstances we have to draw a background for a graphic.
    This method takes care of the conditions and draws the background with the
    corresponding color.
    Method introduced for bug fix #103876# in order to optimize drawing tiled
    background graphics. Previously, this code was integrated in method
    <lcl_DrawGraphic>.
    Method implemented as a inline, checking the conditions and calling method
    method <lcl_implDrawGraphicBackgrd(..)> for the intrinsic drawing.

    @author OD

    @param _rBackgrdBrush
    background brush contain the color the background has to be drawn.

    @param _pOut
    output device the background has to be drawn in.

    @param _rPaintRect
    paint retangle in the output device, which has to be drawn with the background.
    rectangle have to be aligned by method ::SwAlignRect

    @param _rGraphicObj
    graphic object, for which the background has to be drawn. Used for checking
    the transparency of its bitmap, its type and if the graphic is drawn transparent

    @param _bNumberingGraphic
    boolean indicating that graphic is used as a numbering.

    @param _bBackgrdAlreadyDrawn
    boolean (optional; default: false) indicating, if the background is already drawn.
*/
void lcl_implDrawGraphicBackgrd( const SvxBrushItem& _rBackgrdBrush,
                                 OutputDevice* _pOut,
                                 const SwRect& _rAlignedPaintRect,
                                 const GraphicObject& _rGraphicObj )
{
    /// determine color of background
    ///     If color of background brush is not "no fill"/"auto fill" or
    ///     <bFlyMetafile> is set, use color of background brush, otherwise
    ///     use global retouche color.
    const Color aColor( ( (_rBackgrdBrush.GetColor() != COL_TRANSPARENT) || bFlyMetafile )
                        ? _rBackgrdBrush.GetColor()
                        : aGlobalRetoucheColor );

    /// determine, if background color have to be drawn transparent
    /// and calculate transparency percent value
    sal_Int8 nTransparencyPercent = 0;
    bool bDrawTransparent = false;
    if ( aColor.GetTransparency() != 0 )
    ///     background color is transparent --> draw transparent.
    {
        bDrawTransparent = true;
        nTransparencyPercent = (aColor.GetTransparency()*100 + 0x7F)/0xFF;
    }
    else if ( (_rGraphicObj.GetAttr().GetTransparency() != 0) &&
                (_rBackgrdBrush.GetColor() == COL_TRANSPARENT) )
    ///     graphic is drawn transparent and background color is
    ///     "no fill"/"auto fill" --> draw transparent
    {
        bDrawTransparent = true;
        nTransparencyPercent = (_rGraphicObj.GetAttr().GetTransparency()*100 + 0x7F)/0xFF;
    }

    if ( bDrawTransparent )
    {
        /// draw background transparent
        if( _pOut->GetFillColor() != aColor.GetRGBColor() )
            _pOut->SetFillColor( aColor.GetRGBColor() );
        PolyPolygon aPoly( _rAlignedPaintRect.SVRect() );
        _pOut->DrawTransparent( aPoly, nTransparencyPercent );
    }
    else
    {
        /// draw background opaque
        if ( _pOut->GetFillColor() != aColor )
            _pOut->SetFillColor( aColor );
        _pOut->DrawRect( _rAlignedPaintRect.SVRect() );
    }
}

inline void lcl_DrawGraphicBackgrd( const SvxBrushItem& _rBackgrdBrush,
                                    OutputDevice* _pOut,
                                    const SwRect& _rAlignedPaintRect,
                                    const GraphicObject& _rGraphicObj,
                                    bool _bNumberingGraphic,
                                    bool _bBackgrdAlreadyDrawn = false )
{
    /// draw background with background color, if
    ///     (1) graphic is not used as a numbering AND
    ///     (2) background is not already drawn AND
    ///     (3) intrinsic graphic is transparent OR intrinsic graphic doesn't exists
    if ( !_bNumberingGraphic &&
         !_bBackgrdAlreadyDrawn &&
         ( _rGraphicObj.IsTransparent() || _rGraphicObj.GetType() == GRAPHIC_NONE  )
       )
    {
        lcl_implDrawGraphicBackgrd( _rBackgrdBrush, _pOut, _rAlignedPaintRect, _rGraphicObj );
    }
}

/// Note: the transparency of the background graphic
///     is saved in SvxBrushItem.GetGraphicObject(<shell>).GetAttr().Set/GetTransparency()
///     and is considered in the drawing of the graphic.
///     Thus, to provide transparent background graphic for text frames nothing
///     has to be coded.
/// Use align rectangle for drawing graphic
/// Pixel-align coordinations for drawing graphic.
/// Outsource code for drawing background of the graphic
///     with a background color in method <lcl_DrawGraphicBackgrd>
///     Also, change type of <bGrfNum> and <bClip> from <sal_Bool> to <bool>.
void lcl_DrawGraphic( const SvxBrushItem& rBrush, OutputDevice *pOut,
                      ViewShell &rSh, const SwRect &rGrf, const SwRect &rOut,
                      bool bClip, bool bGrfNum,
                      bool bBackgrdAlreadyDrawn = false )
                      /// add parameter <bBackgrdAlreadyDrawn> to indicate
                      /// that the background is already drawn.
{
    /// Calculate align rectangle from parameter <rGrf> and use aligned
    /// rectangle <aAlignedGrfRect> in the following code
    SwRect aAlignedGrfRect = rGrf;
    ::SwAlignRect( aAlignedGrfRect, &rSh );

    /// Change type from <sal_Bool> to <bool>.
    const bool bNotInside = bClip && !rOut.IsInside( aAlignedGrfRect );
    if ( bNotInside )
    {
        pOut->Push( PUSH_CLIPREGION );
        pOut->IntersectClipRegion( rOut.SVRect() );
    }

    //Hier kein Link, wir wollen die Grafik synchron laden!
    ((SvxBrushItem&)rBrush).SetDoneLink( Link() );
    GraphicObject *pGrf = (GraphicObject*)rBrush.GetGraphicObject();

    /// Outsourcing drawing of background with a background color.
    ::lcl_DrawGraphicBackgrd( rBrush, pOut, aAlignedGrfRect, *pGrf, bGrfNum, bBackgrdAlreadyDrawn );

    /// Because for drawing a graphic left-top-corner and size coordinations are
    /// used, these coordinations have to be determined on pixel level.
    ::SwAlignGrfRect( &aAlignedGrfRect, *pOut );
    pGrf->DrawWithPDFHandling( *pOut, aAlignedGrfRect.Pos(), aAlignedGrfRect.SSize() );

    if ( bNotInside )
        pOut->Pop();
} // end of method <lcl_DrawGraphic>

void DrawGraphic( const SvxBrushItem *pBrush,
                              OutputDevice *pOutDev,
                              const SwRect &rOrg,
                              const SwRect &rOut,
                              const sal_uInt8 nGrfNum,
                              const sal_Bool bConsiderBackgroundTransparency )
    /// Add 6th parameter to indicate that method should
    ///   consider background transparency, saved in the color of the brush item
{
    ViewShell &rSh = *pGlobalShell;
    bool bReplaceGrfNum = GRFNUM_REPLACE == nGrfNum;
    bool bGrfNum = GRFNUM_NO != nGrfNum;
    Size aGrfSize;
    SvxGraphicPosition ePos = GPOS_NONE;
    if( pBrush && !bReplaceGrfNum )
    {
        if( rSh.GetViewOptions()->IsGraphic() )
        {
            // load graphic directly in PDF import
            // #i68953# - also during print load graphic directly.
            if ( (rSh).GetViewOptions()->IsPDFExport() ||
                 rSh.GetOut()->GetOutDevType() == OUTDEV_PRINTER )
            {
                ((SvxBrushItem*)pBrush)->PurgeMedium();
                ((SvxBrushItem*)pBrush)->SetDoneLink( Link() );
            }
            else
                ((SvxBrushItem*)pBrush)->SetDoneLink( STATIC_LINK(
                                    rSh.GetDoc(), SwDoc, BackgroundDone ) );
            const Graphic* pGrf = pBrush->GetGraphic();
            if( pGrf && GRAPHIC_NONE != pGrf->GetType() )
            {
                ePos = pBrush->GetGraphicPos();
                if( pGrf->IsSupportedGraphic() )
                    // don't the use the specific output device! Bug 94802
                    aGrfSize = ::GetGraphicSizeTwip( *pGrf, 0 );
            }
        }
        else
            bReplaceGrfNum = bGrfNum;
    }

    SwRect aGrf;
    aGrf.SSize( aGrfSize );
    sal_Bool bDraw = sal_True;
    sal_Bool bRetouche = sal_True;
    switch ( ePos )
    {
    case GPOS_LT:
        aGrf.Pos() = rOrg.Pos();
        break;

    case GPOS_MT:
        aGrf.Pos().Y() = rOrg.Top();
        aGrf.Pos().X() = rOrg.Left() + rOrg.Width()/2 - aGrfSize.Width()/2;
        break;

    case GPOS_RT:
        aGrf.Pos().Y() = rOrg.Top();
        aGrf.Pos().X() = rOrg.Right() - aGrfSize.Width();
        break;

    case GPOS_LM:
        aGrf.Pos().Y() = rOrg.Top() + rOrg.Height()/2 - aGrfSize.Height()/2;
        aGrf.Pos().X() = rOrg.Left();
        break;

    case GPOS_MM:
        aGrf.Pos().Y() = rOrg.Top() + rOrg.Height()/2 - aGrfSize.Height()/2;
        aGrf.Pos().X() = rOrg.Left() + rOrg.Width()/2 - aGrfSize.Width()/2;
        break;

    case GPOS_RM:
        aGrf.Pos().Y() = rOrg.Top() + rOrg.Height()/2 - aGrfSize.Height()/2;
        aGrf.Pos().X() = rOrg.Right() - aGrfSize.Width();
        break;

    case GPOS_LB:
        aGrf.Pos().Y() = rOrg.Bottom() - aGrfSize.Height();
        aGrf.Pos().X() = rOrg.Left();
        break;

    case GPOS_MB:
        aGrf.Pos().Y() = rOrg.Bottom() - aGrfSize.Height();
        aGrf.Pos().X() = rOrg.Left() + rOrg.Width()/2 - aGrfSize.Width()/2;
        break;

    case GPOS_RB:
        aGrf.Pos().Y() = rOrg.Bottom() - aGrfSize.Height();
        aGrf.Pos().X() = rOrg.Right() - aGrfSize.Width();
        break;

    case GPOS_AREA:
        aGrf = rOrg;
        /// In spite the fact that the background graphic have to fill the complete
        /// area, it has been checked, if the graphic will completely fill out
        /// the region to be painted <rOut> and thus, nothing has to be retouched.
        /// For example, this is the case for a fly frame without a background
        /// brush positioned on the border of the page and inherited the
        /// background brush from the page.
        bRetouche = !rOut.IsInside( aGrf );
        break;

    case GPOS_TILED:
        {
            // draw background of tiled graphic before drawing tiled graphic in loop
            // determine graphic object
            GraphicObject* pGraphicObj = const_cast< GraphicObject* >(pBrush->GetGraphicObject());
            // calculate aligned paint rectangle
            SwRect aAlignedPaintRect = rOut;
            ::SwAlignRect( aAlignedPaintRect, &rSh );
            // draw background color for aligned paint rectangle
            lcl_DrawGraphicBackgrd( *pBrush, pOutDev, aAlignedPaintRect, *pGraphicObj, bGrfNum );

            // set left-top-corner of background graphic to left-top-corner of the
            // area, from which the background brush is determined.
            aGrf.Pos() = rOrg.Pos();
            // setup clipping at output device
            pOutDev->Push( PUSH_CLIPREGION );
            pOutDev->IntersectClipRegion( rOut.SVRect() );
            // use new method <GraphicObject::DrawTiled(::)>
            {
                // calculate paint offset
                Point aPaintOffset( aAlignedPaintRect.Pos() - aGrf.Pos() );
                // draw background graphic tiled for aligned paint rectangle
                // #i42643#
                // For PDF export, every draw operation for bitmaps takes a
                // noticeable amount of place (~50 characters). Thus, optimize
                // between tile bitmap size and number of drawing operations here.
                //
                //                  A_out
                // n_chars = k1 *  ---------- + k2 * A_bitmap
                //                  A_bitmap
                //
                // minimum n_chars is obtained for (derive for  A_bitmap,
                // set to 0, take positive solution):
                //                   k1
                // A_bitmap = Sqrt( ---- A_out )
                //                   k2
                //
                // where k1 is the number of chars per draw operation, and
                // k2 is the number of chars per bitmap pixel.
                // This is approximately 50 and 7 for current PDF writer, respectively.
                //
                const double    k1( 50 );
                const double    k2( 7 );
                const Size      aSize( aAlignedPaintRect.SSize() );
                const double    Abitmap( k1/k2 * static_cast<double>(aSize.Width())*aSize.Height() );

                pGraphicObj->DrawTiled( pOutDev,
                                        aAlignedPaintRect.SVRect(),
                                        aGrf.SSize(),
                                        Size( aPaintOffset.X(), aPaintOffset.Y() ),
                                        NULL, GRFMGR_DRAW_STANDARD,
                                        ::std::max( 128, static_cast<int>( sqrt(sqrt( Abitmap)) + .5 ) ) );
            }
            // reset clipping at output device
            pOutDev->Pop();
            // set <bDraw> and <bRetouche> to false, indicating that background
            // graphic and background are already drawn.
            bDraw = bRetouche = sal_False;
        }
        break;

    case GPOS_NONE:
        bDraw = sal_False;
        break;

    default: OSL_ENSURE( !pOutDev, "new Graphic position?" );
    }

    /// init variable <bGrfBackgrdAlreadDrawn> to indicate, if background of
    /// graphic is already drawn or not.
    bool bGrfBackgrdAlreadyDrawn = false;
    if ( bRetouche )
    {
        pOutDev->Push( PUSH_FILLCOLOR|PUSH_LINECOLOR );
        pOutDev->SetLineColor();

        //     check, if a existing background graphic (not filling the complete
        //     background) is transparent drawn and the background color is
        //     "no fill" respectively "auto fill", if background transparency
        //     has to be considered.
        //     If YES, memorise transparency of background graphic.
        //     check also, if background graphic bitmap is transparent.
        bool bTransparentGrfWithNoFillBackgrd = false;
        sal_Int32 nGrfTransparency = 0;
        bool bGrfIsTransparent = false;
        if ( (ePos != GPOS_NONE) &&
             (ePos != GPOS_TILED) && (ePos != GPOS_AREA)
           )
        {
            GraphicObject *pGrf = (GraphicObject*)pBrush->GetGraphicObject();
            if ( bConsiderBackgroundTransparency )
            {
                GraphicAttr pGrfAttr = pGrf->GetAttr();
                if ( (pGrfAttr.GetTransparency() != 0) &&
                     ( pBrush && (pBrush->GetColor() == COL_TRANSPARENT) )
                   )
                {
                    bTransparentGrfWithNoFillBackgrd = true;
                    nGrfTransparency = pGrfAttr.GetTransparency();
                }
            }
            if ( pGrf->IsTransparent() )
            {
                bGrfIsTransparent = true;
            }
        }

        /// to get color of brush, check background color against COL_TRANSPARENT ("no fill"/"auto fill")
        /// instead of checking, if transparency is not set.
        const Color aColor( pBrush &&
                            ( !(pBrush->GetColor() == COL_TRANSPARENT) ||
                              bFlyMetafile )
                    ? pBrush->GetColor()
                    : aGlobalRetoucheColor );

        /// determine, if background region have to be
        ///     drawn transparent.
        ///     background region has to be drawn transparent, if
        ///         background transparency have to be considered
        ///     AND
        ///       ( background color is transparent OR
        ///         background graphic is transparent and background color is "no fill"
        ///       )
        sal_Bool bDrawTransparent = bConsiderBackgroundTransparency &&
                                ( ( aColor.GetTransparency() != 0) ||
                                    bTransparentGrfWithNoFillBackgrd );

        // #i75614# reset draw mode in high contrast mode in order to get fill color set
        const sal_uLong nOldDrawMode = pOutDev->GetDrawMode();
        if ( pGlobalShell->GetWin() &&
             Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
        {
            pOutDev->SetDrawMode( 0 );
        }

        /// OD 06.08.2002 #99657# - if background region have to be drawn
        ///     transparent, set only the RGB values of the background color as
        ///     the fill color for the output device.
        if ( bDrawTransparent )
        {
            if( pOutDev->GetFillColor() != aColor.GetRGBColor() )
                pOutDev->SetFillColor( aColor.GetRGBColor() );
        }
        else
        {
            if( pOutDev->GetFillColor() != aColor )
                pOutDev->SetFillColor( aColor );
        }

        // #i75614#
        // restore draw mode
        pOutDev->SetDrawMode( nOldDrawMode );

        /// OD 02.09.2002 #99657#
        if ( bDrawTransparent )
        {
            /// background region have to be drawn transparent.
            /// Thus, create a poly-polygon from the region and draw it with
            /// the corresponding transparency precent.
            PolyPolygon aDrawPoly( rOut.SVRect() );
            if ( aGrf.HasArea() )
            {
                if ( !bGrfIsTransparent )
                {
                    /// substract area of background graphic from draw area
                    /// OD 08.10.2002 #103898# - consider only that part of the
                    ///     graphic area that is overlapping with draw area.
                    SwRect aTmpGrf = aGrf;
                    aTmpGrf.Intersection( rOut );
                    if ( aTmpGrf.HasArea() )
                    {
                        Polygon aGrfPoly( aTmpGrf.SVRect() );
                        aDrawPoly.Insert( aGrfPoly );
                    }
                }
                else
                    bGrfBackgrdAlreadyDrawn = true;
            }
            /// calculate transparency percent:
            /// ( <transparency value[0x01..0xFF]>*100 + 0x7F ) / 0xFF
            /// If there is a background graphic with a background color "no fill"/"auto fill",
            /// the transparency value is taken from the background graphic,
            /// otherwise take the transparency value from the color.
            sal_Int8 nTransparencyPercent = static_cast<sal_Int8>(
              (( bTransparentGrfWithNoFillBackgrd ? nGrfTransparency : aColor.GetTransparency()
               )*100 + 0x7F)/0xFF);
            /// draw poly-polygon transparent
            pOutDev->DrawTransparent( aDrawPoly, nTransparencyPercent );
        }
        else
        {
            SwRegionRects aRegion( rOut, 4 );
            if ( !bGrfIsTransparent )
                aRegion -= aGrf;
            else
                bGrfBackgrdAlreadyDrawn = true;
            /// loop rectangles of background region, which has to be drawn
            for( sal_uInt16 i = 0; i < aRegion.Count(); ++i )
            {
                pOutDev->DrawRect( aRegion[i].SVRect() );
            }
        }
       pOutDev ->Pop();
    }

    if( bDraw && aGrf.IsOver( rOut ) )
        /// OD 02.09.2002 #99657#
        /// add parameter <bGrfBackgrdAlreadyDrawn>
        lcl_DrawGraphic( *pBrush, pOutDev, rSh, aGrf, rOut, true, bGrfNum,
                         bGrfBackgrdAlreadyDrawn );

    if( bReplaceGrfNum )
    {
        const BitmapEx& rBmp = ViewShell::GetReplacementBitmap( false );
        Font aTmp( pOutDev->GetFont() );
        Graphic::DrawEx( pOutDev, aEmptyStr, aTmp, rBmp, rOrg.Pos(), rOrg.SSize() );
    }
}

//------------------------------------------------------------------------

/** local help method for SwRootFrm::Paint(..) - Adjust given rectangle to pixel size

    By OD at 27.09.2002 for #103636#
    In order to avoid paint errors caused by multiple alignments - e.g. method
    ::SwAlignRect(..) - and other changes to the rectangle to be painted,
    this method is called for the rectangle to be painted in order to
    adjust it to the pixel it is overlapping.

    @author OD
*/
void lcl_AdjustRectToPixelSize( SwRect& io_aSwRect, const OutputDevice &aOut )
{
    /// local constant object of class <Size> to determine number of Twips
    /// representing a pixel.
    const Size aTwipToPxSize( aOut.PixelToLogic( Size( 1,1 )) );

    /// local object of class <Rectangle> in Twip coordinates
    /// calculated from given rectangle aligned to pixel centers.
    const Rectangle aPxCenterRect = aOut.PixelToLogic(
            aOut.LogicToPixel( io_aSwRect.SVRect() ) );

    /// local constant object of class <Rectangle> representing given rectangle
    /// in pixel.
    const Rectangle aOrgPxRect = aOut.LogicToPixel( io_aSwRect.SVRect() );

    /// calculate adjusted rectangle from pixel centered rectangle.
    /// Due to rounding differences <aPxCenterRect> doesn't exactly represents
    /// the Twip-centers. Thus, adjust borders by half of pixel width/height plus 1.
    /// Afterwards, adjust calculated Twip-positions of the all borders.
    Rectangle aSizedRect = aPxCenterRect;
    aSizedRect.Left() -= (aTwipToPxSize.Width()/2 + 1);
    aSizedRect.Right() += (aTwipToPxSize.Width()/2 + 1);
    aSizedRect.Top() -= (aTwipToPxSize.Height()/2 + 1);
    aSizedRect.Bottom() += (aTwipToPxSize.Height()/2 + 1);

    /// adjust left()
    while ( (aOut.LogicToPixel(aSizedRect)).Left() < aOrgPxRect.Left() )
    {
        ++aSizedRect.Left();
    }
    /// adjust right()
    while ( (aOut.LogicToPixel(aSizedRect)).Right() > aOrgPxRect.Right() )
    {
        --aSizedRect.Right();
    }
    /// adjust top()
    while ( (aOut.LogicToPixel(aSizedRect)).Top() < aOrgPxRect.Top() )
    {
        ++aSizedRect.Top();
    }
    /// adjust bottom()
    while ( (aOut.LogicToPixel(aSizedRect)).Bottom() > aOrgPxRect.Bottom() )
    {
        --aSizedRect.Bottom();
    }

    io_aSwRect = SwRect( aSizedRect );

#if OSL_DEBUG_LEVEL > 0
    Rectangle aTestOrgPxRect = aOut.LogicToPixel( io_aSwRect.SVRect() );
    Rectangle aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
    OSL_ENSURE( aTestOrgPxRect == aTestNewPxRect,
            "Error in lcl_AlignRectToPixelSize(..): Adjusted rectangle has incorrect position or size");
    /// check Left()
    --aSizedRect.Left();
    aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
    OSL_ENSURE( aTestOrgPxRect.Left() >= (aTestNewPxRect.Left()+1),
            "Error in lcl_AlignRectToPixelSize(..): Left() not correct adjusted");
    ++aSizedRect.Left();
    /// check Right()
    ++aSizedRect.Right();
    aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
    OSL_ENSURE( aTestOrgPxRect.Right() <= (aTestNewPxRect.Right()-1),
            "Error in lcl_AlignRectToPixelSize(..): Right() not correct adjusted");
    --aSizedRect.Right();
    /// check Top()
    --aSizedRect.Top();
    aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
    OSL_ENSURE( aTestOrgPxRect.Top() >= (aTestNewPxRect.Top()+1),
            "Error in lcl_AlignRectToPixelSize(..): Top() not correct adjusted");
    ++aSizedRect.Top();
    /// check Bottom()
    ++aSizedRect.Bottom();
    aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
    OSL_ENSURE( aTestOrgPxRect.Bottom() <= (aTestNewPxRect.Bottom()-1),
            "Error in lcl_AlignRectToPixelSize(..): Bottom() not correct adjusted");
    --aSizedRect.Bottom();
#endif
}

//
// FUNCTIONS USED FOR COLLAPSING TABLE BORDER LINES START
//

struct SwLineEntry
{
    SwTwips mnKey;
    SwTwips mnStartPos;
    SwTwips mnEndPos;

    svx::frame::Style maAttribute;

    enum OverlapType { NO_OVERLAP, OVERLAP1, OVERLAP2, OVERLAP3 };

public:
    SwLineEntry( SwTwips nKey,
                 SwTwips nStartPos,
                 SwTwips nEndPos,
                 const svx::frame::Style& rAttribute );

    OverlapType Overlaps( const SwLineEntry& rComp ) const;
};

SwLineEntry::SwLineEntry( SwTwips nKey,
                          SwTwips nStartPos,
                          SwTwips nEndPos,
                          const svx::frame::Style& rAttribute )
    :   mnKey( nKey ),
        mnStartPos( nStartPos ),
        mnEndPos( nEndPos ),
        maAttribute( rAttribute )
{
}

/*

 1. ----------    rOld
       ---------- rNew

 2. ----------    rOld
    ------------- rNew

 3.    -------    rOld
    ------------- rNew

 4. ------------- rOld
       ---------- rNew

 5. ----------    rOld
       ----       rNew

 6. ----------    rOld
    ----------    rNew

 7. ------------- rOld
    ----------    rNew

 8.    ---------- rOld
    ------------- rNew

 9.    ---------- rOld
    ----------    rNew
*/

SwLineEntry::OverlapType SwLineEntry::Overlaps( const SwLineEntry& rNew )  const
{
    SwLineEntry::OverlapType eRet = OVERLAP3;

    if ( mnStartPos >= rNew.mnEndPos || mnEndPos <= rNew.mnStartPos )
        eRet = NO_OVERLAP;

    // 1, 2, 3
    else if ( mnEndPos < rNew.mnEndPos )
        eRet = OVERLAP1;

    // 4, 5, 6, 7
    else if ( mnStartPos <= rNew.mnStartPos && mnEndPos >= rNew.mnEndPos )
        eRet = OVERLAP2;

    // 8, 9
    return eRet;
}

struct lt_SwLineEntry
{
    bool operator()( const SwLineEntry& e1, const SwLineEntry& e2 ) const
    {
        return e1.mnStartPos < e2.mnStartPos;
    }
};

typedef std::set< SwLineEntry, lt_SwLineEntry > SwLineEntrySet;
typedef std::set< SwLineEntry, lt_SwLineEntry >::iterator SwLineEntrySetIter;
typedef std::set< SwLineEntry, lt_SwLineEntry >::const_iterator SwLineEntrySetConstIter;
typedef std::map< SwTwips, SwLineEntrySet > SwLineEntryMap;
typedef std::map< SwTwips, SwLineEntrySet >::iterator SwLineEntryMapIter;
typedef std::map< SwTwips, SwLineEntrySet >::const_iterator SwLineEntryMapConstIter;

class SwTabFrmPainter
{
    SwLineEntryMap maVertLines;
    SwLineEntryMap maHoriLines;
    const SwTabFrm& mrTabFrm;

    void Insert( SwLineEntry&, bool bHori );
    void Insert( const SwFrm& rFrm, const SvxBoxItem& rBoxItem );
    void HandleFrame( const SwLayoutFrm& rFrm );
    void FindStylesForLine( const Point&,
                            const Point&,
                            svx::frame::Style*,
                            bool bHori ) const;

public:
    SwTabFrmPainter( const SwTabFrm& rTabFrm );

    void PaintLines( OutputDevice& rDev, const SwRect& rRect ) const;
};

SwTabFrmPainter::SwTabFrmPainter( const SwTabFrm& rTabFrm )
    : mrTabFrm( rTabFrm )
{
    HandleFrame( rTabFrm );
}

void SwTabFrmPainter::HandleFrame( const SwLayoutFrm& rLayoutFrm )
{
    // Add border lines of cell frames. Skip covered cells. Skip cells
    // in special row span row, which do not have a negative row span:
    if ( rLayoutFrm.IsCellFrm() && !rLayoutFrm.IsCoveredCell() )
    {
        const SwCellFrm* pThisCell = static_cast<const SwCellFrm*>(&rLayoutFrm);
        const SwRowFrm* pRowFrm = static_cast<const SwRowFrm*>(pThisCell->GetUpper());
        const long nRowSpan = pThisCell->GetTabBox()->getRowSpan();
        if ( !pRowFrm->IsRowSpanLine() || nRowSpan > 1 || nRowSpan < -1 )
        {
            SwBorderAttrAccess aAccess( SwFrm::GetCache(), &rLayoutFrm );
            const SwBorderAttrs& rAttrs = *aAccess.Get();
            const SvxBoxItem& rBox = rAttrs.GetBox();
            Insert( rLayoutFrm, rBox );
        }
    }

    // Recurse into lower layout frames, but do not recurse into lower tabframes.
    const SwFrm* pLower = rLayoutFrm.Lower();
    while ( pLower )
    {
        const SwLayoutFrm* pLowerLayFrm = dynamic_cast<const SwLayoutFrm*>(pLower);
        if ( pLowerLayFrm && !pLowerLayFrm->IsTabFrm() )
            HandleFrame( *pLowerLayFrm );

        pLower = pLower->GetNext();
    }
}

void SwTabFrmPainter::PaintLines( OutputDevice& rDev, const SwRect& rRect ) const
{
    // #i16816# tagged pdf support
    SwTaggedPDFHelper aTaggedPDFHelper( 0, 0, 0, rDev );

    const SwFrm* pTmpFrm = &mrTabFrm;
    const bool bVert = pTmpFrm->IsVertical();

    SwLineEntryMapConstIter aIter = maHoriLines.begin();
    bool bHori = true;

    // color for subsidiary lines:
    const Color& rCol( SwViewOption::GetTableBoundariesColor() );

    // high contrast mode:
    // overrides the color of non-subsidiary lines.
    const Color* pHCColor = 0;
    sal_uLong nOldDrawMode = rDev.GetDrawMode();
    if( pGlobalShell->GetWin() &&
        Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
    {
        pHCColor = &SwViewOption::GetFontColor();
        rDev.SetDrawMode( 0 );
    }

    // set clip region:
    rDev.Push( PUSH_CLIPREGION );
    Size aSize( rRect.SSize() );
    // Hack! Necessary, because the layout is not pixel aligned!
    aSize.Width() += nPixelSzW; aSize.Height() += nPixelSzH;
    rDev.SetClipRegion( Rectangle( rRect.Pos(), aSize ) );

    // The following stuff if necessary to have the new table borders fit
    // into a ::SwAlignRect adjusted world.
    const SwTwips nTwipXCorr =  bVert ? 0 : Max( 0L, nHalfPixelSzW - 2 );    // 1 < 2 < 3 ;-)
    const SwTwips nTwipYCorr = !bVert ? 0 : Max( 0L, nHalfPixelSzW - 2 );    // 1 < 2 < 3 ;-)
    const SwFrm* pUpper = mrTabFrm.GetUpper();
    SwRect aUpper( pUpper->Prt() );
    aUpper.Pos() += pUpper->Frm().Pos();
    SwRect aUpperAligned( aUpper );
    ::SwAlignRect( aUpperAligned, pGlobalShell );

    while ( true )
    {
        if ( bHori && aIter == maHoriLines.end() )
        {
            aIter = maVertLines.begin();
            bHori = false;
        }

        if ( !bHori && aIter == maVertLines.end() )
            break;

        const SwLineEntrySet& rEntrySet = (*aIter).second;
        SwLineEntrySetConstIter aSetIter = rEntrySet.begin();
        while ( aSetIter != rEntrySet.end() )
        {
            const SwLineEntry& rEntry = *aSetIter;
            const svx::frame::Style& rEntryStyle( (*aSetIter).maAttribute );

            Point aStart, aEnd;
            if ( bHori )
            {
                aStart.X() = rEntry.mnStartPos;
                aStart.Y() = rEntry.mnKey;
                aEnd.X() = rEntry.mnEndPos;
                aEnd.Y() = rEntry.mnKey;
            }
            else
            {
                aStart.X() = rEntry.mnKey;
                aStart.Y() = rEntry.mnStartPos;
                aEnd.X() = rEntry.mnKey;
                aEnd.Y() = rEntry.mnEndPos;
            }

            SwRect aRepaintRect( aStart, aEnd );

            // the repaint rectangle has to be moved a bit for the centered lines:
            SwTwips nRepaintRectSize = !rEntryStyle.GetWidth() ? 1 : rEntryStyle.GetWidth();
            if ( bHori )
            {
                aRepaintRect.Height( 2 * nRepaintRectSize );
                aRepaintRect.Pos().Y() -= nRepaintRectSize;
            }
            else
            {
                aRepaintRect.Width( 2 * nRepaintRectSize );
                aRepaintRect.Pos().X() -= nRepaintRectSize;
            }

            if ( rRect.IsOver( aRepaintRect ) )
            {
                svx::frame::Style aStyles[ 7 ];
                aStyles[ 0 ] = rEntryStyle;
                FindStylesForLine( aStart, aEnd, aStyles, bHori );

                // subsidiary lines
                const Color* pTmpColor = 0;
                if ( 0 == aStyles[ 0 ].GetWidth() )
                {
                    if ( IS_SUBS_TABLE && pGlobalShell->GetWin() )
                        aStyles[ 0 ].Set( rCol, rCol, rCol, false, 1, 0, 0 );
                }
                else
                    pTmpColor = pHCColor;

                // The line sizes stored in the line style have to be adjusted as well.
                // This will guarantee that lines with the same twip size will have the
                // same pixel size.
                for ( int i = 0; i < 7; ++i )
                {
                    sal_uInt16 nPrim = aStyles[ i ].Prim();
                    sal_uInt16 nDist = aStyles[ i ].Dist();
                    sal_uInt16 nSecn = aStyles[ i ].Secn();

                    if ( nPrim > 0 )
                        nPrim = (sal_uInt16)( Max( 1L, nPixelSzH * ( nPrim / nPixelSzH ) ) );
                    if ( nDist > 0 )
                        nDist = (sal_uInt16)( Max( 1L, nPixelSzH * ( nDist / nPixelSzH ) ) );
                    if ( nSecn > 0 )
                        nSecn = (sal_uInt16)( Max( 1L, nPixelSzH * ( nSecn / nPixelSzH ) ) );

                    aStyles[ i ].Set( nPrim, nDist, nSecn );
                }

                // The (twip) positions will be adjusted to meet these requirements:
                // 1. The y coordinates are located in the middle of the pixel grid
                // 2. The x coordinated are located at the beginning of the pixel grid
                // This is done, because the horizontal lines are painted "at beginning",
                // whereas the vertical lines are painted "centered". By making the line
                // sizes a multiple of one pixel size, we can assure, that all lines having
                // the same twip size have the same pixel size, independent of their position
                // on the screen.
                Point aPaintStart = rDev.PixelToLogic( rDev.LogicToPixel( aStart ) );
                Point aPaintEnd = rDev.PixelToLogic( rDev.LogicToPixel( aEnd ) );

                if( pGlobalShell->GetWin() )
                {
                    // The table borders do not use SwAlignRect, but all the other frames do.
                    // Therefore we tweak the outer borders a bit to achieve that the outer
                    // borders match the subsidiary lines of the upper:
                    if ( aStart.X() == aUpper.Left() )
                        aPaintStart.X() = aUpperAligned.Left();
                    else if ( aStart.X() == aUpper._Right() )
                        aPaintStart.X() = aUpperAligned._Right();
                    if ( aStart.Y() == aUpper.Top() )
                        aPaintStart.Y() = aUpperAligned.Top();
                    else if ( aStart.Y() == aUpper._Bottom() )
                        aPaintStart.Y() = aUpperAligned._Bottom();

                    if ( aEnd.X() == aUpper.Left() )
                        aPaintEnd.X() = aUpperAligned.Left();
                    else if ( aEnd.X() == aUpper._Right() )
                        aPaintEnd.X() = aUpperAligned._Right();
                    if ( aEnd.Y() == aUpper.Top() )
                        aPaintEnd.Y() = aUpperAligned.Top();
                    else if ( aEnd.Y() == aUpper._Bottom() )
                        aPaintEnd.Y() = aUpperAligned._Bottom();
                }

                aPaintStart.X() -= nTwipXCorr; // nHalfPixelSzW - 2 to assure that we do not leave the pixel
                aPaintEnd.X()   -= nTwipXCorr;
                aPaintStart.Y() -= nTwipYCorr;
                aPaintEnd.Y()   -= nTwipYCorr;

                // Here comes the painting stuff: Thank you, DR, great job!!!
                if ( bHori )
                {
                    mrTabFrm.ProcessPrimitives( svx::frame::CreateBorderPrimitives(
                        aPaintStart,
                        aPaintEnd,
                        aStyles[ 0 ],   // current style
                        aStyles[ 1 ],   // aLFromT
                        aStyles[ 2 ],   // aLFromL
                        aStyles[ 3 ],   // aLFromB
                        aStyles[ 4 ],   // aRFromT
                        aStyles[ 5 ],   // aRFromR
                        aStyles[ 6 ],   // aRFromB
                        pTmpColor
                        )
                    );
                }
                else
                {
                    mrTabFrm.ProcessPrimitives( svx::frame::CreateBorderPrimitives(
                        aPaintEnd,
                        aPaintStart,
                        aStyles[ 0 ],   // current style
                        aStyles[ 4 ],   // aBFromL
                        aStyles[ 5 ],   // aBFromB
                        aStyles[ 6 ],   // aBFromR
                        aStyles[ 1 ],   // aTFromL
                        aStyles[ 2 ],   // aTFromT
                        aStyles[ 3 ],   // aTFromR
                        pTmpColor
                        )
                    );
                }
            }

            ++aSetIter;
        }

        ++aIter;
    }

    // restore output device:
    rDev.Pop();
    rDev.SetDrawMode( nOldDrawMode );
}

// Finds the lines that join the line defined by (StartPoint, EndPoint) in either
// StartPoint or Endpoint. The styles of these lines are required for DR's magic
// line painting functions.
void SwTabFrmPainter::FindStylesForLine( const Point& rStartPoint,
                                         const Point& rEndPoint,
                                         svx::frame::Style* pStyles,
                                         bool bHori ) const
{
    // pStyles[ 1 ] = bHori ? aLFromT : TFromL
    // pStyles[ 2 ] = bHori ? aLFromL : TFromT,
    // pStyles[ 3 ] = bHori ? aLFromB : TFromR,
    // pStyles[ 4 ] = bHori ? aRFromT : BFromL,
    // pStyles[ 5 ] = bHori ? aRFromR : BFromB,
    // pStyles[ 6 ] = bHori ? aRFromB : BFromR,

    SwLineEntryMapConstIter aMapIter = maVertLines.find( rStartPoint.X() );
    OSL_ENSURE( aMapIter != maVertLines.end(), "FindStylesForLine: Error" );
    const SwLineEntrySet& rVertSet = (*aMapIter).second;
    SwLineEntrySetConstIter aIter = rVertSet.begin();

    while ( aIter != rVertSet.end() )
    {
        const SwLineEntry& rEntry = *aIter;
        if ( bHori )
        {
            if ( rStartPoint.Y() == rEntry.mnStartPos )
                pStyles[ 3 ] = rEntry.maAttribute;
            else if ( rStartPoint.Y() == rEntry.mnEndPos )
                pStyles[ 1 ] = rEntry.maAttribute;
        }
        else
        {
            if ( rStartPoint.Y() == rEntry.mnEndPos )
                pStyles[ 2 ] = rEntry.maAttribute;
            else if ( rEndPoint.Y() == rEntry.mnStartPos )
                pStyles[ 5 ] = rEntry.maAttribute;
        }
        ++aIter;
    }

    aMapIter = maHoriLines.find( rStartPoint.Y() );
    OSL_ENSURE( aMapIter != maHoriLines.end(), "FindStylesForLine: Error" );
    const SwLineEntrySet& rHoriSet = (*aMapIter).second;
    aIter = rHoriSet.begin();

    while ( aIter != rHoriSet.end() )
    {
        const SwLineEntry& rEntry = *aIter;
        if ( bHori )
        {
            if ( rStartPoint.X() == rEntry.mnEndPos )
                pStyles[ 2 ] = rEntry.maAttribute;
            else if ( rEndPoint.X() == rEntry.mnStartPos )
                pStyles[ 5 ] = rEntry.maAttribute;
        }
        else
        {
            if ( rStartPoint.X() == rEntry.mnEndPos )
                pStyles[ 1 ] = rEntry.maAttribute;
            else if ( rStartPoint.X() == rEntry.mnStartPos )
                pStyles[ 3 ] = rEntry.maAttribute;
        }
        ++aIter;
    }

    if ( bHori )
    {
        aMapIter = maVertLines.find( rEndPoint.X() );
        OSL_ENSURE( aMapIter != maVertLines.end(), "FindStylesForLine: Error" );
        const SwLineEntrySet& rVertSet2 = (*aMapIter).second;
        aIter = rVertSet2.begin();

        while ( aIter != rVertSet2.end() )
        {
            const SwLineEntry& rEntry = *aIter;
            if ( rEndPoint.Y() == rEntry.mnStartPos )
                pStyles[ 6 ] = rEntry.maAttribute;
            else if ( rEndPoint.Y() == rEntry.mnEndPos )
                pStyles[ 4 ] = rEntry.maAttribute;
            ++aIter;
        }
    }
    else
    {
        aMapIter = maHoriLines.find( rEndPoint.Y() );
        OSL_ENSURE( aMapIter != maHoriLines.end(), "FindStylesForLine: Error" );
        const SwLineEntrySet& rHoriSet2 = (*aMapIter).second;
        aIter = rHoriSet2.begin();

        while ( aIter != rHoriSet2.end() )
        {
            const SwLineEntry& rEntry = *aIter;
            if ( rEndPoint.X() == rEntry.mnEndPos )
                pStyles[ 4 ] = rEntry.maAttribute;
            else if ( rEndPoint.X() == rEntry.mnStartPos )
                pStyles[ 6 ] = rEntry.maAttribute;
            ++aIter;
        }
    }
}

void SwTabFrmPainter::Insert( const SwFrm& rFrm, const SvxBoxItem& rBoxItem )
{
    std::vector< const SwFrm* > aTestVec;
    aTestVec.push_back( &rFrm );
    aTestVec.push_back( &rFrm );
    aTestVec.push_back( &rFrm );

    // build 4 line entries for the 4 borders:
    SwRect aBorderRect = rFrm.Frm();
    if ( rFrm.IsTabFrm() )
    {
        aBorderRect = rFrm.Prt();
        aBorderRect.Pos() += rFrm.Frm().Pos();
    }

    const SwTwips nLeft   = aBorderRect._Left();
    const SwTwips nRight  = aBorderRect._Right();
    const SwTwips nTop    = aBorderRect._Top();
    const SwTwips nBottom = aBorderRect._Bottom();

    svx::frame::Style aL( rBoxItem.GetLeft() );
    svx::frame::Style aR( rBoxItem.GetRight() );
    svx::frame::Style aT( rBoxItem.GetTop() );
    svx::frame::Style aB( rBoxItem.GetBottom() );

    const SwTwips nHalfTopWidth = aT.GetWidth() / 2;

    aR.MirrorSelf();
    aB.MirrorSelf();

    bool bVert = mrTabFrm.IsVertical();
    bool bR2L  = mrTabFrm.IsRightToLeft();

    aL.SetRefMode( svx::frame::REFMODE_CENTERED );
    aR.SetRefMode( svx::frame::REFMODE_CENTERED );
    aT.SetRefMode( !bVert ? svx::frame::REFMODE_BEGIN : svx::frame::REFMODE_END );
    aB.SetRefMode( !bVert ? svx::frame::REFMODE_BEGIN : svx::frame::REFMODE_END );

    SwLineEntry aLeft  ( nLeft,   nTop + nHalfTopWidth,  nBottom + nHalfTopWidth, bVert ? aB : ( bR2L ? aR : aL ) );
    SwLineEntry aRight ( nRight,  nTop + nHalfTopWidth,  nBottom + nHalfTopWidth, bVert ? aT : ( bR2L ? aL : aR ) );
    SwLineEntry aTop   ( nTop + nHalfTopWidth,    nLeft, nRight,  bVert ? aL : aT );
    SwLineEntry aBottom( nBottom + nHalfTopWidth, nLeft, nRight,  bVert ? aR : aB );

    Insert( aLeft, false );
    Insert( aRight, false );
    Insert( aTop, true );
    Insert( aBottom, true );

    const SwRowFrm* pThisRowFrm = dynamic_cast<const SwRowFrm*>(rFrm.GetUpper());

    // special case: #i9860#
    // first line in follow table without repeated headlines
    if ( pThisRowFrm &&
         pThisRowFrm->GetUpper() == &mrTabFrm &&
         mrTabFrm.IsFollow() &&
        !mrTabFrm.GetTable()->GetRowsToRepeat() &&
        (!pThisRowFrm->GetPrev() || static_cast<const SwRowFrm*>(pThisRowFrm->GetPrev())->IsRowSpanLine()) &&
        !rBoxItem.GetTop() &&
         rBoxItem.GetBottom() )
    {
        SwLineEntry aFollowTop( !bVert ? nTop : nRight, !bVert ? nLeft : nTop, !bVert ? nRight : nBottom, aB );
        Insert( aFollowTop, !bVert );
    }
}

void SwTabFrmPainter::Insert( SwLineEntry& rNew, bool bHori )
{
    // get all lines from structure, that have key entry of pLE
    SwLineEntryMap* pLine2 = bHori ? &maHoriLines : &maVertLines;
    const SwTwips nKey = rNew.mnKey;
    SwLineEntryMapIter aMapIter = pLine2->find( nKey );

    SwLineEntrySet* pLineSet = aMapIter != pLine2->end() ? &((*aMapIter).second) : 0;
    if ( !pLineSet )
    {
        SwLineEntrySet aNewSet;
        (*pLine2)[ nKey ] = aNewSet;
        pLineSet = &(*pLine2)[ nKey ];
    }
    SwLineEntrySetIter aIter = pLineSet->begin();

    while ( pLineSet && aIter != pLineSet->end() && rNew.mnStartPos < rNew.mnEndPos )
    {
        const SwLineEntry& rOld = *aIter;
        const SwLineEntry::OverlapType nOverlapType = rOld.Overlaps( rNew );

        const svx::frame::Style& rOldAttr = rOld.maAttribute;
        const svx::frame::Style& rNewAttr = rNew.maAttribute;
        const svx::frame::Style& rCmpAttr = rNewAttr > rOldAttr ? rNewAttr : rOldAttr;

        if ( SwLineEntry::OVERLAP1 == nOverlapType )
        {
            OSL_ENSURE( rNew.mnStartPos >= rOld.mnStartPos, "Overlap type 3? How this?" );

            // new left segment
            const SwLineEntry aLeft( nKey, rOld.mnStartPos, rNew.mnStartPos, rOldAttr );

            // new middle segment
            const SwLineEntry aMiddle( nKey, rNew.mnStartPos, rOld.mnEndPos, rCmpAttr );

            // new right segment
            rNew.mnStartPos = rOld.mnEndPos;

            // update current lines set
            pLineSet->erase( aIter );
            if ( aLeft.mnStartPos   < aLeft.mnEndPos   ) pLineSet->insert( aLeft );
            if ( aMiddle.mnStartPos < aMiddle.mnEndPos ) pLineSet->insert( aMiddle );

            aIter = pLineSet->begin();

            continue; // start over
        }
        else if ( SwLineEntry::OVERLAP2 == nOverlapType )
        {
            // new left segment
            const SwLineEntry aLeft( nKey, rOld.mnStartPos, rNew.mnStartPos, rOldAttr );

            // new middle segment
            const SwLineEntry aMiddle( nKey, rNew.mnStartPos, rNew.mnEndPos, rCmpAttr );

            // new right segment
            const SwLineEntry aRight( nKey, rNew.mnEndPos, rOld.mnEndPos, rOldAttr );

            // update current lines set
            pLineSet->erase( aIter );
            if ( aLeft.mnStartPos < aLeft.mnEndPos ) pLineSet->insert( aLeft );
            if ( aMiddle.mnStartPos < aMiddle.mnEndPos ) pLineSet->insert( aMiddle );
            if ( aRight.mnStartPos < aRight.mnEndPos ) pLineSet->insert( aRight );

            rNew.mnStartPos = rNew.mnEndPos; // rNew should not be inserted!

            break; // we are finished
        }
        else if ( SwLineEntry::OVERLAP3 == nOverlapType )
        {
            // new left segment
            const SwLineEntry aLeft( nKey, rNew.mnStartPos, rOld.mnStartPos, rNewAttr );

            // new middle segment
            const SwLineEntry aMiddle( nKey, rOld.mnStartPos, rNew.mnEndPos, rCmpAttr );

            // new right segment
            const SwLineEntry aRight( nKey, rNew.mnEndPos, rOld.mnEndPos, rOldAttr );

            // update current lines set
            pLineSet->erase( aIter );
            if ( aLeft.mnStartPos < aLeft.mnEndPos ) pLineSet->insert( aLeft );
            if ( aMiddle.mnStartPos < aMiddle.mnEndPos ) pLineSet->insert( aMiddle );
            if ( aRight.mnStartPos < aRight.mnEndPos ) pLineSet->insert( aRight );

            rNew.mnStartPos = rNew.mnEndPos; // rNew should not be inserted!

            break; // we are finished
        }

        ++aIter;
    }

    if ( rNew.mnStartPos < rNew.mnEndPos ) // insert rest
        pLineSet->insert( rNew );
}

//
// FUNCTIONS USED FOR COLLAPSING TABLE BORDER LINES END
//

// --> OD #i76669#
namespace
{
    class SwViewObjectContactRedirector : public ::sdr::contact::ViewObjectContactRedirector
    {
        private:
            const ViewShell& mrViewShell;

        public:
            SwViewObjectContactRedirector( const ViewShell& rSh )
                : mrViewShell( rSh )
            {};

            virtual ~SwViewObjectContactRedirector()
            {}

            virtual drawinglayer::primitive2d::Primitive2DSequence createRedirectedPrimitive2DSequence(
                                    const sdr::contact::ViewObjectContact& rOriginal,
                                    const sdr::contact::DisplayInfo& rDisplayInfo)
            {
                sal_Bool bPaint( sal_True );

                SdrObject* pObj = rOriginal.GetViewContact().TryToGetSdrObject();
                if ( pObj )
                {
                    bPaint = SwFlyFrm::IsPaint( pObj, &mrViewShell );
                }

                if ( !bPaint )
                {
                    return drawinglayer::primitive2d::Primitive2DSequence();
                }

                return sdr::contact::ViewObjectContactRedirector::createRedirectedPrimitive2DSequence(
                                                        rOriginal, rDisplayInfo );
            }
    };

} // end of anonymous namespace
// <--
/*************************************************************************
|*
|*  SwRootFrm::Paint()
|*
|*  Description
|*      Paint once for every visible page which is touched by Rect.
|*      1. Paint borders and backgrounds.
|*      2. Paint the draw layer (frames and drawing objects) that is
|*         below the document (hell).
|*      3. Paint the document content (text)
|*      4. Paint the draw layer that is above the document.
|*************************************************************************/

void
SwRootFrm::Paint(SwRect const& rRect, SwPrintData const*const pPrintData) const
{
    OSL_ENSURE( Lower() && Lower()->IsPageFrm(), "Lower of root is no page." );

    PROTOCOL( this, PROT_FILE_INIT, 0, 0)

    sal_Bool bResetRootPaint = sal_False;
    ViewShell *pSh = pCurrShell;

    if ( pSh->GetWin() )
    {
        if ( pSh->GetOut() == pSh->GetWin() && !pSh->GetWin()->IsVisible() )
        {
            return;
        }
        if ( SwRootFrm::bInPaint )
        {
            SwPaintQueue::Add( pSh, rRect );
            return;
        }
    }
    else
        SwRootFrm::bInPaint = bResetRootPaint = sal_True;

    SwSavePaintStatics *pStatics = 0;
    if ( pGlobalShell )
        pStatics = new SwSavePaintStatics();
    pGlobalShell = pSh;

    if( !pSh->GetWin() )
        pProgress = SfxProgress::GetActiveProgress( (SfxObjectShell*) pSh->GetDoc()->GetDocShell() );

    ::SwCalcPixStatics( pSh->GetOut() );
    aGlobalRetoucheColor = pSh->Imp()->GetRetoucheColor();

    //Trigger an action to clear things up if needed.
    //Using this trick we can ensure that all values are valid in all paints -
    //no problems, no special case(s).
    // #i92745#
    // Extend check on certain states of the 'current' <ViewShell> instance to
    // all existing <ViewShell> instances.
    bool bPerformLayoutAction( true );
    {
        ViewShell* pTmpViewShell = pSh;
        do {
            if ( pTmpViewShell->IsInEndAction() ||
                 pTmpViewShell->IsPaintInProgress() ||
                 ( pTmpViewShell->Imp()->IsAction() &&
                   pTmpViewShell->Imp()->GetLayAction().IsActionInProgress() ) )
            {
                bPerformLayoutAction = false;
            }

            pTmpViewShell = static_cast<ViewShell*>(pTmpViewShell->GetNext());
        } while ( bPerformLayoutAction && pTmpViewShell != pSh );
    }
    if ( bPerformLayoutAction )
    {
        ((SwRootFrm*)this)->ResetTurbo();
        SwLayAction aAction( (SwRootFrm*)this, pSh->Imp() );
        aAction.SetPaint( sal_False );
        aAction.SetComplete( sal_False );
        aAction.SetReschedule( pProgress ? sal_True : sal_False );
        aAction.Action();
        ((SwRootFrm*)this)->ResetTurboFlag();
        if ( !pSh->ActionPend() )
            pSh->Imp()->DelRegion();
    }

    SwRect aRect( rRect );
    aRect.Intersection( pSh->VisArea() );

    const sal_Bool bExtraData = ::IsExtraData( GetFmt()->GetDoc() );

    pLines = new SwLineRects;   //Container for borders.

    // #104289#. During painting, something (OLE) can
    // load the linguistic, which in turn can cause a reformat
    // of the document. Dangerous! We better set this flag to
    // avoid the reformat.
    const sal_Bool bOldAction = IsCallbackActionEnabled();
    ((SwRootFrm*)this)->SetCallbackActionEnabled( sal_False );

    const SwPageFrm *pPage = pSh->Imp()->GetFirstVisPage();

    const bool bBookMode = pGlobalShell->GetViewOptions()->IsViewLayoutBookMode();
    if ( bBookMode && pPage->GetPrev() && static_cast<const SwPageFrm*>(pPage->GetPrev())->IsEmptyPage() )
        pPage = static_cast<const SwPageFrm*>(pPage->GetPrev());

    // #i68597#
    const bool bGridPainting(pSh->GetWin() && pSh->Imp()->HasDrawView() && pSh->Imp()->GetDrawView()->IsGridVisible());

    // Hide all page break controls before showing them again
    SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( pGlobalShell );
    if ( pWrtSh )
    {
        SwEditWin& rEditWin = pWrtSh->GetView().GetEditWin();
        SwFrameControlsManager& rMngr = rEditWin.GetFrameControlsManager();
        const SwPageFrm* pHiddenPage = pPage;
        while ( pHiddenPage->GetPrev() != NULL )
        {
            pHiddenPage = static_cast< const SwPageFrm* >( pHiddenPage->GetPrev() );
            SwFrameControlPtr pControl = rMngr.GetControl( PageBreak, pHiddenPage );
            if ( pControl.get() )
                pControl->ShowAll( false );
        }
    }

    // #i76669#
    SwViewObjectContactRedirector aSwRedirector( *pSh );

    while ( pPage )
    {
        const bool bPaintRightShadow =  pPage->IsRightShadowNeeded();
        const bool bPaintLeftShadow = pPage->IsLeftShadowNeeded();
        const bool bRightSidebar = pPage->SidebarPosition() == sw::sidebarwindows::SIDEBAR_RIGHT;

        if ( !pPage->IsEmptyPage() )
        {
            SwRect aPaintRect;
            SwPageFrm::GetBorderAndShadowBoundRect( pPage->Frm(), pSh, aPaintRect,
                bPaintLeftShadow, bPaintRightShadow, bRightSidebar );

            if ( aRect.IsOver( aPaintRect ) )
            {
                if ( pSh->GetWin() )
                {
                    pSubsLines = new SwSubsRects;
                    pSpecSubsLines = new SwSubsRects;
                }
                g_pBorderLines = new BorderLines;

                aPaintRect._Intersection( aRect );

                if ( bExtraData &&
                     pSh->GetWin() && pSh->IsInEndAction() )
                {
                    // enlarge paint rectangle to complete page width, subtract
                    // current paint area and invalidate the resulting region.
                    SWRECTFN( pPage )
                    SwRect aPageRectTemp( aPaintRect );
                    (aPageRectTemp.*fnRect->fnSetLeftAndWidth)(
                         (pPage->Frm().*fnRect->fnGetLeft)(),
                         (pPage->Frm().*fnRect->fnGetWidth)() );
                    aPageRectTemp._Intersection( pSh->VisArea() );
                    Region aPageRectRegion( aPageRectTemp.SVRect() );
                    aPageRectRegion.Exclude( aPaintRect.SVRect() );
                    pSh->GetWin()->Invalidate( aPageRectRegion, INVALIDATE_CHILDREN );
                }

                // #i80793#
                // enlarge paint rectangle for objects overlapping the same pixel
                // in all cases and before the DrawingLayer overlay is initialized.
                lcl_AdjustRectToPixelSize( aPaintRect, *(pSh->GetOut()) );

                // #i68597#
                // moved paint pre-process for DrawingLayer overlay here since the above
                // code dependent from bExtraData may expand the PaintRect
                {
                    // #i75172# if called from ViewShell::ImplEndAction it sould no longer
                    // really be used but handled by ViewShell::ImplEndAction already
                    const Region aDLRegion(aPaintRect.SVRect());
                    pSh->DLPrePaint2(aDLRegion);
                }

                if(OUTDEV_WINDOW == pGlobalShell->GetOut()->GetOutDevType())
                {
                    /// OD 27.09.2002 #103636# - changed method SwLayVout::Enter(..)
                    /// 2nd parameter is no longer <const> and will be set to the
                    /// rectangle the virtual output device is calculated from <aPaintRect>,
                    /// if the virtual output is used.
                    pVout->Enter( pSh, aPaintRect, !bNoVirDev );

                    /// OD 27.09.2002 #103636# - adjust paint rectangle to pixel size
                    /// Thus, all objects overlapping on pixel level with the unadjusted
                    /// paint rectangle will be considered in the paint.
                    lcl_AdjustRectToPixelSize( aPaintRect, *(pSh->GetOut()) );
                }

                // maybe this can be put in the above scope. Since we are not sure, just leave it ATM
                pVout->SetOrgRect( aPaintRect );

                /// OD 29.08.2002 #102450#
                /// determine background color of page for <PaintLayer> method
                /// calls, paint <hell> or <heaven>
                const Color aPageBackgrdColor = pPage->GetDrawBackgrdColor();

                pPage->PaintBaBo( aPaintRect, pPage, sal_True );

                if ( pSh->Imp()->HasDrawView() )
                {
                    pLines->LockLines( sal_True );
                    const IDocumentDrawModelAccess* pIDDMA = pSh->getIDocumentDrawModelAccess();
                    pSh->Imp()->PaintLayer( pIDDMA->GetHellId(),
                                            pPrintData,
                                            aPaintRect,
                                            &aPageBackgrdColor,
                                            (pPage->IsRightToLeft() ? true : false),
                                            &aSwRedirector );
                    pLines->PaintLines( pSh->GetOut() );
                    pLines->LockLines( sal_False );
                }

                if( pSh->GetWin() )
                {
                    // collect sub-lines
                    pPage->RefreshSubsidiary( aPaintRect );
                    // paint special sub-lines
                    pSpecSubsLines->PaintSubsidiary( pSh->GetOut(), NULL );
                }

                pPage->Paint( aPaintRect );

                // no paint of page border and shadow, if writer is in place mode.
                if( pSh->GetWin() && pSh->GetDoc()->GetDocShell() &&
                    !pSh->GetDoc()->GetDocShell()->IsInPlaceActive() )
                {
                    SwPageFrm::PaintBorderAndShadow( pPage->Frm(), pSh, bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
                    SwPageFrm::PaintNotesSidebar( pPage->Frm(), pSh, pPage->GetPhyPageNum(), bRightSidebar);
                }

                pLines->PaintLines( pSh->GetOut() );
                if ( pSh->GetWin() )
                {
                    pSubsLines->PaintSubsidiary( pSh->GetOut(), pLines );
                    DELETEZ( pSubsLines );
                    DELETEZ( pSpecSubsLines );
                }
                // fdo#42750: delay painting these until after subsidiary lines
                // fdo#45562: delay painting these until after hell layer
                // fdo#47717: but do it before heaven layer
                ProcessPrimitives(g_pBorderLines->GetBorderLines_Clear());

                if ( pSh->Imp()->HasDrawView() )
                {
                    /// OD 29.08.2002 #102450# - add 3rd parameter
                    // OD 09.12.2002 #103045# - add 4th parameter for horizontal text direction.
                    pSh->Imp()->PaintLayer( pSh->GetDoc()->GetHeavenId(),
                                            pPrintData,
                                            aPaintRect,
                                            &aPageBackgrdColor,
                                            (pPage->IsRightToLeft() ? true : false),
                                            &aSwRedirector );
                }

                if ( bExtraData )
                    pPage->RefreshExtraData( aPaintRect );

                DELETEZ(g_pBorderLines);
                pVout->Leave();

                // #i68597#
                // needed to move grid painting inside Begin/EndDrawLayer bounds and to change
                // output rect for it accordingly
                if(bGridPainting)
                {
                    SdrPaintView* pPaintView = pSh->Imp()->GetDrawView();
                    SdrPageView* pPageView = pPaintView->GetSdrPageView();
                    pPageView->DrawPageViewGrid(*pSh->GetOut(), aPaintRect.SVRect(), SwViewOption::GetTextGridColor() );
                }

                // #i68597#
                // moved paint post-process for DrawingLayer overlay here, see above
                {
                    pSh->DLPostPaint2(true);
                }
            }

            pPage->PaintDecorators( );
            pPage->PaintBreak();
        }
        else if ( bBookMode && pSh->GetWin() && !pSh->GetDoc()->GetDocShell()->IsInPlaceActive() )
        {
            // paint empty page
            SwRect aPaintRect;
            SwRect aEmptyPageRect( pPage->Frm() );

            // code from vprint.cxx
            const SwPageFrm& rFormatPage = pPage->GetFormatPage();
            aEmptyPageRect.SSize() = rFormatPage.Frm().SSize();

            SwPageFrm::GetBorderAndShadowBoundRect( aEmptyPageRect, pSh, aPaintRect,
                bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
            aPaintRect._Intersection( aRect );

            if ( aRect.IsOver( aEmptyPageRect ) )
            {
                // #i75172# if called from ViewShell::ImplEndAction it sould no longer
                // really be used but handled by ViewShell::ImplEndAction already
                {
                    const Region aDLRegion(aPaintRect.SVRect());
                    pSh->DLPrePaint2(aDLRegion);
                }

                if( pSh->GetOut()->GetFillColor() != aGlobalRetoucheColor )
                    pSh->GetOut()->SetFillColor( aGlobalRetoucheColor );

                pSh->GetOut()->SetLineColor(); // OD 20.02.2003 #107369# - no line color
                // OD 20.02.2003 #107369# - use aligned page rectangle
                {
                    SwRect aTmpPageRect( aEmptyPageRect );
                    ::SwAlignRect( aTmpPageRect, pSh );
                    aEmptyPageRect = aTmpPageRect;
                }

                pSh->GetOut()->DrawRect( aEmptyPageRect.SVRect() );

                // paint empty page text
                const Font& rEmptyPageFont = SwPageFrm::GetEmptyPageFont();
                const Font aOldFont( pSh->GetOut()->GetFont() );

                pSh->GetOut()->SetFont( rEmptyPageFont );
                pSh->GetOut()->DrawText( aEmptyPageRect.SVRect(), SW_RESSTR( STR_EMPTYPAGE ),
                                    TEXT_DRAW_VCENTER |
                                    TEXT_DRAW_CENTER |
                                    TEXT_DRAW_CLIP );

                pSh->GetOut()->SetFont( aOldFont );
                // paint shadow and border for empty page
                // OD 19.02.2003 #107369# - use new method to paint page border and
                // shadow
                SwPageFrm::PaintBorderAndShadow( aEmptyPageRect, pSh, bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
                SwPageFrm::PaintNotesSidebar( aEmptyPageRect, pSh, pPage->GetPhyPageNum(), bRightSidebar);

                {
                    pSh->DLPostPaint2(true);
                }
            }
        }

        OSL_ENSURE( !pPage->GetNext() || pPage->GetNext()->IsPageFrm(),
                "Neighbour of page is not a page." );
        pPage = (SwPageFrm*)pPage->GetNext();
    }

    DELETEZ( pLines );

    if ( bResetRootPaint )
        SwRootFrm::bInPaint = sal_False;
    if ( pStatics )
        delete pStatics;
    else
    {
        pProgress = 0;
        pGlobalShell = 0;
    }

    ((SwRootFrm*)this)->SetCallbackActionEnabled( bOldAction );
}

/*************************************************************************
|*
|*  SwLayoutFrm::Paint()
|*
|*************************************************************************/

void lcl_EmergencyFormatFtnCont( SwFtnContFrm *pCont )
{
    //It's possible that the Cont will get destroyed.
    SwCntntFrm *pCnt = pCont->ContainsCntnt();
    while ( pCnt && pCnt->IsInFtn() )
    {
        pCnt->Calc();
        pCnt = pCnt->GetNextCntntFrm();
    }
}

class SwShortCut
{
    SwRectDist fnCheck;
    long nLimit;
public:
    SwShortCut( const SwFrm& rFrm, const SwRect& rRect );
    sal_Bool Stop( const SwRect& rRect ) const
        { return (rRect.*fnCheck)( nLimit ) > 0; }
};

SwShortCut::SwShortCut( const SwFrm& rFrm, const SwRect& rRect )
{
    sal_Bool bVert = rFrm.IsVertical();
    sal_Bool bR2L = rFrm.IsRightToLeft();
    if( rFrm.IsNeighbourFrm() && bVert == bR2L )
    {
        if( bVert )
        {
            fnCheck = &SwRect::GetBottomDistance;
            nLimit = rRect.Top();
        }
        else
        {
            fnCheck = &SwRect::GetLeftDistance;
            nLimit = rRect.Left() + rRect.Width();
        }
    }
    else if( bVert == rFrm.IsNeighbourFrm() )
    {
        fnCheck = &SwRect::GetTopDistance;
        nLimit = rRect.Top() + rRect.Height();
    }
    else
    {
        //Badaa: 2008-04-18 * Support for Classical Mongolian Script (SCMS) joint with Jiayanmin
        if ( rFrm.IsVertLR() )
        {
               fnCheck = &SwRect::GetLeftDistance;
               nLimit = rRect.Right();
        }
        else
        {
            fnCheck = &SwRect::GetRightDistance;
            nLimit = rRect.Left();
        }
    }
}

void SwLayoutFrm::Paint(SwRect const& rRect, SwPrintData const*const) const
{
    ViewShell *pSh = getRootFrm()->GetCurrShell();

    // #i16816# tagged pdf support
    Frm_Info aFrmInfo( *this );
    SwTaggedPDFHelper aTaggedPDFHelper( 0, &aFrmInfo, 0, *pSh->GetOut() );

    const SwFrm *pFrm = Lower();
    if ( !pFrm )
        return;

    SwShortCut aShortCut( *pFrm, rRect );
    sal_Bool bCnt;
    if ( sal_True == (bCnt = pFrm->IsCntntFrm()) )
        pFrm->Calc();

    if ( pFrm->IsFtnContFrm() )
    {
        ::lcl_EmergencyFormatFtnCont( (SwFtnContFrm*)pFrm );
        pFrm = Lower();
    }

    const SwPageFrm *pPage = 0;
    const sal_Bool bWin   = pGlobalShell->GetWin() ? sal_True : sal_False;

    while ( IsAnLower( pFrm ) )
    {
        SwRect aPaintRect( pFrm->PaintArea() );
        if( aShortCut.Stop( aPaintRect ) )
            break;
        if ( bCnt && pProgress )
            pProgress->Reschedule();

        //We need to retouch if a frame explicitly requests it.
        //First do the retouch, because this could flatten the borders.
        if ( pFrm->IsRetouche() )
        {
            if ( pFrm->IsRetoucheFrm() && bWin && !pFrm->GetNext() )
            {   if ( !pPage )
                    pPage = FindPageFrm();
               pFrm->Retouche( pPage, rRect );
            }
            pFrm->ResetRetouche();
        }

        if ( rRect.IsOver( aPaintRect ) )
        {
            if ( bCnt && pFrm->IsCompletePaint() &&
                 !rRect.IsInside( aPaintRect ) && GetpApp()->AnyInput( VCL_INPUT_KEYBOARD ) )
            {
                //fix(8104): It may happen, that the processing wasn't complete
                //but some parts of the paragraph were still repainted.
                //This could lead to the situation, that other parts of the
                //paragraph won't be repainted at all. The only solution seems
                //to be an invalidation of the window.
                //To not make it too severe the rectangle is limited by
                //painting the desired part and only invalidating the
                //remaining paragraph parts.
                if ( aPaintRect.Left()  == rRect.Left() &&
                     aPaintRect.Right() == rRect.Right() )
                {
                    aPaintRect.Bottom( rRect.Top() - 1 );
                    if ( aPaintRect.Height() > 0 )
                        pGlobalShell->InvalidateWindows(aPaintRect);
                    aPaintRect.Top( rRect.Bottom() + 1 );
                    aPaintRect.Bottom( pFrm->Frm().Bottom() );
                    if ( aPaintRect.Height() > 0 )
                        pGlobalShell->InvalidateWindows(aPaintRect);
                    aPaintRect.Top( pFrm->Frm().Top() );
                    aPaintRect.Bottom( pFrm->Frm().Bottom() );
                }
                else
                {
                    pGlobalShell->InvalidateWindows( aPaintRect );
                    pFrm = pFrm->GetNext();
                    if ( pFrm && (sal_True == (bCnt = pFrm->IsCntntFrm())) )
                        pFrm->Calc();
                    continue;
                }
            }
            pFrm->ResetCompletePaint();
            aPaintRect._Intersection( rRect );

            pFrm->Paint( aPaintRect );

            if ( Lower() && Lower()->IsColumnFrm() )
            {
                //Paint the column separator line if needed. The page is
                //responsible for the page frame - not the upper.
                const SwFrmFmt *pFmt = GetUpper() && GetUpper()->IsPageFrm()
                                            ? GetUpper()->GetFmt()
                                            : GetFmt();
                const SwFmtCol &rCol = pFmt->GetCol();
                if ( rCol.GetLineAdj() != COLADJ_NONE )
                {
                    if ( !pPage )
                        pPage = pFrm->FindPageFrm();

                    PaintColLines( aPaintRect, rCol, pPage );
                }
            }
        }
        if ( !bCnt && pFrm->GetNext() && pFrm->GetNext()->IsFtnContFrm() )
            ::lcl_EmergencyFormatFtnCont( (SwFtnContFrm*)pFrm->GetNext() );

        pFrm = pFrm->GetNext();

        if ( pFrm && (sal_True == (bCnt = pFrm->IsCntntFrm())) )
            pFrm->Calc();
    }
}

drawinglayer::primitive2d::Primitive2DSequence lcl_CreateDashedIndicatorPrimitive(
        basegfx::B2DPoint aStart, basegfx::B2DPoint aEnd,
        basegfx::BColor aColor )
{
    drawinglayer::primitive2d::Primitive2DSequence aSeq( 1 );

    std::vector< double > aStrokePattern;
    basegfx::B2DPolygon aLinePolygon;
    aLinePolygon.append( aStart );
    aLinePolygon.append( aEnd );

    const StyleSettings& rSettings = Application::GetSettings().GetStyleSettings();
    if ( rSettings.GetHighContrastMode( ) )
    {
        // Only a solid line in high contrast mode
        aColor = rSettings.GetDialogTextColor().getBColor();
    }
    else
    {
        // Get a color for the contrast
        basegfx::BColor aHslLine = basegfx::tools::rgb2hsl( aColor );
        double nLuminance = aHslLine.getZ() * 2.5;
        if ( nLuminance == 0 )
            nLuminance = 0.5;
        else if ( nLuminance >= 1.0 )
            nLuminance = aHslLine.getZ() * 0.4;
        aHslLine.setZ( nLuminance );
        const basegfx::BColor aOtherColor = basegfx::tools::hsl2rgb( aHslLine );

        // Compute the plain line
        drawinglayer::primitive2d::PolygonHairlinePrimitive2D * pPlainLine =
            new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
                    aLinePolygon, aOtherColor );

        aSeq[0] = drawinglayer::primitive2d::Primitive2DReference( pPlainLine );


        // Dashed line in twips
        aStrokePattern.push_back( 40 );
        aStrokePattern.push_back( 40 );

        aSeq.realloc( 2 );
    }

    // Compute the dashed line primitive
    drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D * pLine =
            new drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D (
                basegfx::B2DPolyPolygon( aLinePolygon ),
                drawinglayer::attribute::LineAttribute( aColor ),
                drawinglayer::attribute::StrokeAttribute( aStrokePattern ) );

    aSeq[ aSeq.getLength( ) - 1 ] = drawinglayer::primitive2d::Primitive2DReference( pLine );

    return aSeq;
}

void SwPageFrm::PaintBreak( ) const
{
    if ( pGlobalShell->GetOut()->GetOutDevType() != OUTDEV_PRINTER  &&
         !pGlobalShell->GetViewOptions()->IsPDFExport() &&
         !pGlobalShell->GetViewOptions()->IsReadonly() &&
         !pGlobalShell->IsPreView() )
    {
        const SwFrm* pBodyFrm = Lower();
        while ( pBodyFrm && !pBodyFrm->IsBodyFrm() )
            pBodyFrm = pBodyFrm->GetNext();

        if ( pBodyFrm )
        {
            const SwLayoutFrm* pLayBody = static_cast< const SwLayoutFrm* >( pBodyFrm );
            const SwFlowFrm *pFlowFrm = pLayBody->ContainsCntnt();

            // Test if the first node is a table
            const SwFrm* pFirstFrm = pLayBody->Lower();
            if ( pFirstFrm && pFirstFrm->IsTabFrm() )
                pFlowFrm = static_cast< const SwTabFrm* >( pFirstFrm );

            SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( pGlobalShell );
            if ( pWrtSh )
            {
                SwEditWin& rEditWin = pWrtSh->GetView().GetEditWin();
                SwFrameControlsManager& rMngr = rEditWin.GetFrameControlsManager();

                if ( pFlowFrm && pFlowFrm->IsPageBreak( sal_True ) )
                    rMngr.SetPageBreakControl( this );
                else
                    rMngr.RemoveControlsByType( PageBreak, this );
            }
        }
        SwLayoutFrm::PaintBreak( );
    }
}

void SwColumnFrm::PaintBreak( ) const
{
    if ( pGlobalShell->GetOut()->GetOutDevType() != OUTDEV_PRINTER  &&
         !pGlobalShell->GetViewOptions()->IsPDFExport() &&
         !pGlobalShell->GetViewOptions()->IsReadonly() &&
         !pGlobalShell->IsPreView() )
    {
        const SwFrm* pBodyFrm = Lower();
        while ( pBodyFrm && !pBodyFrm->IsBodyFrm() )
            pBodyFrm = pBodyFrm->GetNext();

        if ( pBodyFrm )
        {
            const SwCntntFrm *pCnt = static_cast< const SwLayoutFrm* >( pBodyFrm )->ContainsCntnt();
            if ( pCnt && pCnt->IsColBreak( sal_True ) )
            {
                // Paint the break only if:
                //    * Not in header footer edition, to avoid conflicts with the
                //      header/footer marker
                //    * Non-printing characters are shown, as this is more consistent
                //      with other formatting marks
                if ( !pGlobalShell->IsShowHeaderFooterSeparator( Header ) &&
                     !pGlobalShell->IsShowHeaderFooterSeparator( Footer ) )
                {
                    SwRect aRect( pCnt->Prt() );
                    aRect.Pos() += pCnt->Frm().Pos();

                    // Draw the line
                    basegfx::B2DPoint aStart( double( aRect.Left() ), aRect.Top() );
                    basegfx::B2DPoint aEnd( double( aRect.Right() ), aRect.Top() );
                    double nWidth = aRect.Width();
                    if ( IsVertical( ) )
                    {
                        aStart = basegfx::B2DPoint( double( aRect.Right() ), double( aRect.Top() ) );
                        aEnd = basegfx::B2DPoint( double( aRect.Right() ), double( aRect.Bottom() ) );
                        nWidth = aRect.Height();
                    }

                    basegfx::BColor aLineColor = SwViewOption::GetPageBreakColor().getBColor();


                    drawinglayer::primitive2d::Primitive2DSequence aSeq =
                        lcl_CreateDashedIndicatorPrimitive( aStart, aEnd, aLineColor );
                    aSeq.realloc( aSeq.getLength( ) + 1 );

                    // Add the text above
                    rtl::OUString aBreakText = SW_RESSTR(STR_COLUMN_BREAK);

                    basegfx::B2DVector aFontSize;
                    OutputDevice* pOut = pGlobalShell->GetOut();
                    Font aFont = pOut->GetSettings().GetStyleSettings().GetToolFont();
                    aFont.SetHeight( 8 * 20 );
                    pOut->SetFont( aFont );
                    drawinglayer::attribute::FontAttribute aFontAttr = drawinglayer::primitive2d::getFontAttributeFromVclFont(
                            aFontSize, aFont, false, false );

                    Rectangle aTextRect;
                    pOut->GetTextBoundRect( aTextRect, String( aBreakText ) );
                    long nTextOff = ( nWidth - aTextRect.GetWidth() ) / 2;

                    basegfx::B2DHomMatrix aTextMatrix( basegfx::tools::createScaleTranslateB2DHomMatrix(
                                aFontSize.getX(), aFontSize.getY(),
                                aRect.Left() + nTextOff, aRect.Top() ) );
                    if ( IsVertical() )
                    {
                        aTextMatrix = basegfx::B2DHomMatrix( basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix (
                                aFontSize.getX(), aFontSize.getY(), 0.0, M_PI_2,
                                aRect.Right(), aRect.Top() + nTextOff ) );
                    }

                    drawinglayer::primitive2d::TextSimplePortionPrimitive2D * pText =
                            new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
                                aTextMatrix,
                                aBreakText, 0, aBreakText.getLength(),
                                std::vector< double >(),
                                aFontAttr,
                                lang::Locale(),
                                aLineColor );
                    aSeq[ aSeq.getLength() - 1 ] = drawinglayer::primitive2d::Primitive2DReference( pText );

                    ProcessPrimitives( aSeq );
                }
            }
        }
    }
}

void SwLayoutFrm::PaintBreak( ) const
{
    const SwFrm* pFrm = Lower();
    while ( pFrm )
    {
        if ( pFrm->IsLayoutFrm() )
            static_cast< const SwLayoutFrm*>( pFrm )->PaintBreak( );
        pFrm = pFrm->GetNext();
    }
}

void SwPageFrm::PaintDecorators( ) const
{
    SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( pGlobalShell );
    if ( pWrtSh )
    {
        SwEditWin& rEditWin = pWrtSh->GetView().GetEditWin();

        const SwLayoutFrm* pBody = FindBodyCont();
        if ( pBody )
        {
            SwRect aBodyRect( pBody->Frm() );

            if ( pGlobalShell->GetOut()->GetOutDevType() != OUTDEV_PRINTER &&
                 !pGlobalShell->GetViewOptions()->IsPDFExport() &&
                 !pGlobalShell->IsPreView() &&
                 !pGlobalShell->GetViewOptions()->IsReadonly() &&
                 !pGlobalShell->GetViewOptions()->getBrowseMode() &&
                 ( pGlobalShell->IsShowHeaderFooterSeparator( Header ) ||
                   pGlobalShell->IsShowHeaderFooterSeparator( Footer ) ) )
            {
                bool bRtl = Application::GetSettings().GetLayoutRTL();
                const SwRect& rVisArea = pGlobalShell->VisArea();
                long nXOff = std::min( aBodyRect.Right(), rVisArea.Right() );
                if ( bRtl )
                    nXOff = std::max( aBodyRect.Left(), rVisArea.Left() );

                // Header
                if ( pGlobalShell->IsShowHeaderFooterSeparator( Header ) )
                {
                    const SwFrm* pHeaderFrm = Lower();
                    if ( !pHeaderFrm->IsHeaderFrm() )
                        pHeaderFrm = NULL;

                    long nHeaderYOff = aBodyRect.Top();
                    Point nOutputOff = rEditWin.LogicToPixel( Point( nXOff, nHeaderYOff ) );
                    rEditWin.GetFrameControlsManager().SetHeaderFooterControl( this, Header, nOutputOff );
                }

                // Footer
                if ( pGlobalShell->IsShowHeaderFooterSeparator( Footer ) )
                {
                    const SwFrm* pFtnContFrm = Lower();
                    while ( pFtnContFrm )
                    {
                        if ( pFtnContFrm->IsFtnContFrm() )
                            aBodyRect.AddBottom( pFtnContFrm->Frm().Bottom() - aBodyRect.Bottom() );
                        pFtnContFrm = pFtnContFrm->GetNext();
                    }

                    long nFooterYOff = aBodyRect.Bottom();
                    Point nOutputOff = rEditWin.LogicToPixel( Point( nXOff, nFooterYOff ) );
                    rEditWin.GetFrameControlsManager().SetHeaderFooterControl( this, Footer, nOutputOff );
                }
            }
        }
    }
}

/** FlyFrm::IsBackgroundTransparent - for feature #99657#

    OD 12.08.2002
    determines, if background of fly frame has to be drawn transparent
    declaration found in /core/inc/flyfrm.cxx
    OD 08.10.2002 #103898# - If the background of the fly frame itself is not
    transparent and the background is inherited from its parent/grandparent,
    the background brush, used for drawing, has to be investigated for transparency.

    @author OD

    @return true, if background is transparent drawn.
*/
sal_Bool SwFlyFrm::IsBackgroundTransparent() const
{
    sal_Bool bBackgroundTransparent = GetFmt()->IsBackgroundTransparent();
    if ( !bBackgroundTransparent &&
         static_cast<const SwFlyFrmFmt*>(GetFmt())->IsBackgroundBrushInherited() )
    {
        const SvxBrushItem* pBackgrdBrush = 0;
        const Color* pSectionTOXColor = 0;
        SwRect aDummyRect;
        if ( GetBackgroundBrush( pBackgrdBrush, pSectionTOXColor, aDummyRect, false) )
        {
            if ( pSectionTOXColor &&
                 (pSectionTOXColor->GetTransparency() != 0) &&
                 (pSectionTOXColor->GetColor() != COL_TRANSPARENT) )
            {
                bBackgroundTransparent = sal_True;
            }
            else if ( pBackgrdBrush )
            {
                if ( (pBackgrdBrush->GetColor().GetTransparency() != 0) &&
                     (pBackgrdBrush->GetColor() != COL_TRANSPARENT) )
                {
                    bBackgroundTransparent = sal_True;
                }
                else
                {
                    const GraphicObject *pTmpGrf =
                            static_cast<const GraphicObject*>(pBackgrdBrush->GetGraphicObject());
                    if ( (pTmpGrf) &&
                         (pTmpGrf->GetAttr().GetTransparency() != 0)
                       )
                    {
                        bBackgroundTransparent = sal_True;
                    }
                }
            }
        }
    }

    return bBackgroundTransparent;
};

/** FlyFrm::IsShadowTransparent - for feature #99657#

    OD 13.08.2002
    determine, if shadow color of fly frame has to be drawn transparent
    declaration found in /core/inc/flyfrm.cxx

    @author OD

    @return true, if shadow color is transparent.
*/
sal_Bool SwFlyFrm::IsShadowTransparent() const
{
    return GetFmt()->IsShadowTransparent();
};

/*************************************************************************
|*
|*  SwFlyFrm::IsPaint()
|*
|*************************************************************************/

sal_Bool SwFlyFrm::IsPaint( SdrObject *pObj, const ViewShell *pSh )
{
    SdrObjUserCall *pUserCall;

    if ( 0 == ( pUserCall = GetUserCall(pObj) ) )
        return sal_True;

    //Attribute dependant, don't paint for printer or PreView
    sal_Bool bPaint =  pFlyOnlyDraw ||
                       ((SwContact*)pUserCall)->GetFmt()->GetPrint().GetValue();
    if ( !bPaint )
        bPaint = pSh->GetWin() && !pSh->IsPreView();

    if ( bPaint )
    {
        //The paint may be prevented by the superior Flys.
        SwFrm *pAnch = 0;
        if ( pObj->ISA(SwVirtFlyDrawObj) )
        {
            SwFlyFrm *pFly = ((SwVirtFlyDrawObj*)pObj)->GetFlyFrm();
            if ( pFlyOnlyDraw && pFlyOnlyDraw == pFly )
                return sal_True;

            //Try to avoid displaying the intermediate stage, Flys which don't
            //overlap with the page on which they are anchored won't be
            //painted.
            //HACK: exception: printing of frames in tables, those can overlap
            //a page once in a while when dealing with oversized tables (HTML).
            SwPageFrm *pPage = pFly->FindPageFrm();
            if ( pPage )
            {
                if ( pPage->Frm().IsOver( pFly->Frm() ) )
                    pAnch = pFly->AnchorFrm();
                else if ( bTableHack &&
                          pFly->Frm().Top() >= pFly->GetAnchorFrm()->Frm().Top() &&
                          pFly->Frm().Top() < pFly->GetAnchorFrm()->Frm().Bottom() &&
                          long(pSh->GetOut()) ==
                          long(pSh->getIDocumentDeviceAccess()->getPrinter( false ) ) )
                {
                    pAnch = pFly->AnchorFrm();
                }
            }

        }
        else
        {
            // OD 13.10.2003 #i19919# - consider 'virtual' drawing objects
            // OD 2004-03-29 #i26791#
            SwDrawContact* pDrawContact = dynamic_cast<SwDrawContact*>(pUserCall);
            pAnch = pDrawContact ? pDrawContact->GetAnchorFrm(pObj) : NULL;
            if ( pAnch )
            {
                if ( !pAnch->GetValidPosFlag() )
                    pAnch = 0;
                else if ( long(pSh->GetOut()) == long(pSh->getIDocumentDeviceAccess()->getPrinter( false )))
                {
                    //HACK: we have to omit some of the objects for printing,
                    //otherwise they would be printed twice.
                    //The objects should get printed if the TableHack is active
                    //right now. Afterwards they must not be printed if the
                    //page over which they float position wise gets printed.
                    const SwPageFrm *pPage = pAnch->FindPageFrm();
                    if ( !bTableHack &&
                         !pPage->Frm().IsOver( pObj->GetCurrentBoundRect() ) )
                        pAnch = 0;
                }
            }
            else
            {
                // OD 02.07.2003 #108784# - debug assert
                if ( !pObj->ISA(SdrObjGroup) )
                {
                    OSL_FAIL( "<SwFlyFrm::IsPaint(..)> - paint of drawing object without anchor frame!?" );
                }
            }
        }
        if ( pAnch )
        {
            if ( pAnch->IsInFly() )
                bPaint = SwFlyFrm::IsPaint( pAnch->FindFlyFrm()->GetVirtDrawObj(),
                                            pSh );
            else if ( pFlyOnlyDraw )
                bPaint = sal_False;
        }
        else
            bPaint = sal_False;
    }
    return bPaint;
}

/*************************************************************************
|*  SwCellFrm::Paint( const SwRect& ) const
|*************************************************************************/
void SwCellFrm::Paint(SwRect const& rRect, SwPrintData const*const) const
{
    if ( GetLayoutRowSpan() >= 1 )
        SwLayoutFrm::Paint( rRect );
}

/*************************************************************************
|*
|*  SwFlyFrm::Paint()
|*
|*************************************************************************/

//Weiter unten definiert
void lcl_PaintLowerBorders( const SwLayoutFrm *pLay,
                               const SwRect &rRect, const SwPageFrm *pPage );

struct BorderLinesGuard
{
    explicit BorderLinesGuard() : m_pBorderLines(g_pBorderLines)
    {
        g_pBorderLines = new BorderLines;
    }
    ~BorderLinesGuard()
    {
        delete g_pBorderLines;
        g_pBorderLines = m_pBorderLines;
    }
private:
    BorderLines *const m_pBorderLines;
};

void SwFlyFrm::Paint(SwRect const& rRect, SwPrintData const*const) const
{
    //because of the overlapping of frames and drawing objects the flys have to
    //paint their borders (and those of the internal ones) directly.
    //e.g. #33066#
    pLines->LockLines(sal_True);
    BorderLinesGuard blg; // this should not paint borders added from PaintBaBo

    SwRect aRect( rRect );
    aRect._Intersection( Frm() );

    OutputDevice* pOut = pGlobalShell->GetOut();
    pOut->Push( PUSH_CLIPREGION );
    pOut->SetClipRegion();
    const SwPageFrm* pPage = FindPageFrm();

    const SwNoTxtFrm *pNoTxt = Lower() && Lower()->IsNoTxtFrm()
                                                ? (SwNoTxtFrm*)Lower() : 0;

    bool bIsChart = false; //#i102950# don't paint additional borders for charts
    //check whether we have a chart
    if(pNoTxt)
    {
        const SwNoTxtNode* pNoTNd = dynamic_cast<const SwNoTxtNode*>(pNoTxt->GetNode());
        if( pNoTNd )
        {
            SwOLENode* pOLENd = const_cast<SwOLENode*>(pNoTNd->GetOLENode());
            if( pOLENd && ChartPrettyPainter::IsChart( pOLENd->GetOLEObj().GetObject() ) )
                bIsChart = true;
        }
    }

    {
        bool bContour = GetFmt()->GetSurround().IsContour();
        PolyPolygon aPoly;
        if ( bContour )
        {
            // OD 16.04.2003 #i13147# - add 2nd parameter with value <sal_True>
            // to indicate that method is called for paint in order to avoid
            // load of the intrinsic graphic.
            bContour = GetContour( aPoly, sal_True );
        }

        // #i47804# - distinguish complete background paint
        // and margin paint.
        // paint complete background for Writer text fly frames
        bool bPaintCompleteBack( !pNoTxt );
        // paint complete background for transparent graphic and contour,
        // if own background color exists.
        const bool bIsGraphicTransparent = pNoTxt ? pNoTxt->IsTransparent() : false;
        if ( !bPaintCompleteBack &&
             ( bIsGraphicTransparent|| bContour ) )
        {
            const SvxBrushItem &rBack = GetFmt()->GetBackground();
            // OD 07.08.2002 #99657# #GetTransChg#
            //     to determine, if background has to be painted, by checking, if
            //     background color is not COL_TRANSPARENT ("no fill"/"auto fill")
            //     or a background graphic exists.
            bPaintCompleteBack = !(rBack.GetColor() == COL_TRANSPARENT) ||
                                 rBack.GetGraphicPos() != GPOS_NONE;
        }
        // paint of margin needed.
        const bool bPaintMarginOnly( !bPaintCompleteBack &&
                                     Prt().SSize() != Frm().SSize() );

        // #i47804# - paint background of parent fly frame
        // for transparent graphics in layer Hell, if parent fly frame isn't
        // in layer Hell. It's only painted the intersection between the
        // parent fly frame area and the paint area <aRect>
        const IDocumentDrawModelAccess* pIDDMA = GetFmt()->getIDocumentDrawModelAccess();

        if ( bIsGraphicTransparent &&
            GetVirtDrawObj()->GetLayer() == pIDDMA->GetHellId() &&
            GetAnchorFrm()->FindFlyFrm() )
        {
            const SwFlyFrm* pParentFlyFrm = GetAnchorFrm()->FindFlyFrm();
            if ( pParentFlyFrm->GetDrawObj()->GetLayer() !=
                                            pIDDMA->GetHellId() )
            {
                SwFlyFrm* pOldRet = pRetoucheFly2;
                pRetoucheFly2 = const_cast<SwFlyFrm*>(this);

                SwBorderAttrAccess aAccess( SwFrm::GetCache(), pParentFlyFrm );
                const SwBorderAttrs &rAttrs = *aAccess.Get();
                SwRect aPaintRect( aRect );
                aPaintRect._Intersection( pParentFlyFrm->Frm() );
                pParentFlyFrm->PaintBackground( aPaintRect, pPage, rAttrs, sal_False, sal_False );

                pRetoucheFly2 = pOldRet;
            }
        }

        if ( bPaintCompleteBack || bPaintMarginOnly )
        {
            //#24926# JP 01.02.96, PaintBaBo is here partially so PaintBorder
            //receives the original Rect but PaintBackground only the limited
            //one.

            // OD 2004-04-23 #116347#
            pOut->Push( PUSH_FILLCOLOR|PUSH_LINECOLOR );
            pOut->SetLineColor();

            pPage = FindPageFrm();

            SwBorderAttrAccess aAccess( SwFrm::GetCache(), (SwFrm*)this );
            const SwBorderAttrs &rAttrs = *aAccess.Get();

            // paint background
            {
                SwRegionRects aRegion( aRect );
                // #i80822#
                // suppress painting of background in printing area for
                // non-transparent graphics.
                if ( bPaintMarginOnly ||
                     ( pNoTxt && !bIsGraphicTransparent ) )
                {
                    //What we actually want to paint is the small stripe between
                    //PrtArea and outer border.
                    SwRect aTmp( Prt() ); aTmp += Frm().Pos();
                    aRegion -= aTmp;
                }
                if ( bContour )
                {
                    pOut->Push();
                    // #i80822#
                    // apply clip region under the same conditions, which are
                    // used in <SwNoTxtFrm::Paint(..)> to set the clip region
                    // for painting the graphic/OLE. Thus, the clip region is
                    // also applied for the PDF export.
                    ViewShell *pSh = getRootFrm()->GetCurrShell();
                    if ( !pOut->GetConnectMetaFile() || !pSh || !pSh->GetWin() )
                    {
                        pOut->SetClipRegion( aPoly );
                    }
                    for ( sal_uInt16 i = 0; i < aRegion.Count(); ++i )
                        PaintBackground( aRegion[i], pPage, rAttrs, sal_False, sal_True );
                    pOut->Pop();
                }
                else
                    for ( sal_uInt16 i = 0; i < aRegion.Count(); ++i )
                        PaintBackground( aRegion[i], pPage, rAttrs, sal_False, sal_True );
            }

            // OD 06.08.2002 #99657# - paint border before painting background
            // paint border
            {
                SwRect aTmp( rRect );
                PaintBorder( aTmp, pPage, rAttrs );
            }

            pOut->Pop();
        }
    }

    // OD 19.12.2002 #106318# - fly frame will paint it's subsidiary lines and
    // the subsidiary lines of its lowers on its own, due to overlapping with
    // other fly frames or other objects.
    if( pGlobalShell->GetWin()
        && !bIsChart ) //#i102950# don't paint additional borders for charts
    {
        bool bSubsLineRectsCreated;
        if ( pSubsLines )
        {
            // Lock already existing subsidiary lines
            pSubsLines->LockLines( sal_True );
            bSubsLineRectsCreated = false;
        }
        else
        {
            // create new subsidiardy lines
            pSubsLines = new SwSubsRects;
            bSubsLineRectsCreated = true;
        }

        bool bSpecSubsLineRectsCreated;
        if ( pSpecSubsLines )
        {
            // Lock already existing special subsidiary lines
            pSpecSubsLines->LockLines( sal_True );
            bSpecSubsLineRectsCreated = false;
        }
        else
        {
            // create new special subsidiardy lines
            pSpecSubsLines = new SwSubsRects;
            bSpecSubsLineRectsCreated = true;
        }
        // Add subsidiary lines of fly frame and its lowers
        RefreshLaySubsidiary( pPage, aRect );
        // paint subsidiary lines of fly frame and its lowers
        pSpecSubsLines->PaintSubsidiary( pOut, NULL );
        pSubsLines->PaintSubsidiary( pOut, pLines );
        if ( !bSubsLineRectsCreated )
            // unlock subsidiary lines
            pSubsLines->LockLines( sal_False );
        else
            // delete created subsidiary lines container
            DELETEZ( pSubsLines );

        if ( !bSpecSubsLineRectsCreated )
            // unlock special subsidiary lines
            pSpecSubsLines->LockLines( sal_False );
        else
        {
            // delete created special subsidiary lines container
            DELETEZ( pSpecSubsLines );
        }
    }

    SwLayoutFrm::Paint( aRect );

    Validate();

    // OD 19.12.2002 #106318# - first paint lines added by fly frame paint
    // and then unlock other lines.
    pLines->PaintLines( pOut );
    pLines->LockLines( sal_False );
    // have to paint frame borders added in heaven layer here...
    ProcessPrimitives(g_pBorderLines->GetBorderLines_Clear());

    pOut->Pop();

    if ( pProgress && pNoTxt )
        pProgress->Reschedule();
}
/*************************************************************************
|*
|*    SwTabFrm::Paint()
|*
|*************************************************************************/

void SwTabFrm::Paint(SwRect const& rRect, SwPrintData const*const) const
{
    if ( pGlobalShell->GetViewOptions()->IsTable() )
    {
        // #i29550#
        if ( IsCollapsingBorders() )
        {
            SwBorderAttrAccess aAccess( SwFrm::GetCache(), (SwFrm*)this );
            const SwBorderAttrs &rAttrs = *aAccess.Get();

            // paint shadow
            if ( rAttrs.GetShadow().GetLocation() != SVX_SHADOW_NONE )
            {
                SwRect aRect;
                ::lcl_CalcBorderRect( aRect, this, rAttrs, sal_True );
                PaintShadow( rRect, aRect, rAttrs );
            }

            // paint lines
            SwTabFrmPainter aHelper( *this );
            aHelper.PaintLines( *pGlobalShell->GetOut(), rRect );
        }
        // <-- collapsing

        SwLayoutFrm::Paint( rRect );
    }
    // OD 10.01.2003 #i6467# - no light grey rectangle for page preview
    else if ( pGlobalShell->GetWin() && !pGlobalShell->IsPreView() )
    {
        // OD 10.01.2003 #i6467# - intersect output rectangle with table frame
        SwRect aTabRect( Prt() );
        aTabRect.Pos() += Frm().Pos();
        SwRect aTabOutRect( rRect );
        aTabOutRect.Intersection( aTabRect );
        pGlobalShell->GetViewOptions()->
                DrawRect( pGlobalShell->GetOut(), aTabOutRect, COL_LIGHTGRAY );
    }
    ((SwTabFrm*)this)->ResetComplete();
}

/*************************************************************************
|*
|*  SwFrm::PaintShadow()
|*
|*  Description         Paints a shadow if the format requests so.
|*      The shadow is always painted on the outer edge of the OutRect.
|*      If needed, the OutRect is shrunk so the painting of the border can be
|*      done on it.
|*
|*************************************************************************/
/// OD 23.08.2002 #99657#
///     draw full shadow rectangle for frames with transparent drawn backgrounds.
void SwFrm::PaintShadow( const SwRect& rRect, SwRect& rOutRect,
                         const SwBorderAttrs &rAttrs ) const
{
    const SvxShadowItem &rShadow = rAttrs.GetShadow();
    const long nWidth  = ::lcl_AlignWidth ( rShadow.GetWidth() );
    const long nHeight = ::lcl_AlignHeight( rShadow.GetWidth() );

    SwRects aRegion( 2 );
    SwRect aOut( rOutRect );

    const sal_Bool bCnt    = IsCntntFrm();
    const sal_Bool bTop    = !bCnt || rAttrs.GetTopLine  ( *(this) ) ? sal_True : sal_False;
    const sal_Bool bBottom = !bCnt || rAttrs.GetBottomLine( *(this) ) ? sal_True : sal_False;

    SvxShadowLocation eLoc = rShadow.GetLocation();

    SWRECTFN( this )
    if( IsVertical() )
    {
        switch( eLoc )
        {
            case SVX_SHADOW_BOTTOMRIGHT: eLoc = SVX_SHADOW_BOTTOMLEFT;  break;
            case SVX_SHADOW_TOPLEFT:     eLoc = SVX_SHADOW_TOPRIGHT;    break;
            case SVX_SHADOW_TOPRIGHT:    eLoc = SVX_SHADOW_BOTTOMRIGHT; break;
            case SVX_SHADOW_BOTTOMLEFT:  eLoc = SVX_SHADOW_TOPLEFT;     break;
            default: break;
        }
    }

    /// OD 23.08.2002 #99657# - determine, if full shadow rectangle have to
    ///     be drawn or only two shadow rectangles beside the frame.
    ///     draw full shadow rectangle, if frame background is drawn transparent.
    ///     Status Quo:
    ///         SwLayoutFrm can have transparent drawn backgrounds. Thus,
    ///         "asked" their frame format.
    sal_Bool bDrawFullShadowRectangle =
            ( IsLayoutFrm() &&
              (static_cast<const SwLayoutFrm*>(this))->GetFmt()->IsBackgroundTransparent()
            );
    switch ( eLoc )
    {
        case SVX_SHADOW_BOTTOMRIGHT:
            {
                if ( bDrawFullShadowRectangle )
                {
                    /// OD 06.08.2002 #99657# - draw full shadow rectangle
                    aOut.Top( aOut.Top() + nHeight );
                    aOut.Left( aOut.Left() + nWidth );
                    aRegion.Insert( aOut, aRegion.Count() );
                }
                else
                {
                    aOut.Top ( aOut.Bottom() - nHeight );
                    aOut.Left( aOut.Left()   + nWidth );
                    if ( bBottom )
                        aRegion.Insert( aOut, aRegion.Count() );
                    aOut.Left( aOut.Right()   - nWidth );
                    aOut.Top ( rOutRect.Top() + nHeight );
                    if ( bBottom )
                        aOut.Bottom( aOut.Bottom() - nHeight );
                    if ( bCnt && (!bTop || !bBottom) )
                        ::lcl_ExtendLeftAndRight( aOut, *(this), rAttrs, fnRect );
                    aRegion.Insert( aOut, aRegion.Count() );
                }

                rOutRect.Right ( rOutRect.Right() - nWidth );
                rOutRect.Bottom( rOutRect.Bottom()- nHeight );
            }
            break;
        case SVX_SHADOW_TOPLEFT:
            {
                if ( bDrawFullShadowRectangle )
                {
                    /// OD 06.08.2002 #99657# - draw full shadow rectangle
                    aOut.Bottom( aOut.Bottom() - nHeight );
                    aOut.Right( aOut.Right() - nWidth );
                    aRegion.Insert( aOut, aRegion.Count() );
                }
                else
                {
                    aOut.Bottom( aOut.Top()   + nHeight );
                    aOut.Right ( aOut.Right() - nWidth );
                    if ( bTop )
                        aRegion.Insert( aOut, aRegion.Count() );
                    aOut.Right ( aOut.Left() + nWidth );
                    aOut.Bottom( rOutRect.Bottom() - nHeight );
                    if ( bTop )
                        aOut.Top( aOut.Top() + nHeight );
                    if ( bCnt && (!bBottom || !bTop) )
                        ::lcl_ExtendLeftAndRight( aOut, *(this), rAttrs, fnRect );
                    aRegion.Insert( aOut, aRegion.Count() );
                }

                rOutRect.Left( rOutRect.Left() + nWidth );
                rOutRect.Top(  rOutRect.Top() + nHeight );
            }
            break;
        case SVX_SHADOW_TOPRIGHT:
            {
                if ( bDrawFullShadowRectangle )
                {
                    /// OD 06.08.2002 #99657# - draw full shadow rectangle
                    aOut.Bottom( aOut.Bottom() - nHeight);
                    aOut.Left( aOut.Left() + nWidth );
                    aRegion.Insert( aOut, aRegion.Count() );
                }
                else
                {
                    aOut.Bottom( aOut.Top() + nHeight );
                    aOut.Left (  aOut.Left()+ nWidth );
                    if ( bTop )
                        aRegion.Insert( aOut, aRegion.Count() );
                    aOut.Left  ( aOut.Right() - nWidth );
                    aOut.Bottom( rOutRect.Bottom() - nHeight );
                    if ( bTop )
                        aOut.Top( aOut.Top() + nHeight );
                    if ( bCnt && (!bBottom || bTop) )
                        ::lcl_ExtendLeftAndRight( aOut, *(this), rAttrs, fnRect );
                    aRegion.Insert( aOut, aRegion.Count() );
                }

                rOutRect.Right( rOutRect.Right() - nWidth );
                rOutRect.Top( rOutRect.Top() + nHeight );
            }
            break;
        case SVX_SHADOW_BOTTOMLEFT:
            {
                if ( bDrawFullShadowRectangle )
                {
                    /// OD 06.08.2002 #99657# - draw full shadow rectangle
                    aOut.Top( aOut.Top() + nHeight );
                    aOut.Right( aOut.Right() - nWidth );
                    aRegion.Insert( aOut, aRegion.Count() );
                }
                else
                {
                    aOut.Top  ( aOut.Bottom()- nHeight );
                    aOut.Right( aOut.Right() - nWidth );
                    if ( bBottom )
                        aRegion.Insert( aOut, aRegion.Count() );
                    aOut.Right( aOut.Left() + nWidth );
                    aOut.Top( rOutRect.Top() + nHeight );
                    if ( bBottom )
                        aOut.Bottom( aOut.Bottom() - nHeight );
                    if ( bCnt && (!bTop || !bBottom) )
                        ::lcl_ExtendLeftAndRight( aOut, *(this), rAttrs, fnRect );
                    aRegion.Insert( aOut, aRegion.Count() );
                }

                rOutRect.Left( rOutRect.Left() + nWidth );
                rOutRect.Bottom( rOutRect.Bottom() - nHeight );
            }
            break;
        default:
            OSL_ENSURE( !this, "new ShadowLocation() ?" );
            break;
    }

    OutputDevice *pOut = pGlobalShell->GetOut();

    sal_uLong nOldDrawMode = pOut->GetDrawMode();
    Color aShadowColor( rShadow.GetColor() );
    if( aRegion.Count() && pGlobalShell->GetWin() &&
        Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
    {
        // Is heigh contrast mode, the output device has already set the
        // DRAWMODE_SETTINGSFILL flag. This causes the SetFillColor function
        // to ignore the setting of a new color. Therefore we have to reset
        // the drawing mode
        pOut->SetDrawMode( 0 );
        aShadowColor = SwViewOption::GetFontColor();
    }

    if ( pOut->GetFillColor() != aShadowColor )
        pOut->SetFillColor( aShadowColor );

    pOut->SetDrawMode( nOldDrawMode );

    for ( sal_uInt16 i = 0; i < aRegion.Count(); ++i )
    {
        SwRect &rOut = aRegion[i];
        aOut = rOut;
        // OD 30.09.2002 #103636# - no SwAlign of shadow rectangle
        // no alignment necessary, because (1) <rRect> is already aligned
        // and because (2) paint of border and background will occur later.
        // Thus, (1) assures that no conflicts with neighbour object will occure
        // and (2) assures that border and background is not affected by the
        // shadow paint.
        /*
        ::SwAlignRect( aOut, pGlobalShell );
        */
        if ( rRect.IsOver( aOut ) && aOut.Height() > 0 && aOut.Width() > 0 )
        {
            aOut._Intersection( rRect );
            pOut->DrawRect( aOut.SVRect() );
        }
    }
}

/*************************************************************************
|*
|*  SwFrm::PaintBorderLine()
|*
|*************************************************************************/

void SwFrm::PaintBorderLine( const SwRect& rRect,
                             const SwRect& rOutRect,
                             const SwPageFrm *pPage,
                             const Color *pColor,
                             const SvxBorderStyle nStyle ) const
{
    if ( !rOutRect.IsOver( rRect ) )
        return;

    SwRect aOut( rOutRect );
    aOut._Intersection( rRect );

    const SwTabFrm *pTab = IsCellFrm() ? FindTabFrm() : 0;
    sal_uInt8 nSubCol = ( IsCellFrm() || IsRowFrm() ) ? SUBCOL_TAB :
                   ( IsInSct() ? SUBCOL_SECT :
                   ( IsInFly() ? SUBCOL_FLY : SUBCOL_PAGE ) );
    if( pColor && pGlobalShell->GetWin() &&
        Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
    {
        pColor = &SwViewOption::GetFontColor();
    }

    if ( pPage->GetSortedObjs() )
    {
        SwRegionRects aRegion( aOut, 4 );
        ::lcl_SubtractFlys( this, pPage, aOut, aRegion );
        for ( sal_uInt16 i = 0; i < aRegion.Count(); ++i )
            pLines->AddLineRect( aRegion[i], pColor, nStyle, pTab, nSubCol );
    }
    else
        pLines->AddLineRect( aOut, pColor, nStyle, pTab, nSubCol );
}

/*************************************************************************
|*
|*  SwFrm::PaintBorderLines()
|*
|*  Descrtiption        Only all lines once or all lines twice!
|*
|*************************************************************************/

// OD 29.04.2003 #107169# - method called for left and right border rectangles.
// For a printer output device perform adjustment for non-overlapping top and
// bottom border rectangles. Thus, add parameter <_bPrtOutputDev> to indicate
// printer output device.
// NOTE: For printer output device left/right border rectangle <_iorRect>
//       has to be already non-overlapping the outer top/bottom border rectangle.
void lcl_SubTopBottom( SwRect&              _iorRect,
                                   const SvxBoxItem&    _rBox,
                                   const SwBorderAttrs& _rAttrs,
                                   const SwFrm&         _rFrm,
                                   const SwRectFn&      _rRectFn,
                                   const sal_Bool       _bPrtOutputDev )
{
    const sal_Bool bCnt = _rFrm.IsCntntFrm();
    if ( _rBox.GetTop() && _rBox.GetTop()->GetInWidth() &&
         ( !bCnt || _rAttrs.GetTopLine( _rFrm ) )
       )
    {
        // substract distance between outer and inner line.
        SwTwips nDist = ::lcl_MinHeightDist( _rBox.GetTop()->GetDistance() );
        // OD 19.05.2003 #109667# - non-overlapping border rectangles:
        // adjust x-/y-position, if inner top line is a hair line (width = 1)
        sal_Bool bIsInnerTopLineHairline = sal_False;
        if ( !_bPrtOutputDev )
        {
            // additionally substract width of top outer line
            // --> left/right inner/outer line doesn't overlap top outer line.
            nDist += ::lcl_AlignHeight( _rBox.GetTop()->GetOutWidth() );
        }
        else
        {
            // OD 29.04.2003 #107169# - additionally substract width of top inner line
            // --> left/right inner/outer line doesn't overlap top inner line.
            nDist += ::lcl_AlignHeight( _rBox.GetTop()->GetInWidth() );
            bIsInnerTopLineHairline = _rBox.GetTop()->GetInWidth() == 1;
        }
        (_iorRect.*_rRectFn->fnSubTop)( -nDist );
        // OD 19.05.2003 #109667# - adjust calculated border top, if inner top line
        // is a hair line
        if ( bIsInnerTopLineHairline )
        {
            if ( _rFrm.IsVertical() )
            {
                // right of border rectangle has to be checked and adjusted
                Point aCompPt( _iorRect.Right(), 0 );
                Point aRefPt( aCompPt.X() + 1, aCompPt.Y() );
                lcl_CompPxPosAndAdjustPos( *(pGlobalShell->GetOut()),
                                          aRefPt, aCompPt,
                                          sal_True, -1 );
                _iorRect.Right( aCompPt.X() );
            }
            else
            {
                // top of border rectangle has to be checked and adjusted
                Point aCompPt( 0, _iorRect.Top() );
                Point aRefPt( aCompPt.X(), aCompPt.Y() - 1 );
                lcl_CompPxPosAndAdjustPos( *(pGlobalShell->GetOut()),
                                          aRefPt, aCompPt,
                                          sal_False, +1 );
                _iorRect.Top( aCompPt.Y() );
            }
        }
    }

    if ( _rBox.GetBottom() && _rBox.GetBottom()->GetInWidth() &&
         ( !bCnt || _rAttrs.GetBottomLine( _rFrm ) )
       )
    {
        // substract distance between outer and inner line.
        SwTwips nDist = ::lcl_MinHeightDist( _rBox.GetBottom()->GetDistance() );
        // OD 19.05.2003 #109667# - non-overlapping border rectangles:
        // adjust x-/y-position, if inner bottom line is a hair line (width = 1)
        sal_Bool bIsInnerBottomLineHairline = sal_False;
        if ( !_bPrtOutputDev )
        {
            // additionally substract width of bottom outer line
            // --> left/right inner/outer line doesn't overlap bottom outer line.
            nDist += ::lcl_AlignHeight( _rBox.GetBottom()->GetOutWidth() );
        }
        else
        {
            // OD 29.04.2003 #107169# - additionally substract width of bottom inner line
            // --> left/right inner/outer line doesn't overlap bottom inner line.
            nDist += ::lcl_AlignHeight( _rBox.GetBottom()->GetInWidth() );
            bIsInnerBottomLineHairline = _rBox.GetBottom()->GetInWidth() == 1;
        }
        (_iorRect.*_rRectFn->fnAddBottom)( -nDist );
        // OD 19.05.2003 #109667# - adjust calculated border bottom, if inner
        // bottom line is a hair line.
        if ( bIsInnerBottomLineHairline )
        {
            if ( _rFrm.IsVertical() )
            {
                // left of border rectangle has to be checked and adjusted
                Point aCompPt( _iorRect.Left(), 0 );
                Point aRefPt( aCompPt.X() - 1, aCompPt.Y() );
                lcl_CompPxPosAndAdjustPos( *(pGlobalShell->GetOut()),
                                          aRefPt, aCompPt,
                                          sal_True, +1 );
                _iorRect.Left( aCompPt.X() );
            }
            else
            {
                // bottom of border rectangle has to be checked and adjusted
                Point aCompPt( 0, _iorRect.Bottom() );
                Point aRefPt( aCompPt.X(), aCompPt.Y() + 1 );
                lcl_CompPxPosAndAdjustPos( *(pGlobalShell->GetOut()),
                                          aRefPt, aCompPt,
                                          sal_False, -1 );
                _iorRect.Bottom( aCompPt.Y() );
            }
        }
    }
}

sal_uInt16 lcl_GetLineWidth( const SvxBorderLine* pLine )
{
    sal_uInt16 result = 0;

    if ( pLine != NULL )
        result = pLine->GetScaledWidth();

    return result;
}

double lcl_GetExtent( const SvxBorderLine* pSideLine, const SvxBorderLine* pOppositeLine )
{
    double nExtent = 0.0;

    if ( pSideLine && !pSideLine->isEmpty() )
        nExtent = -lcl_GetLineWidth( pSideLine ) / 2.0;
    else if ( pOppositeLine )
        nExtent = lcl_GetLineWidth( pOppositeLine ) / 2.0;

    return nExtent;
}

static void
lcl_MakeBorderLine(SwRect const& rRect,
        bool const isVerticalInModel,
        bool const isLeftOrTopBorderInModel,
        SvxBorderLine const& rBorder,
        SvxBorderLine const*const pLeftOrTopNeighbour,
        SvxBorderLine const*const pRightOrBottomNeighbour)
{
    // fdo#44010: for vertical text lcl_PaintTopBottomLine produces vertical
    // borders and lcl_PaintLeftRightLine horizontal ones.
    bool const isVertical(rRect.Height() > rRect.Width());
    bool const isLeftOrTopBorder((isVerticalInModel == isVertical)
            ? isLeftOrTopBorderInModel
            : (isLeftOrTopBorderInModel != isVertical));
    SvxBorderLine const*const pStartNeighbour(
            (!isVertical && isVerticalInModel)
            ? pRightOrBottomNeighbour : pLeftOrTopNeighbour);
    SvxBorderLine const*const pEndNeighbour(
            (pStartNeighbour == pLeftOrTopNeighbour)
            ? pRightOrBottomNeighbour : pLeftOrTopNeighbour);

    basegfx::B2DPoint aStart;
    basegfx::B2DPoint aEnd;
    if (isVertical)
    {   // fdo#38635: always from outer edge
        double const fStartX( (isLeftOrTopBorder)
                ? rRect.Left()  + (rRect.Width() / 2.0)
                : rRect.Right() - (rRect.Width() / 2.0));
        aStart.setX(fStartX);
        aStart.setY(rRect.Top() +
                lcl_AlignHeight(lcl_GetLineWidth(pStartNeighbour))/2.0);
        aEnd.setX(fStartX);
        aEnd.setY(rRect.Bottom() -
                lcl_AlignHeight(lcl_GetLineWidth(pEndNeighbour))/2.0);
    }
    else
    {   // fdo#38635: always from outer edge
        double const fStartY( (isLeftOrTopBorder)
                ? rRect.Top()    + (rRect.Height() / 2.0)
                : rRect.Bottom() - (rRect.Height() / 2.0));
        aStart.setX(rRect.Left() +
                lcl_AlignWidth(lcl_GetLineWidth(pStartNeighbour))/2.0);
        aStart.setY(fStartY);
        aEnd.setX(rRect.Right() -
                lcl_AlignWidth(lcl_GetLineWidth(pEndNeighbour))/2.0);
        aEnd.setY(fStartY);
    }

    double const nExtentLeftStart = (isLeftOrTopBorder == isVertical)
        ?   lcl_GetExtent(pStartNeighbour, 0)
        :   lcl_GetExtent(0, pStartNeighbour);
    double const nExtentLeftEnd = (isLeftOrTopBorder == isVertical)
        ?   lcl_GetExtent(pEndNeighbour, 0)
        :   lcl_GetExtent(0, pEndNeighbour);
    double const nExtentRightStart = (isLeftOrTopBorder == isVertical)
        ?   lcl_GetExtent(0, pStartNeighbour)
        :   lcl_GetExtent(pStartNeighbour, 0);
    double const nExtentRightEnd = (isLeftOrTopBorder == isVertical)
        ?   lcl_GetExtent(0, pEndNeighbour)
        :   lcl_GetExtent(pEndNeighbour, 0);

    double const nLeftWidth = (isLeftOrTopBorder == isVertical)
         ? rBorder.GetInWidth() : rBorder.GetOutWidth();
    double const nRightWidth = (isLeftOrTopBorder == isVertical)
         ? rBorder.GetOutWidth() : rBorder.GetInWidth();
    Color const aLeftColor = (isLeftOrTopBorder == isVertical)
        ? rBorder.GetColorIn(isLeftOrTopBorder)
        : rBorder.GetColorOut(isLeftOrTopBorder);
    Color const aRightColor = (isLeftOrTopBorder == isVertical)
        ? rBorder.GetColorOut(isLeftOrTopBorder)
        : rBorder.GetColorIn(isLeftOrTopBorder);

    ::rtl::Reference<BorderLinePrimitive2D> const xLine =
        new BorderLinePrimitive2D(
            aStart, aEnd, nLeftWidth, rBorder.GetDistance(), nRightWidth,
            nExtentLeftStart, nExtentLeftEnd,
            nExtentRightStart, nExtentRightEnd,
            aLeftColor.getBColor(), aRightColor.getBColor(),
            rBorder.GetColorGap().getBColor(), rBorder.HasGapColor(),
            rBorder.GetStyle() );
    g_pBorderLines->AddBorderLine(xLine);
}

// OD 19.05.2003 #109667# - merge <lcl_PaintLeftLine> and <lcl_PaintRightLine>
// into new method <lcl_PaintLeftRightLine(..)>
void lcl_PaintLeftRightLine( const sal_Bool         _bLeft,
                             const SwFrm&           _rFrm,
                             const SwPageFrm&       /*_rPage*/,
                             const SwRect&          _rOutRect,
                             const SwRect&          /*_rRect*/,
                             const SwBorderAttrs&   _rAttrs,
                             const SwRectFn&        _rRectFn )
{
    const SvxBoxItem& rBox = _rAttrs.GetBox();
    const sal_Bool bR2L = _rFrm.IsCellFrm() && _rFrm.IsRightToLeft();
    const SvxBorderLine* pLeftRightBorder = 0;
    const SvxBorderLine* pTopBorder = rBox.GetTop();
    const SvxBorderLine* pBottomBorder = rBox.GetBottom();

    if ( _bLeft )
    {
        pLeftRightBorder = bR2L ? rBox.GetRight() : rBox.GetLeft();
    }
    else
    {
        pLeftRightBorder = bR2L ? rBox.GetLeft() : rBox.GetRight();
    }
    // OD 06.05.2003 #107169# - init boolean indicating printer output device.
    const sal_Bool bPrtOutputDev =
            ( OUTDEV_PRINTER == pGlobalShell->GetOut()->GetOutDevType() );

    if ( !pLeftRightBorder )
    {
        return;
    }

    SwRect aRect( _rOutRect );
    if ( _bLeft )
    {
        (aRect.*_rRectFn->fnAddRight)( ::lcl_AlignWidth( lcl_GetLineWidth( pLeftRightBorder ) ) -
                                       (aRect.*_rRectFn->fnGetWidth)() );
    }
    else
    {
        (aRect.*_rRectFn->fnSubLeft)( ::lcl_AlignWidth( lcl_GetLineWidth( pLeftRightBorder ) ) -
                                      (aRect.*_rRectFn->fnGetWidth)() );
    }

    const sal_Bool bCnt = _rFrm.IsCntntFrm();

    if ( bCnt )
    {
        ::lcl_ExtendLeftAndRight( aRect, _rFrm, _rAttrs, _rRectFn );

        // No Top / bottom borders for joint borders
        if ( _rAttrs.JoinedWithPrev( _rFrm ) ) pTopBorder = NULL;
        if ( _rAttrs.JoinedWithNext( _rFrm ) ) pBottomBorder = NULL;
    }

    if ( !pLeftRightBorder->GetInWidth() )
    {
        // OD 06.05.2003 #107169# - add 6th parameter
        ::lcl_SubTopBottom( aRect, rBox, _rAttrs, _rFrm, _rRectFn, bPrtOutputDev );
    }

    if ( lcl_GetLineWidth( pLeftRightBorder ) > 0 )
    {
        lcl_MakeBorderLine(
            aRect, true, _bLeft, *pLeftRightBorder, pTopBorder, pBottomBorder);
    }
}

// OD 19.05.2003 #109667# - merge <lcl_PaintTopLine> and <lcl_PaintBottomLine>
// into <lcl_PaintTopLine>
void lcl_PaintTopBottomLine( const sal_Bool         _bTop,
                             const SwFrm&           ,
                             const SwPageFrm&       /*_rPage*/,
                             const SwRect&          _rOutRect,
                             const SwRect&          /*_rRect*/,
                             const SwBorderAttrs&   _rAttrs,
                             const SwRectFn&        _rRectFn )
{
    const SvxBoxItem& rBox = _rAttrs.GetBox();
    const SvxBorderLine* pTopBottomBorder = 0;
    const SvxBorderLine* pLeftBorder = rBox.GetLeft();
    const SvxBorderLine* pRightBorder = rBox.GetRight();
    if ( _bTop )
    {
        pTopBottomBorder = rBox.GetTop();
    }
    else
    {
        pTopBottomBorder = rBox.GetBottom();
    }

    if ( !pTopBottomBorder )
    {
        return;
    }

    SwRect aRect( _rOutRect );
    if ( _bTop )
    {
        (aRect.*_rRectFn->fnAddBottom)( ::lcl_AlignHeight( lcl_GetLineWidth( pTopBottomBorder ) ) -
                                        (aRect.*_rRectFn->fnGetHeight)() );
    }
    else
    {
        (aRect.*_rRectFn->fnSubTop)( ::lcl_AlignHeight( lcl_GetLineWidth( pTopBottomBorder ) ) -
                                     (aRect.*_rRectFn->fnGetHeight)() );
    }

    if ( lcl_GetLineWidth( pTopBottomBorder ) > 0 )
    {
        lcl_MakeBorderLine(
            aRect, false, _bTop, *pTopBottomBorder, pLeftBorder, pRightBorder);
    }
}

/*************************************************************************
|*
|*  const SwFrm* lcl_HasNextCell( const SwFrm& rFrm )
|*
|* No comment. #i15844#
|*
|*************************************************************************/

const SwFrm* lcl_HasNextCell( const SwFrm& rFrm )
{
    OSL_ENSURE( rFrm.IsCellFrm(),
            "lcl_HasNextCell( const SwFrm& rFrm ) should be called with SwCellFrm" );

    const SwFrm* pTmpFrm = &rFrm;
    do
    {
        if ( pTmpFrm->GetNext() )
            return pTmpFrm->GetNext();

        pTmpFrm = pTmpFrm->GetUpper()->GetUpper();
    }
    while ( pTmpFrm->IsCellFrm() );

    return 0;
}

/*************************************************************************
|*
|*  SwFrm::PaintBorder()
|*
|*  Description         Paints shadows and borders
|*
|*************************************************************************/

/** local method to determine cell frame, from which the border attributes
    for paint of top/bottom border has to be used.

    OD 21.02.2003 #b4779636#, #107692#

    @author OD

    @param _pCellFrm
    input parameter - constant pointer to cell frame for which the cell frame
    for the border attributes has to be determined.

    @param _rCellBorderAttrs
    input parameter - constant reference to the border attributes of cell frame
    <_pCellFrm>.

    @param _bTop
    input parameter - boolean, that controls, if cell frame for top border or
    for bottom border has to be determined.

    @return constant pointer to cell frame, for which the border attributes has
    to be used
*/
const SwFrm* lcl_GetCellFrmForBorderAttrs( const SwFrm*         _pCellFrm,
                                           const SwBorderAttrs& _rCellBorderAttrs,
                                           const bool           _bTop )
{
    OSL_ENSURE( _pCellFrm, "No cell frame available, dying soon" );

    // determine, if cell frame is at bottom/top border of a table frame and
    // the table frame has/is a follow.
    const SwFrm* pTmpFrm = _pCellFrm;
    bool bCellAtBorder = true;
    bool bCellAtLeftBorder = !_pCellFrm->GetPrev();
    bool bCellAtRightBorder = !_pCellFrm->GetNext();
    while( !pTmpFrm->IsRowFrm() || !pTmpFrm->GetUpper()->IsTabFrm() )
    {
        pTmpFrm = pTmpFrm->GetUpper();
        if ( pTmpFrm->IsRowFrm() &&
             (_bTop ? pTmpFrm->GetPrev() : pTmpFrm->GetNext())
           )
        {
            bCellAtBorder = false;
        }
        if ( pTmpFrm->IsCellFrm() )
        {
            if ( pTmpFrm->GetPrev() )
            {
                bCellAtLeftBorder = false;
            }
            if ( pTmpFrm->GetNext() )
            {
                bCellAtRightBorder = false;
            }
        }
    }
    OSL_ENSURE( pTmpFrm && pTmpFrm->IsRowFrm(), "No RowFrm available" );

    const SwLayoutFrm* pParentRowFrm = static_cast<const SwLayoutFrm*>(pTmpFrm);
    const SwTabFrm* pParentTabFrm =
            static_cast<const SwTabFrm*>(pParentRowFrm->GetUpper());

    const bool bCellNeedsAttribute = bCellAtBorder &&
                                     ( _bTop ?
                                      // bCellInFirstRowWithMaster
                                       ( !pParentRowFrm->GetPrev() &&
                                         pParentTabFrm->IsFollow() &&
                                         0 == pParentTabFrm->GetTable()->GetRowsToRepeat() ) :
                                      // bCellInLastRowWithFollow
                                       ( !pParentRowFrm->GetNext() &&
                                         pParentTabFrm->GetFollow() )
                                     );

    const SwFrm* pRet = _pCellFrm;
    if ( bCellNeedsAttribute )
    {
        // determine, if cell frame has no borders inside the table.
        const SwFrm* pNextCell = 0;
        bool bNoBordersInside = false;

        if ( bCellAtLeftBorder && ( 0 != ( pNextCell = lcl_HasNextCell( *_pCellFrm ) ) ) )
        {
            SwBorderAttrAccess aAccess( SwFrm::GetCache(), pNextCell );
            const SwBorderAttrs &rBorderAttrs = *aAccess.Get();
            const SvxBoxItem& rBorderBox = rBorderAttrs.GetBox();
            bCellAtRightBorder = !lcl_HasNextCell( *pNextCell );
            bNoBordersInside =
                ( !rBorderBox.GetTop()    || !pParentRowFrm->GetPrev() ) &&
                  !rBorderBox.GetLeft() &&
                ( !rBorderBox.GetRight()  || bCellAtRightBorder ) &&
                ( !rBorderBox.GetBottom() || !pParentRowFrm->GetNext() );
        }
        else
        {
            const SvxBoxItem& rBorderBox = _rCellBorderAttrs.GetBox();
            bNoBordersInside =
                ( !rBorderBox.GetTop()    || !pParentRowFrm->GetPrev() ) &&
                ( !rBorderBox.GetLeft()   || bCellAtLeftBorder ) &&
                ( !rBorderBox.GetRight()  || bCellAtRightBorder ) &&
                ( !rBorderBox.GetBottom() || !pParentRowFrm->GetNext() );
        }

        if ( bNoBordersInside )
        {
            if ( _bTop && !_rCellBorderAttrs.GetBox().GetTop() )
            {
                //-hack
                // Cell frame has no top border and no border inside the table, but
                // it is at the top border of a table frame, which is a follow.
                // Thus, use border attributes of cell frame in first row of complete table.
                // First, determine first table frame of complete table.
                SwTabFrm* pMasterTabFrm = pParentTabFrm->FindMaster( true );
                // determine first row of complete table.
                const SwFrm* pFirstRow = pMasterTabFrm->GetLower();
                // return first cell in first row
                SwFrm* pLowerCell = const_cast<SwFrm*>(pFirstRow->GetLower());
                while ( !pLowerCell->IsCellFrm() ||
                        ( pLowerCell->GetLower() && pLowerCell->GetLower()->IsRowFrm() )
                      )
                {
                    pLowerCell = pLowerCell->GetLower();
                }
                OSL_ENSURE( pLowerCell && pLowerCell->IsCellFrm(), "No CellFrm available" );
                pRet = pLowerCell;
            }
            else if ( !_bTop && !_rCellBorderAttrs.GetBox().GetBottom() )
            {
                //-hack
                // Cell frame has no bottom border and no border inside the table,
                // but it is at the bottom border of a table frame, which has a follow.
                // Thus, use border attributes of cell frame in last row of complete table.
                // First, determine last table frame of complete table.
                SwTabFrm* pLastTabFrm = const_cast<SwTabFrm*>(pParentTabFrm->GetFollow());
                while ( pLastTabFrm->GetFollow() )
                {
                    pLastTabFrm = pLastTabFrm->GetFollow();
                }
                // determine last row of complete table.
                SwFrm* pLastRow = pLastTabFrm->GetLastLower();
                // return first bottom border cell in last row
                SwFrm* pLowerCell = const_cast<SwFrm*>(pLastRow->GetLower());
                while ( !pLowerCell->IsCellFrm() ||
                        ( pLowerCell->GetLower() && pLowerCell->GetLower()->IsRowFrm() )
                      )
                {
                    if ( pLowerCell->IsRowFrm() )
                    {
                        while ( pLowerCell->GetNext() )
                        {
                            pLowerCell = pLowerCell->GetNext();
                        }
                    }
                    pLowerCell = pLowerCell->GetLower();
                }
                OSL_ENSURE( pLowerCell && pLowerCell->IsCellFrm(), "No CellFrm available" );
                pRet = pLowerCell;
            }
        }
    }

    return pRet;
}

drawinglayer::processor2d::BaseProcessor2D * SwFrm::CreateProcessor2D( ) const
{
    basegfx::B2DRange aViewRange;

    SdrPage *pDrawPage = getRootFrm()->GetCurrShell()->Imp()->GetPageView()->GetPage();
    const drawinglayer::geometry::ViewInformation2D aNewViewInfos(
            basegfx::B2DHomMatrix(  ),
            getRootFrm()->GetCurrShell()->GetOut()->GetViewTransformation(),
            aViewRange,
            GetXDrawPageForSdrPage( pDrawPage ),
            0.0,
            uno::Sequence< beans::PropertyValue >() );

    return  sdr::contact::createBaseProcessor2DFromOutputDevice(
                    *getRootFrm()->GetCurrShell()->GetOut(),
                    aNewViewInfos );
}

void SwFrm::ProcessPrimitives( const drawinglayer::primitive2d::Primitive2DSequence& rSequence ) const
{
    drawinglayer::processor2d::BaseProcessor2D * pProcessor2D = CreateProcessor2D();

    if ( pProcessor2D )
    {
        pProcessor2D->process( rSequence );
        delete pProcessor2D;
    }
}

void SwFrm::PaintBorder( const SwRect& rRect, const SwPageFrm *pPage,
                         const SwBorderAttrs &rAttrs ) const
{
    //fuer (Row,Body,Ftn,Root,Column,NoTxt) gibt's hier nix zu tun
    if ( (GetType() & 0x90C5) )
        return;

    if ( (GetType() & 0x2000) &&    //Cell
         !pGlobalShell->GetViewOptions()->IsTable() )
        return;

    // #i29550#
    if ( IsTabFrm() || IsCellFrm() || IsRowFrm() )
    {
        const SwTabFrm* pTabFrm = FindTabFrm();
        if ( pTabFrm->IsCollapsingBorders() )
            return;

        if ( pTabFrm->GetTable()->IsNewModel() && ( !IsCellFrm() || IsCoveredCell() ) )
            return;
    }

    const bool bLine = rAttrs.IsLine() ? true : false;
    const bool bShadow = rAttrs.GetShadow().GetLocation() != SVX_SHADOW_NONE;

    // - flag to control,
    //-hack has to be used.
    const bool bb4779636HackActive = true;
    //
    const SwFrm* pCellFrmForBottomBorderAttrs = 0;
    const SwFrm* pCellFrmForTopBorderAttrs = 0;
    bool         bFoundCellForTopOrBorderAttrs = false;
    if ( bb4779636HackActive && IsCellFrm() )
    {
        pCellFrmForBottomBorderAttrs = lcl_GetCellFrmForBorderAttrs( this, rAttrs, false );
        if ( pCellFrmForBottomBorderAttrs != this )
            bFoundCellForTopOrBorderAttrs = true;
        pCellFrmForTopBorderAttrs = lcl_GetCellFrmForBorderAttrs( this, rAttrs, true );
        if ( pCellFrmForTopBorderAttrs != this )
            bFoundCellForTopOrBorderAttrs = true;
    }

    // - add condition <bFoundCellForTopOrBorderAttrs>
    //-hack
    if ( bLine || bShadow || bFoundCellForTopOrBorderAttrs )
    {
        //If the rectangle is completely inside the PrtArea, no border needs to
        //be painted.
        //For the PrtArea the aligned value needs to be used, otherwise it could
        //happen, that some parts won't be processed.
        SwRect aRect( Prt() );
        aRect += Frm().Pos();
        ::SwAlignRect( aRect, pGlobalShell );
        // OD 27.09.2002 #103636# - new local boolean variable in order to
        // suspend border paint under special cases - see below.
        // NOTE: This is a fix for the implementation of feature #99657#.
        bool bDrawOnlyShadowForTransparentFrame = false;
        if ( aRect.IsInside( rRect ) )
        {
            // OD 27.09.2002 #103636# - paint shadow, if background is transparent.
            // Because of introduced transparent background for fly frame #99657#,
            // the shadow have to be drawn if the background is transparent,
            // in spite the fact that the paint rectangle <rRect> lies fully
            // in the printing area.
            // NOTE to chosen solution:
            //     On transparent background, continue processing, but suspend
            //     drawing of border by setting <bDrawOnlyShadowForTransparentFrame>
            //     to true.
            if ( IsLayoutFrm() &&
                 static_cast<const SwLayoutFrm*>(this)->GetFmt()->IsBackgroundTransparent() )
            {
                 bDrawOnlyShadowForTransparentFrame = true;
            }
            else
            {
                return;
            }
        }

        if ( !pPage )
            pPage = FindPageFrm();

        ::lcl_CalcBorderRect( aRect, this, rAttrs, sal_True );
        rAttrs.SetGetCacheLine( sal_True );
        if ( bShadow )
            PaintShadow( rRect, aRect, rAttrs );
        // OD 27.09.2002 #103636# - suspend drawing of border
        // add condition < NOT bDrawOnlyShadowForTransparentFrame > - see above
        // - add condition <bFoundCellForTopOrBorderAttrs>
        //-hack.
        if ( ( bLine || bFoundCellForTopOrBorderAttrs ) &&
             !bDrawOnlyShadowForTransparentFrame )
        {
            const SwFrm* pDirRefFrm = IsCellFrm() ? FindTabFrm() : this;
            SWRECTFN( pDirRefFrm )
            ::lcl_PaintLeftRightLine ( sal_True, *(this), *(pPage), aRect, rRect, rAttrs, fnRect );
            ::lcl_PaintLeftRightLine ( sal_False, *(this), *(pPage), aRect, rRect, rAttrs, fnRect );
            if ( !IsCntntFrm() || rAttrs.GetTopLine( *(this) ) )
            {
                // -
                //-hack
                // paint is found, paint its top border.
                if ( IsCellFrm() && pCellFrmForTopBorderAttrs != this )
                {
                    SwBorderAttrAccess aAccess( SwFrm::GetCache(),
                                                pCellFrmForTopBorderAttrs );
                    const SwBorderAttrs &rTopAttrs = *aAccess.Get();
                    ::lcl_PaintTopBottomLine( sal_True, *(this), *(pPage), aRect, rRect, rTopAttrs, fnRect );
                }
                else
                {
                    ::lcl_PaintTopBottomLine( sal_True, *(this), *(pPage), aRect, rRect, rAttrs, fnRect );
                }
            }
            if ( !IsCntntFrm() || rAttrs.GetBottomLine( *(this) ) )
            {
                // -
                //-hack
                // paint is found, paint its bottom border.
                if ( IsCellFrm() && pCellFrmForBottomBorderAttrs != this )
                {
                    SwBorderAttrAccess aAccess( SwFrm::GetCache(),
                                                pCellFrmForBottomBorderAttrs );
                    const SwBorderAttrs &rBottomAttrs = *aAccess.Get();
                    ::lcl_PaintTopBottomLine(sal_False, *(this), *(pPage), aRect, rRect, rBottomAttrs, fnRect);
                }
                else
                {
                    ::lcl_PaintTopBottomLine(sal_False, *(this), *(pPage), aRect, rRect, rAttrs, fnRect);
                }
            }
        }
        rAttrs.SetGetCacheLine( sal_False );
    }
}
/*************************************************************************
|*
|*  SwFtnContFrm::PaintBorder()
|*
|*  Description         Special implementation because of the footnote line.
|*      Currently only the top frame needs to be taken into account.
|*      Other lines and shadows are set aside.
|*************************************************************************/

void SwFtnContFrm::PaintBorder( const SwRect& rRect, const SwPageFrm *pPage,
                                const SwBorderAttrs & ) const
{
    //If the rectangle is completely inside the PrtArea, no border needs to
    //be painted.
    SwRect aRect( Prt() );
    aRect.Pos() += Frm().Pos();
    if ( !aRect.IsInside( rRect ) )
        PaintLine( rRect, pPage );
}
/*************************************************************************
|*
|*  SwFtnContFrm::PaintLine()
|*
|*  Description         Paint footnote lines.
|*
|*************************************************************************/

void SwFtnContFrm::PaintLine( const SwRect& rRect,
                              const SwPageFrm *pPage ) const
{
    //The length of the line is derived from the percentual indication on the
    //PageDesc. The position is also stated on the PageDesc.
    //The pen can directly be taken from the PageDesc.

    if ( !pPage )
        pPage = FindPageFrm();
    const SwPageFtnInfo &rInf = pPage->GetPageDesc()->GetFtnInfo();

    SWRECTFN( this )
    SwTwips nPrtWidth = (Prt().*fnRect->fnGetWidth)();
    Fraction aFract( nPrtWidth, 1 );
    const SwTwips nWidth = (long)(aFract *= rInf.GetWidth());

    SwTwips nX = (this->*fnRect->fnGetPrtLeft)();
    switch ( rInf.GetAdj() )
    {
        case FTNADJ_CENTER:
            nX += nPrtWidth/2 - nWidth/2; break;
        case FTNADJ_RIGHT:
            nX += nPrtWidth - nWidth; break;
        case FTNADJ_LEFT:
            /* do nothing */; break;
        default:
            OSL_ENSURE( !this, "New adjustment for footnote lines?" );
    }
    SwTwips nLineWidth = rInf.GetLineWidth();
    const SwRect aLineRect = bVert ?
        SwRect( Point(Frm().Left()+Frm().Width()-rInf.GetTopDist()-nLineWidth,
                      nX), Size( nLineWidth, nWidth ) )
            : SwRect( Point( nX, Frm().Pos().Y() + rInf.GetTopDist() ),
                            Size( nWidth, rInf.GetLineWidth()));
    if ( aLineRect.HasArea() )
        PaintBorderLine( rRect, aLineRect , pPage, &rInf.GetLineColor(),
                rInf.GetLineStyle() );
}

/*************************************************************************
|*
|*  SwLayoutFrm::PaintColLines()
|*
|*  Description         Paints the separator line for inside columns
|*
|*************************************************************************/

void SwLayoutFrm::PaintColLines( const SwRect &rRect, const SwFmtCol &rFmtCol,
                                 const SwPageFrm *pPage ) const
{
    const SwFrm *pCol = Lower();
    if ( !pCol || !pCol->IsColumnFrm() )
        return;
    //Badaa: 2008-04-18 * Support for Classical Mongolian Script (SCMS) joint with Jiayanmin
    SwRectFn fnRect = pCol->IsVertical() ? ( pCol->IsVertLR() ? fnRectVertL2R : fnRectVert ) : fnRectHori;

    SwRect aLineRect = Prt();
    aLineRect += Frm().Pos();

    SwTwips nTop = ((aLineRect.*fnRect->fnGetHeight)()*rFmtCol.GetLineHeight())
                   / 100 - (aLineRect.*fnRect->fnGetHeight)();
    SwTwips nBottom = 0;

    switch ( rFmtCol.GetLineAdj() )
    {
        case COLADJ_CENTER:
            nBottom = nTop / 2; nTop -= nBottom; break;
        case COLADJ_TOP:
            nBottom = nTop; nTop = 0; break;
        case COLADJ_BOTTOM:
            break;
        default:
            OSL_ENSURE( !this, "New adjustment for column lines?" );
    }

    if( nTop )
        (aLineRect.*fnRect->fnSubTop)( nTop );
    if( nBottom )
        (aLineRect.*fnRect->fnAddBottom)( nBottom );

    SwTwips nPenHalf = rFmtCol.GetLineWidth();
    (aLineRect.*fnRect->fnSetWidth)( nPenHalf );
    nPenHalf /= 2;

    //We need to be a bit generous here, to not lose something.
    SwRect aRect( rRect );
    (aRect.*fnRect->fnSubLeft)( nPenHalf + nPixelSzW );
    (aRect.*fnRect->fnAddRight)( nPenHalf + nPixelSzW );
    SwRectGet fnGetX = IsRightToLeft() ? fnRect->fnGetLeft : fnRect->fnGetRight;
    while ( pCol->GetNext() )
    {
        (aLineRect.*fnRect->fnSetPosX)
            ( (pCol->Frm().*fnGetX)() - nPenHalf );
        if ( aRect.IsOver( aLineRect ) )
            PaintBorderLine( aRect, aLineRect , pPage, &rFmtCol.GetLineColor(),
                   rFmtCol.GetLineStyle() );
        pCol = pCol->GetNext();
    }
}

void SwPageFrm::PaintGrid( OutputDevice* pOut, SwRect &rRect ) const
{
    if( !bHasGrid || pRetoucheFly || pRetoucheFly2 )
        return;
    GETGRID( this )
    if( pGrid && ( OUTDEV_PRINTER != pOut->GetOutDevType() ?
        pGrid->GetDisplayGrid() : pGrid->GetPrintGrid() ) )
    {
        const SwLayoutFrm* pBody = FindBodyCont();
        if( pBody )
        {
            SwRect aGrid( pBody->Prt() );
            aGrid += pBody->Frm().Pos();

            SwRect aInter( aGrid );
            aInter.Intersection( rRect );
            if( aInter.HasArea() )
            {
                sal_Bool bGrid = pGrid->GetRubyTextBelow();
                sal_Bool bCell = GRID_LINES_CHARS == pGrid->GetGridType();
                long nGrid = pGrid->GetBaseHeight();
                const SwDoc* pDoc = GetFmt()->GetDoc();
                long nGridWidth = GETGRIDWIDTH(pGrid,pDoc); //for textgrid refactor
                long nRuby = pGrid->GetRubyHeight();
                long nSum = nGrid + nRuby;
                const Color *pCol = &pGrid->GetColor();

                SwTwips nRight = aInter.Left() + aInter.Width();
                SwTwips nBottom = aInter.Top() + aInter.Height();
                if( IsVertical() )
                {
                    SwTwips nOrig = aGrid.Left() + aGrid.Width();
                    SwTwips nY = nOrig + nSum *
                                 ( ( nOrig - aInter.Left() ) / nSum );
                    SwRect aTmp( Point( nY, aInter.Top() ),
                                Size( 1, aInter.Height() ) );
                    SwTwips nX = aGrid.Top() + nGrid *
                                ( ( aInter.Top() - aGrid.Top() )/ nGrid );
                    if( nX < aInter.Top() )
                        nX += nGrid;
                    SwTwips nGridBottom = aGrid.Top() + aGrid.Height();
                    sal_Bool bLeft = aGrid.Top() >= aInter.Top();
                    sal_Bool bRight = nGridBottom <= nBottom;
                    sal_Bool bBorder = bLeft || bRight;
                    while( nY > nRight )
                    {
                        aTmp.Pos().X() = nY;
                        if( bGrid )
                        {
                            nY -= nGrid;
                            SwTwips nPosY = Max( aInter.Left(), nY );
                            SwTwips nHeight = Min(nRight, aTmp.Pos().X())-nPosY;
                            if( nHeight > 0 )
                            {
                                if( bCell )
                                {
                                    SwRect aVert( Point( nPosY, nX ),
                                                Size( nHeight, 1 ) );
                                    while( aVert.Top() <= nBottom )
                                    {
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                        aVert.Pos().Y() += nGrid;
                                    }
                                }
                                else if( bBorder )
                                {
                                    SwRect aVert( Point( nPosY, aGrid.Top() ),
                                                  Size( nHeight, 1 ) );
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().Y() = nGridBottom;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        else
                        {
                            nY -= nRuby;
                            if( bBorder )
                            {
                                SwTwips nPos = Max( aInter.Left(), nY );
                                SwTwips nW = Min(nRight, aTmp.Pos().X()) - nPos;
                                SwRect aVert( Point( nPos, aGrid.Top() ),
                                              Size( nW, 1 ) );
                                if( nW > 0 )
                                {
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().Y() = nGridBottom;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        bGrid = !bGrid;
                    }
                    while( nY >= aInter.Left() )
                    {
                        aTmp.Pos().X() = nY;
                        PaintBorderLine( rRect, aTmp, this, pCol);
                        if( bGrid )
                        {
                            nY -= nGrid;
                            SwTwips nHeight = aTmp.Pos().X()
                                              - Max(aInter.Left(), nY );
                            if( nHeight > 0 )
                            {
                                if( bCell )
                                {
                                    SwRect aVert( Point(aTmp.Pos().X()-nHeight,
                                                  nX ), Size( nHeight, 1 ) );
                                    while( aVert.Top() <= nBottom )
                                    {
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                        aVert.Pos().Y() += nGrid;
                                    }
                                }
                                else if( bBorder )
                                {
                                    SwRect aVert( Point(aTmp.Pos().X()-nHeight,
                                            aGrid.Top() ), Size( nHeight, 1 ) );
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().Y() = nGridBottom;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        else
                        {
                            nY -= nRuby;
                            if( bBorder )
                            {
                                SwTwips nPos = Max( aInter.Left(), nY );
                                SwTwips nW = Min(nRight, aTmp.Pos().X()) - nPos;
                                SwRect aVert( Point( nPos, aGrid.Top() ),
                                              Size( nW, 1 ) );
                                if( nW > 0 )
                                {
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().Y() = nGridBottom;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        bGrid = !bGrid;
                    }
                }
                else
                {
                    SwTwips nOrig = aGrid.Top();
                    SwTwips nY = nOrig + nSum *( (aInter.Top()-nOrig)/nSum );
                    SwRect aTmp( Point( aInter.Left(), nY ),
                                Size( aInter.Width(), 1 ) );
                    //for textgrid refactor
                    SwTwips nX = aGrid.Left() + nGridWidth *
                        ( ( aInter.Left() - aGrid.Left() )/ nGridWidth );
                    if( nX < aInter.Left() )
                        nX += nGridWidth;
                    SwTwips nGridRight = aGrid.Left() + aGrid.Width();
                    sal_Bool bLeft = aGrid.Left() >= aInter.Left();
                    sal_Bool bRight = nGridRight <= nRight;
                    sal_Bool bBorder = bLeft || bRight;
                    while( nY < aInter.Top() )
                    {
                        aTmp.Pos().Y() = nY;
                        if( bGrid )
                        {
                            nY += nGrid;
                            SwTwips nPosY = Max( aInter.Top(), aTmp.Pos().Y() );
                            SwTwips nHeight = Min(nBottom, nY ) - nPosY;
                            if( nHeight )
                            {
                                if( bCell )
                                {
                                    SwRect aVert( Point( nX, nPosY ),
                                                Size( 1, nHeight ) );
                                    while( aVert.Left() <= nRight )
                                    {
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                        aVert.Pos().X() += nGridWidth;  //for textgrid refactor
                                    }
                                }
                                else if ( bBorder )
                                {
                                    SwRect aVert( Point( aGrid.Left(), nPosY ),
                                                Size( 1, nHeight ) );
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().X() = nGridRight;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        else
                        {
                            nY += nRuby;
                            if( bBorder )
                            {
                                SwTwips nPos = Max(aInter.Top(),aTmp.Pos().Y());
                                SwTwips nH = Min( nBottom, nY ) - nPos;
                                SwRect aVert( Point( aGrid.Left(), nPos ),
                                            Size( 1, nH ) );
                                if( nH > 0 )
                                {
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().X() = nGridRight;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        bGrid = !bGrid;
                    }
                    while( nY <= nBottom )
                    {
                        aTmp.Pos().Y() = nY;
                        PaintBorderLine( rRect, aTmp, this, pCol);
                        if( bGrid )
                        {
                            nY += nGrid;
                            SwTwips nHeight = Min(nBottom, nY) - aTmp.Pos().Y();
                            if( nHeight )
                            {
                                if( bCell )
                                {
                                    SwRect aVert( Point( nX, aTmp.Pos().Y() ),
                                                Size( 1, nHeight ) );
                                    while( aVert.Left() <= nRight )
                                    {
                                        PaintBorderLine( rRect, aVert, this, pCol);
                                        aVert.Pos().X() += nGridWidth;  //for textgrid refactor
                                    }
                                }
                                else if( bBorder )
                                {
                                    SwRect aVert( Point( aGrid.Left(),
                                        aTmp.Pos().Y() ), Size( 1, nHeight ) );
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().X() = nGridRight;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        else
                        {
                            nY += nRuby;
                            if( bBorder )
                            {
                                SwTwips nPos = Max(aInter.Top(),aTmp.Pos().Y());
                                SwTwips nH = Min( nBottom, nY ) - nPos;
                                SwRect aVert( Point( aGrid.Left(), nPos ),
                                            Size( 1, nH ) );
                                if( nH > 0 )
                                {
                                    if( bLeft )
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    if( bRight )
                                    {
                                        aVert.Pos().X() = nGridRight;
                                        PaintBorderLine(rRect,aVert,this,pCol);
                                    }
                                }
                            }
                        }
                        bGrid = !bGrid;
                    }
                }
            }
        }
    }
}

/** paint margin area of a page

    OD 20.11.2002 for #104598#:
    implement paint of margin area; margin area will be painted for a
    view shell with a window and if the document is not in online layout.

    @author OD

    @param _rOutputRect
    input parameter - constant instance reference of the rectangle, for
    which an output has to be generated.

    @param _pViewShell
    input parameter - instance of the view shell, on which the output
    has to be generated.
*/
void SwPageFrm::PaintMarginArea( const SwRect& _rOutputRect,
                                 ViewShell* _pViewShell ) const
{
    if (  _pViewShell->GetWin() &&
         !_pViewShell->GetViewOptions()->getBrowseMode() )
    {
        SwRect aPgPrtRect( Prt() );
        aPgPrtRect.Pos() += Frm().Pos();
        if ( !aPgPrtRect.IsInside( _rOutputRect ) )
        {
            SwRect aPgRect = Frm();
            aPgRect._Intersection( _rOutputRect );
            if(aPgRect.Height() < 0 || aPgRect.Width() <= 0)    // No intersection
                return;
            SwRegionRects aPgRegion( aPgRect );
            aPgRegion -= aPgPrtRect;
            const SwPageFrm* pPage = static_cast<const SwPageFrm*>(this);
            if ( pPage->GetSortedObjs() )
                ::lcl_SubtractFlys( this, pPage, aPgRect, aPgRegion );
            if ( aPgRegion.Count() )
            {
                OutputDevice *pOut = _pViewShell->GetOut();
                if ( pOut->GetFillColor() != aGlobalRetoucheColor )
                    pOut->SetFillColor( aGlobalRetoucheColor );
                for ( sal_uInt16 i = 0; i < aPgRegion.Count(); ++i )
                {
                    if ( 1 < aPgRegion.Count() )
                    {
                        ::SwAlignRect( aPgRegion[i], pGlobalShell );
                        if( !aPgRegion[i].HasArea() )
                            continue;
                    }
                    pOut->DrawRect(aPgRegion[i].SVRect());
                }
            }
        }
    }
}

const sal_Int8 SwPageFrm::mnShadowPxWidth = 9;

sal_Bool SwPageFrm::IsRightShadowNeeded() const
{
    const ViewShell *pSh = getRootFrm()->GetCurrShell();
    const bool bIsLTR = getRootFrm()->IsLeftToRightViewLayout();

    // We paint the right shadow if we're not in book mode
    // or if we've no sibling or are the last page of the "row"
    return !pSh || (!pSh->GetViewOptions()->IsViewLayoutBookMode()) || !GetNext()
        || (this == Lower())  || (bIsLTR && OnRightPage())
        || (!bIsLTR && !OnRightPage());

}

sal_Bool SwPageFrm::IsLeftShadowNeeded() const
{
    const ViewShell *pSh = getRootFrm()->GetCurrShell();
    const bool bIsLTR = getRootFrm()->IsLeftToRightViewLayout();

    // We paint the left shadow if we're not in book mode
    // or if we've no sibling or are the last page of the "row"
    return !pSh || (!pSh->GetViewOptions()->IsViewLayoutBookMode()) || !GetPrev()
        || (bIsLTR && !OnRightPage())
        || (!bIsLTR && OnRightPage());
}

/** determine rectangle for bottom page shadow

    OD 12.02.2003 for #i9719# and #105645#

    @author OD
*/
/*static*/ void SwPageFrm::GetHorizontalShadowRect( const SwRect& _rPageRect,
                                                const ViewShell*    _pViewShell,
                                                SwRect&       _orHorizontalShadowRect,
                                                bool bPaintLeftShadow,
                                                bool bPaintRightShadow,
                                                bool bRightSidebar )
{
    const SwPostItMgr *pMgr = _pViewShell ? _pViewShell->GetPostItMgr() : 0;
    SwRect aAlignedPageRect( _rPageRect );
    ::SwAlignRect( aAlignedPageRect, _pViewShell );
    SwRect aPagePxRect =
            _pViewShell->GetOut()->LogicToPixel( aAlignedPageRect.SVRect() );

    long lShadowAdjustment = mnShadowPxWidth - 1; // TODO extract this

    _orHorizontalShadowRect.Chg(
                    Point( aPagePxRect.Left() + (bPaintLeftShadow ? lShadowAdjustment : 0), 0 ),
                    Size( aPagePxRect.Width() - ( (bPaintLeftShadow ? lShadowAdjustment : 0) + (bPaintRightShadow ? lShadowAdjustment : 0) ),
                        mnShadowPxWidth ) );

    if(pMgr && pMgr->ShowNotes() && pMgr->HasNotes())
    {
        // Notes are displayed, we've to extend borders
        SwTwips aSidebarTotalWidth = pMgr->GetSidebarWidth(true) + pMgr->GetSidebarBorderWidth(true);
        if(bRightSidebar)
            _orHorizontalShadowRect.Right( _orHorizontalShadowRect.Right() + aSidebarTotalWidth );
        else
            _orHorizontalShadowRect.Left( _orHorizontalShadowRect.Left() - aSidebarTotalWidth );
    }
}

/** paint page border and shadow

    OD 12.02.2003 for #i9719# and #105645#
    implement paint of page border and shadow

    @author OD
*/
/*static*/ void SwPageFrm::PaintBorderAndShadow( const SwRect& _rPageRect,
                                                 const ViewShell*    _pViewShell,
                                                 bool bPaintLeftShadow,
                                                 bool bPaintRightShadow,
                                                 bool bRightSidebar )
{
    // No shadow in prefs
    if( !SwViewOption::IsShadow() ) return;

    // #i16816# tagged pdf support
    SwTaggedPDFHelper aTaggedPDFHelper( 0, 0, 0, *_pViewShell->GetOut() );

    static vcl::DeleteOnDeinit< drawinglayer::primitive2d::DiscreteShadow > shadowMaskObj
        ( new drawinglayer::primitive2d::DiscreteShadow( SW_RES( BMP_PAGE_SHADOW_MASK ) ));
    static drawinglayer::primitive2d::DiscreteShadow& shadowMask = *shadowMaskObj.get();
    static vcl::DeleteOnDeinit< BitmapEx > aPageTopRightShadowObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageBottomRightShadowObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageBottomLeftShadowObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageBottomShadowBaseObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageRightShadowBaseObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageTopShadowBaseObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageTopLeftShadowObj( new BitmapEx );
    static vcl::DeleteOnDeinit< BitmapEx > aPageLeftShadowBaseObj( new BitmapEx );
    static BitmapEx& aPageTopRightShadow = *aPageTopRightShadowObj.get();
    static BitmapEx& aPageBottomRightShadow = *aPageBottomRightShadowObj.get();
    static BitmapEx& aPageBottomLeftShadow = *aPageBottomLeftShadowObj.get();
    static BitmapEx& aPageBottomShadowBase = *aPageBottomShadowBaseObj.get();
    static BitmapEx& aPageRightShadowBase = *aPageRightShadowBaseObj.get();
    static BitmapEx& aPageTopShadowBase = *aPageTopShadowBaseObj.get();
    static BitmapEx& aPageTopLeftShadow = *aPageTopLeftShadowObj.get();
    static BitmapEx& aPageLeftShadowBase = *aPageLeftShadowBaseObj.get();
    static Color aShadowColor( COL_AUTO );

    SwRect aAlignedPageRect( _rPageRect );
    ::SwAlignRect( aAlignedPageRect, _pViewShell );
    SwRect aPagePxRect =
        _pViewShell->GetOut()->LogicToPixel( aAlignedPageRect.SVRect() );


    if(aShadowColor != SwViewOption::GetShadowColor() ) {
        aShadowColor = SwViewOption::GetShadowColor();

        AlphaMask aMask( shadowMask.getBottomRight().GetBitmap() );
        Bitmap aFilledSquare( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageBottomRightShadow = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getBottomLeft().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageBottomLeftShadow = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getBottom().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageBottomShadowBase = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getTop().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageTopShadowBase = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getTopRight().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageTopRightShadow = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getRight().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageRightShadowBase = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getTopLeft().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageTopLeftShadow = BitmapEx( aFilledSquare, aMask );

        aMask = AlphaMask( shadowMask.getLeft().GetBitmap() );
        aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
        aFilledSquare.Erase( aShadowColor );
        aPageLeftShadowBase = BitmapEx( aFilledSquare, aMask );
    }

    SwRect aPaintRect;
    OutputDevice *pOut = _pViewShell->GetOut();

    SwPageFrm::GetHorizontalShadowRect( _rPageRect, _pViewShell, aPaintRect, bPaintLeftShadow, bPaintRightShadow, bRightSidebar );

    // Right shadow & corners
    if ( bPaintRightShadow )
    {
        pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Right() + 1, aPagePxRect.Bottom() + 1 - (aPageBottomRightShadow.GetSizePixel().Height() - mnShadowPxWidth) ) ),
            aPageBottomRightShadow );
        pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Right() + 1, aPagePxRect.Top() - mnShadowPxWidth ) ),
            aPageTopRightShadow );
        BitmapEx aPageRightShadow = aPageRightShadowBase;
        aPageRightShadow.Scale( 1, aPagePxRect.Height() - 2 * (mnShadowPxWidth - 1) );
        pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Right() + mnShadowPxWidth, aPagePxRect.Top() + mnShadowPxWidth - 1) ), aPageRightShadow );
    }

    // Left shadows and corners
    if(bPaintLeftShadow)
    {
        const long lLeft = aPaintRect.Left() - aPageBottomLeftShadow.GetSizePixel().Width();
        pOut->DrawBitmapEx( pOut->PixelToLogic( Point( lLeft,
            aPagePxRect.Bottom() + 1 + mnShadowPxWidth - aPageBottomLeftShadow.GetSizePixel().Height() ) ), aPageBottomLeftShadow );
        pOut->DrawBitmapEx( pOut->PixelToLogic( Point( lLeft, aPagePxRect.Top() - mnShadowPxWidth ) ), aPageTopLeftShadow );
        BitmapEx aPageLeftShadow = aPageLeftShadowBase;
        aPageLeftShadow.Scale( 1, aPagePxRect.Height() - 2 * (mnShadowPxWidth - 1) );
        pOut->DrawBitmapEx( pOut->PixelToLogic( Point( lLeft, aPagePxRect.Top() + mnShadowPxWidth - 1) ), aPageLeftShadow );
    }

    BitmapEx aPageBottomShadow = aPageBottomShadowBase;
    aPageBottomShadow.Scale( aPaintRect.Width(), 1 );
    pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Left(), aPagePxRect.Bottom() + 1 ) ), aPageBottomShadow);
    BitmapEx aPageTopShadow = aPageTopShadowBase;
    aPageTopShadow.Scale( aPaintRect.Width(), 1 );
    pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Left(), aPagePxRect.Top() - mnShadowPxWidth ) ), aPageTopShadow );
}

//mod #i6193# paint sidebar for notes
//IMPORTANT: if you change the rects here, also change SwPostItMgr::ScrollbarHit
/*static*/void SwPageFrm::PaintNotesSidebar(const SwRect& _rPageRect, ViewShell* _pViewShell, sal_uInt16 nPageNum, bool bRight)
{
    //TOOD: cut out scrollbar area and arrows out of sidepane rect, otherwise it could flicker when pressing arrow buttons
    if (!_pViewShell )
        return;

    SwRect aPageRect( _rPageRect );
    SwAlignRect( aPageRect, _pViewShell );

    const SwPostItMgr *pMgr = _pViewShell->GetPostItMgr();
    if (pMgr && pMgr->ShowNotes() && pMgr->HasNotes())  // do not show anything in print preview
    {
        sal_Int32 nScrollerHeight = pMgr->GetSidebarScrollerHeight();
        const Rectangle &aVisRect = _pViewShell->VisArea().SVRect();
        //draw border and sidepane
        _pViewShell->GetOut()->SetLineColor();
        if (!bRight)
        {
            _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE_BORDER);
            _pViewShell->GetOut()->DrawRect(Rectangle(Point(aPageRect.Left()-pMgr->GetSidebarBorderWidth(),aPageRect.Top()),Size(pMgr->GetSidebarBorderWidth(),aPageRect.Height())))    ;
            if (Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
                _pViewShell->GetOut()->SetFillColor(COL_BLACK);
            else
                _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE);
            _pViewShell->GetOut()->DrawRect(Rectangle(Point(aPageRect.Left()-pMgr->GetSidebarWidth()-pMgr->GetSidebarBorderWidth(),aPageRect.Top()),Size(pMgr->GetSidebarWidth(),aPageRect.Height())))  ;
        }
        else
        {
            _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE_BORDER);
            SwRect aSidebarBorder(aPageRect.TopRight(),Size(pMgr->GetSidebarBorderWidth(),aPageRect.Height()));
            _pViewShell->GetOut()->DrawRect(aSidebarBorder.SVRect());
            if (Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
                _pViewShell->GetOut()->SetFillColor(COL_BLACK);
            else
                _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE);
            SwRect aSidebar(Point(aPageRect.Right()+pMgr->GetSidebarBorderWidth(),aPageRect.Top()),Size(pMgr->GetSidebarWidth(),aPageRect.Height()));
            _pViewShell->GetOut()->DrawRect(aSidebar.SVRect());
        }
        if (pMgr->ShowScrollbar(nPageNum))
        {
            // draw scrollbar area and arrows
            Point aPointBottom;
            Point aPointTop;
            aPointBottom = !bRight ? Point(aPageRect.Left() - pMgr->GetSidebarWidth() - pMgr->GetSidebarBorderWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Bottom()- _pViewShell->GetOut()->PixelToLogic(Size(0,2+pMgr->GetSidebarScrollerHeight())).Height()) :
                                    Point(aPageRect.Right() + pMgr->GetSidebarBorderWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Bottom()- _pViewShell->GetOut()->PixelToLogic(Size(0,2+pMgr->GetSidebarScrollerHeight())).Height());
            aPointTop = !bRight ?    Point(aPageRect.Left() - pMgr->GetSidebarWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Top() + _pViewShell->GetOut()->PixelToLogic(Size(0,2)).Height()) :
                                Point(aPageRect.Right() + pMgr->